mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1
authorTapani Pälli <tapani.palli@intel.com>
Wed, 6 May 2015 10:43:54 +0000 (13:43 +0300)
committerTapani Pälli <tapani.palli@intel.com>
Thu, 11 Jun 2015 10:39:44 +0000 (13:39 +0300)
(increases ES31-CTS.draw_indirect.basic.* passing tests)

v2: only expose DRAW_INDIRECT_BUFFER_BINDING for GL core + ES3.1

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/get.c
src/mesa/main/get_hash_params.py

index 8a6c81a..1bc9b5d 100644 (file)
@@ -138,6 +138,7 @@ enum value_extra {
    EXTRA_API_GL_CORE,
    EXTRA_API_ES2,
    EXTRA_API_ES3,
+   EXTRA_API_ES31,
    EXTRA_NEW_BUFFERS, 
    EXTRA_NEW_FRAG_CLAMP,
    EXTRA_VALID_DRAW_BUFFER,
@@ -348,6 +349,12 @@ static const int extra_ARB_shader_image_load_store_and_geometry_shader[] = {
    EXTRA_END
 };
 
+static const int extra_ARB_draw_indirect_es31[] = {
+   EXT(ARB_draw_indirect),
+   EXTRA_API_ES31,
+   EXTRA_END
+};
+
 EXTRA_EXT(ARB_texture_cube_map);
 EXTRA_EXT(EXT_texture_array);
 EXTRA_EXT(NV_fog_distance);
@@ -1078,6 +1085,11 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d
          if (_mesa_is_gles3(ctx))
             api_found = GL_TRUE;
         break;
+      case EXTRA_API_ES31:
+         api_check = GL_TRUE;
+         if (_mesa_is_gles31(ctx))
+            api_found = GL_TRUE;
+        break;
       case EXTRA_API_GL:
          api_check = GL_TRUE;
          if (_mesa_is_desktop_gl(ctx))
index 41cb2c1..513d5d2 100644 (file)
@@ -409,6 +409,12 @@ descriptor=[
   [ "SAMPLER_BINDING", "LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA" ],
 ]},
 
+# Enums in OpenGL Core profile and ES 3.1
+{ "apis": ["GL_CORE", "GLES3"], "params": [
+# GL_ARB_draw_indirect / GLES 3.1
+  [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect_es31" ],
+]},
+
 # Remaining enums are only in OpenGL
 { "apis": ["GL", "GL_CORE"], "params": [
   [ "ACCUM_RED_BITS", "BUFFER_INT(Visual.accumRedBits), NO_EXTRA" ],
@@ -804,8 +810,6 @@ descriptor=[
 { "apis": ["GL_CORE"], "params": [
 # GL_ARB_texture_buffer_range
   [ "TEXTURE_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.TextureBufferOffsetAlignment), extra_ARB_texture_buffer_range" ],
-# GL_ARB_draw_indirect
-  [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ],
 
 # GL_ARB_viewport_array
   [ "MAX_VIEWPORTS", "CONTEXT_INT(Const.MaxViewports), extra_ARB_viewport_array" ],