_get_scale_factor (GstVaVpp * self, gdouble * w_factor, gdouble * h_factor)
{
GstVaBaseTransform *btrans = GST_VA_BASE_TRANSFORM (self);
- gdouble w = GST_VIDEO_INFO_WIDTH (&btrans->in_info);
- gdouble h = GST_VIDEO_INFO_HEIGHT (&btrans->in_info);
+ gdouble w = GST_VIDEO_INFO_WIDTH (&btrans->out_info);
+ gdouble h = GST_VIDEO_INFO_HEIGHT (&btrans->out_info);
- switch (self->direction) {
+ switch (gst_va_filter_get_orientation (btrans->filter)) {
case GST_VIDEO_ORIENTATION_90R:
case GST_VIDEO_ORIENTATION_90L:
case GST_VIDEO_ORIENTATION_UR_LL:
break;
}
- *w_factor = GST_VIDEO_INFO_WIDTH (&btrans->out_info);
+ *w_factor = GST_VIDEO_INFO_WIDTH (&btrans->in_info);
*w_factor /= w;
- *h_factor = GST_VIDEO_INFO_HEIGHT (&btrans->out_info);
+ *h_factor = GST_VIDEO_INFO_HEIGHT (&btrans->in_info);
*h_factor /= h;
}
break;
/* video-direction compensation */
- switch (self->direction) {
+ switch (gst_va_filter_get_orientation (btrans->filter)) {
case GST_VIDEO_ORIENTATION_90R:
new_x = y;
- new_y = GST_VIDEO_INFO_WIDTH (in_info) - 1 - x;
+ new_y = GST_VIDEO_INFO_WIDTH (out_info) - 1 - x;
break;
case GST_VIDEO_ORIENTATION_90L:
- new_x = GST_VIDEO_INFO_HEIGHT (in_info) - 1 - y;
+ new_x = GST_VIDEO_INFO_HEIGHT (out_info) - 1 - y;
new_y = x;
break;
case GST_VIDEO_ORIENTATION_UL_LR:
- new_x = GST_VIDEO_INFO_HEIGHT (in_info) - 1 - y;
- new_y = GST_VIDEO_INFO_WIDTH (in_info) - 1 - x;
- break;
- case GST_VIDEO_ORIENTATION_UR_LL:
new_x = y;
new_y = x;
break;
+ case GST_VIDEO_ORIENTATION_UR_LL:
+ new_x = GST_VIDEO_INFO_HEIGHT (out_info) - 1 - y;
+ new_y = GST_VIDEO_INFO_WIDTH (out_info) - 1 - x;
+ break;
case GST_VIDEO_ORIENTATION_180:
/* FIXME: is this correct? */
- new_x = GST_VIDEO_INFO_WIDTH (in_info) - 1 - x;
- new_y = GST_VIDEO_INFO_HEIGHT (in_info) - 1 - y;
+ new_x = GST_VIDEO_INFO_WIDTH (out_info) - 1 - x;
+ new_y = GST_VIDEO_INFO_HEIGHT (out_info) - 1 - y;
break;
case GST_VIDEO_ORIENTATION_HORIZ:
- new_x = GST_VIDEO_INFO_WIDTH (in_info) - 1 - x;
+ new_x = GST_VIDEO_INFO_WIDTH (out_info) - 1 - x;
new_y = y;
break;
case GST_VIDEO_ORIENTATION_VERT:
new_x = x;
- new_y = GST_VIDEO_INFO_HEIGHT (in_info) - 1 - y;
+ new_y = GST_VIDEO_INFO_HEIGHT (out_info) - 1 - y;
break;
default:
new_x = x;