Fix PropertyChanged for disconnect event
authorLucas De Marchi <lucas.demarchi@profusion.mobi>
Tue, 19 Jan 2010 18:05:17 +0000 (16:05 -0200)
committerMarcel Holtmann <marcel@holtmann.org>
Tue, 19 Jan 2010 18:22:49 +0000 (10:22 -0800)
When connman_network_set_connected() is called with 'connected=FALSE',
network->connected is already FALSE, causing signal not being sent.

So, in __connman_network_disconnet() instead of directly assigning
network->connected to FALSE, call connman_network_set_connected()
which will deal with properly setting it and sending the signal.

src/network.c

index d11a3a5..c233c8f 100644 (file)
@@ -913,7 +913,7 @@ int __connman_network_disconnect(struct connman_network *network)
 
        err = network->driver->disconnect(network);
        if (err == 0) {
-               network->connected = FALSE;
+               connman_network_set_connected(network, FALSE);
                set_connected(network);
        }