all : $(libs) compositor subdirs-all scanner
+headers = \
+ wayland-util.h \
+ wayland-server-protocol.h \
+ wayland.h \
+ wayland-client-protocol.h \
+ wayland-client.h \
+
libwayland-server.so : \
wayland-protocol.o \
wayland.o \
install -d $(libdir) $(libdir)/pkgconfig ${udev_rules_dir}
install $(libs) $(libdir)
install wayland-server.pc wayland.pc $(libdir)/pkgconfig
- install wayland-util.h wayland-client.h $(includedir)
+ install $(headers) $(includedir)
install 70-wayland.rules ${udev_rules_dir}
clean : subdirs-clean
Core wayland protocol
+ - enter notify needs coordinates for cases where pointer focus
+ changes without motion (surfaces coming or going)
+
+ - generate marshal stubs as static inline functions.
+
+ - don't store globals on client side, require global_handler like
+ everything else.
+
- glyph cache
- dnd, figure out large object transfer: through wayland protocol or
struct display {
struct wl_display *display;
struct wl_compositor *compositor;
+ struct wl_shell *shell;
struct wl_output *output;
struct rectangle screen_allocation;
EGLDisplay dpy;
struct display *display;
struct wl_surface *surface;
const char *title;
- struct rectangle allocation, saved_allocation, surface_allocation;
+ struct rectangle allocation, saved_allocation, pending_allocation;
+ int resize_edges;
int redraw_scheduled;
int minimum_width, minimum_height;
int margin;
- int drag_x, drag_y;
- int state;
int fullscreen;
int decoration;
struct input *grab_device;
visual = wl_display_get_premultiplied_argb_visual(window->display->display);
wl_surface_attach(window->surface,
name,
- window->surface_allocation.width,
- window->surface_allocation.height,
+ window->allocation.width,
+ window->allocation.height,
stride,
visual);
wl_surface_map(window->surface,
- window->surface_allocation.x - window->margin,
- window->surface_allocation.y - window->margin,
- window->surface_allocation.width,
- window->surface_allocation.height);
+ window->allocation.x,
+ window->allocation.y,
+ window->allocation.width,
+ window->allocation.height);
wl_compositor_commit(window->display->compositor, 0);
}
window->cairo_surface =
display_create_surface(window->display, &window->allocation);
- window->surface_allocation = window->allocation;
width = window->allocation.width;
height = window->allocation.height;
{
window->cairo_surface =
display_create_surface(window->display, &window->allocation);
- window->surface_allocation = window->allocation;
}
void
int32_t x, int32_t y, int32_t sx, int32_t sy)
{
struct input *input = data;
- struct window *window = input->pointer_focus;
input->x = x;
input->y = y;
input->sx = sx;
input->sy = sy;
-
- switch (window->state) {
- case WINDOW_MOVING:
- if (window->fullscreen)
- break;
- if (window->grab_device != input)
- break;
- window->allocation.x = window->drag_x + x;
- window->allocation.y = window->drag_y + y;
- wl_surface_map(window->surface,
- window->allocation.x - window->margin,
- window->allocation.y - window->margin,
- window->allocation.width,
- window->allocation.height);
- wl_compositor_commit(window->display->compositor, 1);
- break;
-
- case WINDOW_RESIZING_TOP:
- case WINDOW_RESIZING_BOTTOM:
- case WINDOW_RESIZING_LEFT:
- case WINDOW_RESIZING_RIGHT:
- case WINDOW_RESIZING_TOP_LEFT:
- case WINDOW_RESIZING_TOP_RIGHT:
- case WINDOW_RESIZING_BOTTOM_LEFT:
- case WINDOW_RESIZING_BOTTOM_RIGHT:
- if (window->fullscreen)
- break;
- if (window->grab_device != input)
- break;
- if (window->state & WINDOW_RESIZING_LEFT) {
- window->allocation.x = x - window->drag_x + window->saved_allocation.x;
- window->allocation.width = window->drag_x - x + window->saved_allocation.width;
- }
- if (window->state & WINDOW_RESIZING_RIGHT)
- window->allocation.width = x - window->drag_x + window->saved_allocation.width;
