This removes the synchronisation variable `ccid2hctx_sendwait', which is set to 1
when the CCID2 sender may send a new packet, and which is set to 0 otherwise
The variable is redundant, since it is only used in combination with the hc_tx_send_packet/
hc_tx_packet_sent function pair. Both functions are called under socket lock, so the
following happens when the CCID2 may send a new packet:
* it sets sendwait = 1 in tx_send_packet and returns 0;
* the subsequent call to tx_packet_sent clears the sendwait flag;
* since tx_send_packet returns 0 if and only if sendwait == 1, the BUG_ON condition
in tx_packet_sent is never satisfied, since that function is never called when
tx_send_packet returns a value different from 0 (cf. dccp_write_xmit);
* the call to tx_packet_sent clears the flag so that the condition "!sendwait" is
true the next time tx_packet_sent is called.
In other words, it is sufficient to just return 0 / not-0 to synchronise tx_send_packet
and tx_packet_sent -- which is what the patch does.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Acked-by: Ian McDonald <ian.mcdonald@jandi.co.nz>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
{
struct ccid2_hc_tx_sock *hctx = ccid2_hc_tx_sk(sk);
- if (hctx->ccid2hctx_pipe < hctx->ccid2hctx_cwnd) {
- /* OK we can send... make sure previous packet was sent off */
- if (!hctx->ccid2hctx_sendwait) {
- hctx->ccid2hctx_sendwait = 1;
- return 0;
- }
- }
+ if (hctx->ccid2hctx_pipe < hctx->ccid2hctx_cwnd)
+ return 0;
return 1; /* XXX CCID should dequeue when ready instead of polling */
}
struct ccid2_seq *next;
u64 seq;
- BUG_ON(!hctx->ccid2hctx_sendwait);
- hctx->ccid2hctx_sendwait = 0;
hctx->ccid2hctx_pipe++;
/* There is an issue. What if another packet is sent between
struct timer_list ccid2hctx_rtotimer;
u64 ccid2hctx_rpseq;
int ccid2hctx_rpdupack;
- int ccid2hctx_sendwait;
unsigned long ccid2hctx_last_cong;
u64 ccid2hctx_high_ack;
};