namespace vkt
{
-namespace RayTracing
-{
-namespace
-{
-using namespace vk;
-using namespace std;
-
-static const VkFlags ALL_RAY_TRACING_STAGES = VK_SHADER_STAGE_RAYGEN_BIT_KHR
- | VK_SHADER_STAGE_ANY_HIT_BIT_KHR
- | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR
- | VK_SHADER_STAGE_MISS_BIT_KHR
- | VK_SHADER_STAGE_INTERSECTION_BIT_KHR
- | VK_SHADER_STAGE_CALLABLE_BIT_KHR;
-
-struct CaseDef
-{
- deUint32 width;
- deUint32 height;
- deUint32 squaresGroupCount;
- deUint32 geometriesGroupCount;
- deUint32 instancesGroupCount;
- deUint32 randomSeed;
-};
-
-enum ShaderGroups
-{
- FIRST_GROUP = 0,
- RAYGEN_GROUP = FIRST_GROUP,
- MISS_GROUP,
- HIT_GROUP,
- GROUP_COUNT
-};
-
-static inline tcu::Vec3 mixVec3(const tcu::Vec3& a, const tcu::Vec3& b, const float alpha)
-{
- const tcu::Vec3 result = a * alpha + b * (1.0f - alpha);
-
- return result;
-}
-
-deUint32 getShaderGroupSize (const InstanceInterface& vki,
- const VkPhysicalDevice physicalDevice)
-{
- de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR;
-
- rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice);
-
- return rayTracingPropertiesKHR->getShaderGroupHandleSize();
-}
-
-deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki,
- const VkPhysicalDevice physicalDevice)
-{
- de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR;
-
- rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice);
-
- return rayTracingPropertiesKHR->getShaderGroupBaseAlignment();
-}
-
-Move<VkPipeline> makePipeline (const DeviceInterface& vkd,
- const VkDevice device,
- vk::BinaryCollection& collection,
- de::MovePtr<RayTracingPipeline>& rayTracingPipeline,
- VkPipelineLayout pipelineLayout,
- const deUint32 raygenGroup,
- const deUint32 missGroup,
- const deUint32 hitGroup)
-{
- Move<VkShaderModule> raygenShader = createShaderModule(vkd, device, collection.get("rgen"), 0);
- Move<VkShaderModule> hitShader = createShaderModule(vkd, device, collection.get("ahit"), 0);
- Move<VkShaderModule> missShader = createShaderModule(vkd, device, collection.get("miss"), 0);
-
- rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, raygenShader, raygenGroup);
- rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR, hitShader, hitGroup);
- rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, missShader, missGroup);
-
- Move<VkPipeline> pipeline = rayTracingPipeline->createPipeline(vkd, device, pipelineLayout);
-
- return pipeline;
-}
-
-VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, VkFormat format)
-{
- const VkImageUsageFlags usage = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
- const VkImageCreateInfo imageCreateInfo =
- {
- VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
- DE_NULL, // const void* pNext;
- (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
- VK_IMAGE_TYPE_2D, // VkImageType imageType;
- format, // VkFormat format;
- makeExtent3D(width, height, 1u), // VkExtent3D extent;
- 1u, // deUint32 mipLevels;
- 1u, // deUint32 arrayLayers;
- VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
- VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
- usage, // VkImageUsageFlags usage;
- VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
- 0u, // deUint32 queueFamilyIndexCount;
- DE_NULL, // const deUint32* pQueueFamilyIndices;
- VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
- };
-
- return imageCreateInfo;
-}
-
-class RayTracingWatertightnessTestInstance : public TestInstance
-{
-public:
- RayTracingWatertightnessTestInstance (Context& context, const CaseDef& data);
- ~RayTracingWatertightnessTestInstance (void);
- tcu::TestStatus iterate (void);
-
-protected:
- void checkSupportInInstance (void) const;
- de::MovePtr<BufferWithMemory> runTest (void);
- de::MovePtr<TopLevelAccelerationStructure> initTopAccelerationStructure (VkCommandBuffer cmdBuffer,
- vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures);
- vector<de::SharedPtr<BottomLevelAccelerationStructure> > initBottomAccelerationStructures (VkCommandBuffer cmdBuffer);
- de::MovePtr<BottomLevelAccelerationStructure> initBottomAccelerationStructure (VkCommandBuffer cmdBuffer,
- bool triangles);
-
-private:
- CaseDef m_data;
-};
-
-RayTracingWatertightnessTestInstance::RayTracingWatertightnessTestInstance (Context& context, const CaseDef& data)
- : vkt::TestInstance (context)
- , m_data (data)
-{
-}
-
-RayTracingWatertightnessTestInstance::~RayTracingWatertightnessTestInstance (void)
-{
-}
-
-class RayTracingTestCase : public TestCase
-{
- public:
- RayTracingTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data);
- ~RayTracingTestCase (void);
-
- virtual void initPrograms (SourceCollections& programCollection) const;
- virtual TestInstance* createInstance (Context& context) const;
- virtual void checkSupport (Context& context) const;
-
-private:
- CaseDef m_data;