- if (window->state & WINDOW_RESIZING_TOP) {
- window->allocation.y = y - window->drag_y + window->saved_allocation.y;
- window->allocation.height = window->drag_y - y + window->saved_allocation.height;
- }
- if (window->state & WINDOW_RESIZING_BOTTOM)
- window->allocation.height = y - window->drag_y + window->saved_allocation.height;
-
- if (window->resize_handler)
- (*window->resize_handler)(window,
- window->user_data);
- else if (window->redraw_handler)
- window_schedule_redraw(window);
- break;
- }
}
static void window_handle_button(void *data, struct wl_input_device *input_device,
if (button == BTN_LEFT && state == 1) {
switch (hlocation | vlocation) {
case WINDOW_MOVING:
- window->drag_x = window->allocation.x - input->x;
- window->drag_y = window->allocation.y - input->y;
- window->state = WINDOW_MOVING;
- window->grab_device = input;
+ wl_shell_move(window->display->shell,
+ window->surface, input_device, time);
break;
case WINDOW_RESIZING_TOP:
case WINDOW_RESIZING_BOTTOM:
case WINDOW_RESIZING_TOP_RIGHT:
case WINDOW_RESIZING_BOTTOM_LEFT:
case WINDOW_RESIZING_BOTTOM_RIGHT:
- window->drag_x = input->x;
- window->drag_y = input->y;
- window->saved_allocation = window->allocation;
- window->state = hlocation | vlocation;
- window->grab_device = input;
- break;
- default:
- window->state = WINDOW_STABLE;
+ wl_shell_resize(window->display->shell,
+ window->surface, input_device, time,
+ hlocation | vlocation);
break;
}
- } else if (button == BTN_LEFT &&
- state == 0 && window->grab_device == input) {
- window->state = WINDOW_STABLE;
}
}
window_handle_keyboard_focus,
};
+static void
+handle_configure(void *data, struct wl_shell *shell,
+ uint32_t time, uint32_t edges,
+ struct wl_surface *surface,
+ int32_t x, int32_t y, int32_t width, int32_t height)
+{
+ struct window *window = wl_surface_get_user_data(surface);
+
+ window->resize_edges = edges;
+ window->pending_allocation.x = x;
+ window->pending_allocation.y = y;
+ window->pending_allocation.width = width;
+ window->pending_allocation.height = height;
+
+ if (!(edges & 15))
+ return;
+
+ if (window->resize_handler)
+ (*window->resize_handler)(window,
+ window->user_data);
+ else if (window->redraw_handler)
+ window_schedule_redraw(window);
+}
+
+static const struct wl_shell_listener shell_listener = {
+ handle_configure,
+};
+
void
window_get_child_rectangle(struct window *window,
struct rectangle *rectangle)
if (!window->fullscreen) {
width = rectangle->width + 20 + window->margin * 2;
height = rectangle->height + 60 + window->margin * 2;
- if (window->state & WINDOW_RESIZING_LEFT)
- window->allocation.x -=
- width - window->allocation.width;
- if (window->state & WINDOW_RESIZING_TOP)
- window->allocation.y -=
- height - window->allocation.height;
+
+ if (window->resize_edges & WINDOW_RESIZING_LEFT)
+ window->allocation.x +=
+ window->allocation.width - width;
+ if (window->resize_edges & WINDOW_RESIZING_TOP)
+ window->allocation.y +=
+ window->allocation.height - height;
+
window->allocation.width = width;
window->allocation.height = height;
}
{
struct window *window = data;
+ if (window->resize_edges)
+ window->allocation = window->pending_allocation;
+
window->redraw_handler(window, window->user_data);
+
window->redraw_scheduled = 0;
+ window->resize_edges = 0;
return FALSE;
}
window->allocation.height = height;
window->saved_allocation = window->allocation;
window->margin = 16;
- window->state = WINDOW_STABLE;
window->decoration = 1;
wl_surface_set_user_data(window->surface, window);
wl_output_add_listener(d->output, &output_listener, d);
} else if (wl_object_implements(object, "input_device", 1)) {
display_add_input(d, object);
+ } else if (wl_object_implements(object, "shell", 1)) {
+ d->shell = (struct wl_shell *) object;
+ wl_shell_add_listener(d->shell, &shell_listener, d);
}
}
{ NULL }
};
-
static void
wlsc_matrix_init(struct wlsc_matrix *matrix)
{
wl_list_insert(compositor->surface_list.prev, &surface->link);
}
+static void
+wlsc_surface_update_matrix(struct wlsc_surface *es)
+{
+ wlsc_matrix_init(&es->matrix);
+ wlsc_matrix_scale(&es->matrix, es->width, es->height, 1);
+ wlsc_matrix_translate(&es->matrix, es->x, es->y, 0);
+
+ wlsc_matrix_init(&es->matrix_inv);
+ wlsc_matrix_translate(&es->matrix_inv, -es->x, -es->y, 0);
+ wlsc_matrix_scale(&es->matrix_inv,
+ 1.0 / es->width, 1.0 / es->height, 1);
+}
+
void
wlsc_compositor_finish_frame(struct wlsc_compositor *compositor, int msecs)
{
static void
surface_attach(struct wl_client *client,
- struct wl_surface *surface, uint32_t name,
+ struct wl_surface *surface, uint32_t name,
int32_t width, int32_t height, uint32_t stride,
struct wl_visual *visual)
{
EGL_NONE
};
- es->width = width;
- es->height = height;
-
if (visual == &ec->argb_visual)
es->visual = &ec->argb_visual;
else if (visual == &ec->premultiplied_argb_visual)
EGL_DRM_IMAGE_MESA,
(EGLClientBuffer) name, attribs);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, es->image);
-
}
static void
{
struct wlsc_surface *es = (struct wlsc_surface *) surface;
- wlsc_matrix_init(&es->matrix);
- wlsc_matrix_scale(&es->matrix, width, height, 1);
- wlsc_matrix_translate(&es->matrix, x, y, 0);
-
- wlsc_matrix_init(&es->matrix_inv);
- wlsc_matrix_translate(&es->matrix_inv, -x, -y, 0);
- wlsc_matrix_scale(&es->matrix_inv, 1.0 / width, 1.0 / height, 1);
+ es->x = x;
+ es->y = y;
+ es->width = width;
+ es->height = height;
+ wlsc_surface_update_matrix(es);
}
static void
};
static void
+shell_move(struct wl_client *client, struct wl_shell *shell,
+ struct wl_surface *surface,
+ struct wl_input_device *device, uint32_t time)
+{
+ struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
+
+ if (wd->grab == WLSC_DEVICE_GRAB_MOTION &&
+ wd->grab_time == time &&
+ &wd->pointer_focus->base == surface) {
+ wd->grab = WLSC_DEVICE_GRAB_MOVE;
+ wd->grab_dx = wd->pointer_focus->x - wd->grab_x;
+ wd->grab_dy = wd->pointer_focus->y - wd->grab_y;
+ }
+}
+
+static void
+shell_resize(struct wl_client *client, struct wl_shell *shell,
+ struct wl_surface *surface,
+ struct wl_input_device *device, uint32_t time, uint32_t edges)
+{
+ struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
+
+ if (edges == 0 || edges > 15 ||
+ (edges & 3) == 3 || (edges & 12) == 12)
+ return;
+
+ if (wd->grab == WLSC_DEVICE_GRAB_MOTION &&
+ wd->grab_time == time &&
+ &wd->pointer_focus->base == surface) {
+ wd->grab = edges;
+ wd->grab_dx = wd->pointer_focus->x - wd->grab_x;
+ wd->grab_dy = wd->pointer_focus->y - wd->grab_y;
+ wd->grab_width = wd->pointer_focus->width;
+ wd->grab_height = wd->pointer_focus->height;
+ }
+}
+
+const static struct wl_shell_interface shell_interface = {
+ shell_move,
+ shell_resize
+};
+
+static void
compositor_create_surface(struct wl_client *client,
struct wl_compositor *compositor, uint32_t id)
{
struct wlsc_compositor *ec = device->ec;
struct wlsc_surface *es;
- if (device->grab > 0) {
- wlsc_surface_transform(device->grab_surface,
+ if (device->grab != WLSC_DEVICE_GRAB_NONE) {
+ wlsc_surface_transform(device->pointer_focus,
device->x, device->y, sx, sy);
- return device->grab_surface;
+ return device->pointer_focus;
}
wl_list_for_each(es, &ec->surface_list, link) {
struct wlsc_compositor *ec = device->ec;
struct wlsc_output *output;
const int hotspot_x = 16, hotspot_y = 16;
- int32_t sx, sy;
+ int32_t sx, sy, width, height;
/* FIXME: We need some multi head love here. */
output = container_of(ec->output_list.next, struct wlsc_output, link);
device->x = x;
device->y = y;
- es = pick_surface(device, &sx, &sy);
- wlsc_input_device_set_pointer_focus(device, es, time);
+ switch (device->grab) {
+ case WLSC_DEVICE_GRAB_NONE:
+ case WLSC_DEVICE_GRAB_MOTION:
+ es = pick_surface(device, &sx, &sy);
- if (es)
- wl_surface_post_event(&es->base, &device->base,
- WL_INPUT_DEVICE_MOTION, time, x, y, sx, sy);
+ wlsc_input_device_set_pointer_focus(device, es, time);
+
+ if (es)
+ wl_surface_post_event(&es->base, &device->base,
+ WL_INPUT_DEVICE_MOTION,
+ time, x, y, sx, sy);
+ break;
+
+ case WLSC_DEVICE_GRAB_MOVE:
+ es = device->pointer_focus;
+ es->x = x + device->grab_dx;
+ es->y = y + device->grab_dy;;
+ wl_surface_post_event(&es->base, &ec->shell,
+ WL_SHELL_CONFIGURE,
+ time, device->grab,
+ &es->base, es->x, es->y,
+ es->width, es->height);
+
+ wlsc_surface_update_matrix(es);
+
+ break;
+
+ case WLSC_DEVICE_GRAB_RESIZE_TOP:
+ case WLSC_DEVICE_GRAB_RESIZE_BOTTOM:
+ case WLSC_DEVICE_GRAB_RESIZE_LEFT:
+ case WLSC_DEVICE_GRAB_RESIZE_TOP_LEFT:
+ case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_LEFT:
+ case WLSC_DEVICE_GRAB_RESIZE_RIGHT:
+ case WLSC_DEVICE_GRAB_RESIZE_TOP_RIGHT:
+ case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT:
+ case WLSC_DEVICE_GRAB_RESIZE_MASK:
+ es = device->pointer_focus;
+
+ if (device->grab & WLSC_DEVICE_GRAB_RESIZE_LEFT) {
+ sx = x + device->grab_dx;
+ width = device->grab_x - x + device->grab_width;
+ } else if (device->grab & WLSC_DEVICE_GRAB_RESIZE_RIGHT) {
+ sx = device->grab_x + device->grab_dx;
+ width = x - device->grab_x + device->grab_width;
+ } else {
+ sx = device->grab_x + device->grab_dx;
+ width = device->grab_width;
+ }
+
+ if (device->grab & WLSC_DEVICE_GRAB_RESIZE_TOP) {
+ sy = y + device->grab_dy;
+ height = device->grab_y - y + device->grab_height;
+ } else if (device->grab & WLSC_DEVICE_GRAB_RESIZE_BOTTOM) {
+ sy = device->grab_y + device->grab_dy;
+ height = y - device->grab_y + device->grab_height;
+ } else {
+ sy = device->grab_y + device->grab_dy;
+ height = device->grab_height;
+ }
+
+ wl_surface_post_event(&es->base, &ec->shell,
+ WL_SHELL_CONFIGURE, time, device->grab,
+ &es->base, sx, sy, width, height);
+ break;
+ }
wlsc_matrix_init(&device->sprite->matrix);
wlsc_matrix_scale(&device->sprite->matrix, 64, 64, 1);
surface = device->pointer_focus;
if (surface) {
- if (state) {
+ if (state && device->grab == WLSC_DEVICE_GRAB_NONE) {
wlsc_surface_raise(surface);
- device->grab++;
- device->grab_surface = surface;
+ device->grab = WLSC_DEVICE_GRAB_MOTION;
+ device->grab_time = time;
+ device->grab_x = device->x;
+ device->grab_y = device->y;
wlsc_input_device_set_keyboard_focus(device,
surface, time);
} else {
- device->grab--;
+ device->grab = WLSC_DEVICE_GRAB_NONE;
}
- /* FIXME: Swallow click on raise? */
wl_surface_post_event(&surface->base, &device->base,
- WL_INPUT_DEVICE_BUTTON, time, button, state);
+ WL_INPUT_DEVICE_BUTTON,
+ time, button, state);
wlsc_compositor_schedule_repaint(compositor);
}
int32_t sx, sy;
uint32_t time = get_time();
- if (device->grab_surface == surface) {
- device->grab_surface = NULL;
- device->grab = 0;
- }
if (device->keyboard_focus == surface)
wlsc_input_device_set_keyboard_focus(device, NULL, time);
if (device->pointer_focus == surface) {
+ device->grab = WLSC_DEVICE_GRAB_NONE;
focus = pick_surface(device, &sx, &sy);
wlsc_input_device_set_pointer_focus(device, focus, time);
fprintf(stderr, "lost pointer focus surface, reverting to %p\n", focus);
wl_display_set_compositor(display, &ec->base, &compositor_interface);
+ ec->shell.interface = &wl_shell_interface;
+ ec->shell.implementation = (void (**)(void)) &shell_interface;
+ wl_display_add_object(display, &ec->shell);
+ if (wl_display_add_global(display, &ec->shell, NULL))
+ return -1;
+
add_visuals(ec);
wl_list_init(&ec->surface_list);
int32_t x, y, width, height;
};
+/* These should be part of the protocol */
+enum wlsc_grab_type {
+ WLSC_DEVICE_GRAB_NONE = 0,
+ WLSC_DEVICE_GRAB_RESIZE_TOP = 1,
+ WLSC_DEVICE_GRAB_RESIZE_BOTTOM = 2,
+ WLSC_DEVICE_GRAB_RESIZE_LEFT = 4,
+ WLSC_DEVICE_GRAB_RESIZE_TOP_LEFT = 5,
+ WLSC_DEVICE_GRAB_RESIZE_BOTTOM_LEFT = 6,
+ WLSC_DEVICE_GRAB_RESIZE_RIGHT = 8,
+ WLSC_DEVICE_GRAB_RESIZE_TOP_RIGHT = 9,
+ WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT = 10,
+ WLSC_DEVICE_GRAB_RESIZE_MASK = 15,
+ WLSC_DEVICE_GRAB_MOVE = 16,
+ WLSC_DEVICE_GRAB_MOTION = 17
+};
+
struct wlsc_input_device {
struct wl_object base;
int32_t x, y;
struct wlsc_surface *sprite;
struct wl_list link;
- int grab;
- struct wlsc_surface *grab_surface;
struct wlsc_surface *pointer_focus;
struct wlsc_surface *keyboard_focus;
struct wl_array keys;
+ enum wlsc_grab_type grab;
+ uint32_t grab_time;
+ int32_t grab_x, grab_y;
+ int32_t grab_width, grab_height;
+ int32_t grab_dx, grab_dy;
+
struct wlsc_listener listener;
};
GLuint proj_uniform, tex_uniform;
struct wl_display *wl_display;
+ /* We implement the shell interface. */
+ struct wl_object shell;
+
/* There can be more than one, but not right now... */
struct wlsc_input_device *input_device;
struct wl_visual *visual;
GLuint texture;
EGLImageKHR image;
- int width, height;
+ int32_t x, y, width, height;
struct wl_list link;
struct wlsc_matrix matrix;
struct wlsc_matrix matrix_inv;
<interface name="shell" version="1">
<request name="move">
+ <arg name="surface" type="surface"/>
+ <arg name="input_device" type="input_device"/>
<arg name="time" type="uint"/>
</request>
<request name="resize">
+ <arg name="surface" type="surface"/>
+ <arg name="input_device" type="input_device"/>
<arg name="time" type="uint"/>
+ <!-- edges is an enum, need to get the values in here -->
<arg name="edges" type="uint"/>
</request>
<event name="configure">
+ <arg name="time" type="uint"/>
+ <!-- Same as edges except also move (16) -->
+ <arg name="type" type="uint"/>
<arg name="surface" type="surface"/>
<arg name="x" type="int"/>
<arg name="y" type="int"/>
int32_t width, height;
};
+struct wl_shell {
+ struct wl_proxy proxy;
+};
+
struct wl_input_device {
struct wl_proxy proxy;
};
(void (**)(void)) listener, data);
}
+WL_EXPORT int
+wl_shell_add_listener(struct wl_shell *shell,
+ const struct wl_shell_listener *listener,
+ void *data)
+{
+ return wl_proxy_add_listener(&shell->proxy,
+ (void (**)(void)) listener, data);
+}
+
+WL_EXPORT void
+wl_shell_move(struct wl_shell *shell,
+ struct wl_surface *surface, struct wl_input_device *device,
+ uint32_t time)
+{
+ wl_proxy_marshal(&shell->proxy,
+ WL_SHELL_MOVE, surface, device, time);
+}
+
+WL_EXPORT void
+wl_shell_resize(struct wl_shell *shell,
+ struct wl_surface *surface, struct wl_input_device *device,
+ uint32_t time, uint32_t edges)
+{
+ wl_proxy_marshal(&shell->proxy,
+ WL_SHELL_RESIZE, surface, device, time, edges);
+}
+
static void
add_visual(struct wl_display *display, struct wl_global *global)
{
else if (strcmp(global->interface, "input_device") == 0)
wl_proxy_create_for_global(display, global,
&wl_input_device_interface);
+ else if (strcmp(global->interface, "shell") == 0)
+ wl_proxy_create_for_global(display, global,
+ &wl_shell_interface);
}
static void
const struct wl_compositor_listener *listener,
void *data);
+int
+wl_shell_add_listener(struct wl_shell *shell,
+ const struct wl_shell_listener *listener,
+ void *data);
+void
+wl_shell_move(struct wl_shell *shell,
+ struct wl_surface *surface, struct wl_input_device *device,
+ uint32_t time);
+void
+wl_shell_resize(struct wl_shell *shell,
+ struct wl_surface *surface, struct wl_input_device *device,
+ uint32_t time, uint32_t edges);
void wl_surface_destroy(struct wl_surface *surface);
void wl_surface_attach(struct wl_surface *surface, uint32_t name,