-};
-
-RayTracingTestCase::RayTracingTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data)
- : vkt::TestCase (context, name, desc)
- , m_data (data)
-{
-}
-
-RayTracingTestCase::~RayTracingTestCase (void)
-{
-}
-
-void RayTracingTestCase::checkSupport(Context& context) const
-{
- context.requireDeviceFunctionality("VK_KHR_acceleration_structure");
- context.requireDeviceFunctionality("VK_KHR_ray_tracing_pipeline");
-
- const VkPhysicalDeviceRayTracingPipelineFeaturesKHR& rayTracingPipelineFeaturesKHR = context.getRayTracingPipelineFeatures();
- if (rayTracingPipelineFeaturesKHR.rayTracingPipeline == DE_FALSE )
- TCU_THROW(NotSupportedError, "Requires VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipeline");
-
- const VkPhysicalDeviceAccelerationStructureFeaturesKHR& accelerationStructureFeaturesKHR = context.getAccelerationStructureFeatures();
- if (accelerationStructureFeaturesKHR.accelerationStructure == DE_FALSE)
- TCU_THROW(TestError, "VK_KHR_ray_tracing_pipeline requires VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructure");
-}
-
-void RayTracingTestCase::initPrograms (SourceCollections& programCollection) const
-{
- const vk::ShaderBuildOptions buildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_4, 0u, true);
- {
- std::stringstream css;
- css <<
- "#version 460 core\n"
- "#extension GL_EXT_ray_tracing : require\n"
- "layout(location = 0) rayPayloadInEXT vec3 hitValue;\n"
- "hitAttributeEXT vec3 attribs;\n"
- "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n"
- "void main()\n"
- "{\n"
- " uvec4 color = uvec4(1,0,0,1);\n"
- " imageStore(result, ivec2(gl_LaunchIDEXT.xy), color);\n"
- "}\n";
-
- programCollection.glslSources.add("ahit") << glu::AnyHitSource(updateRayTracingGLSL(css.str())) << buildOptions;
- }
-
+ namespace RayTracing
{
- std::stringstream css;
- css <<
- "#version 460 core\n"
- "#extension GL_EXT_ray_tracing : require\n"
- "layout(location = 0) rayPayloadInEXT dummyPayload { vec4 dummy; };\n"
- "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n"
- "void main()\n"
- "{\n"
- " uvec4 color = uvec4(2,0,0,1);\n"
- " imageStore(result, ivec2(gl_LaunchIDEXT.xy), color);\n"
- "}\n";
-
- programCollection.glslSources.add("miss") << glu::MissSource(updateRayTracingGLSL(css.str())) << buildOptions;
- }
-
- programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(getCommonRayGenerationShader())) << buildOptions;
-}
-
-TestInstance* RayTracingTestCase::createInstance (Context& context) const
-{
- return new RayTracingWatertightnessTestInstance(context, m_data);
-}
-
-de::MovePtr<TopLevelAccelerationStructure> RayTracingWatertightnessTestInstance::initTopAccelerationStructure (VkCommandBuffer cmdBuffer,
- vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures)
-{
- const DeviceInterface& vkd = m_context.getDeviceInterface();
- const VkDevice device = m_context.getDevice();
- Allocator& allocator = m_context.getDefaultAllocator();
- de::MovePtr<TopLevelAccelerationStructure> result = makeTopLevelAccelerationStructure();
-
- result->setInstanceCount(bottomLevelAccelerationStructures.size());
-
- for (size_t structNdx = 0; structNdx < bottomLevelAccelerationStructures.size(); ++structNdx)
- result->addInstance(bottomLevelAccelerationStructures[structNdx]);
-
- result->createAndBuild(vkd, device, cmdBuffer, allocator);
-
- return result;
-}
-
-de::MovePtr<BottomLevelAccelerationStructure> RayTracingWatertightnessTestInstance::initBottomAccelerationStructure (VkCommandBuffer cmdBuffer,
- bool triangle)
-{
- const DeviceInterface& vkd = m_context.getDeviceInterface();
- const VkDevice device = m_context.getDevice();
- Allocator& allocator = m_context.getDefaultAllocator();
- de::MovePtr<BottomLevelAccelerationStructure> result = makeBottomLevelAccelerationStructure();
- de::Random rng (m_data.randomSeed);
- std::vector<tcu::Vec3> vertices;
- std::vector<tcu::UVec3> triangles;
- std::vector<tcu::Vec3> geometryData;
+ namespace
+ {
+ using namespace vk;
+ using namespace std;
- result->setGeometryCount(1u);
+ static const VkFlags ALL_RAY_TRACING_STAGES = VK_SHADER_STAGE_RAYGEN_BIT_KHR
+ | VK_SHADER_STAGE_ANY_HIT_BIT_KHR
+ | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR
+ | VK_SHADER_STAGE_MISS_BIT_KHR
+ | VK_SHADER_STAGE_INTERSECTION_BIT_KHR
+ | VK_SHADER_STAGE_CALLABLE_BIT_KHR;
- vertices.reserve(3u * m_data.squaresGroupCount);
+ struct CaseDef
+ {
+ deUint32 width;
+ deUint32 height;
+ deUint32 squaresGroupCount;
+ deUint32 geometriesGroupCount;
+ deUint32 instancesGroupCount;
+ deUint32 randomSeed;
+ deUint32 depth;
+ deUint32 useManyBottomASes;
+ };
- vertices.push_back(tcu::Vec3(0.0f, 0.0f, -1.0f));
- vertices.push_back(tcu::Vec3(0.0f, 1.0f, -1.0f));
- vertices.push_back(tcu::Vec3(1.0f, 0.0f, -1.0f));
- vertices.push_back(tcu::Vec3(1.0f, 1.0f, -1.0f));
+ enum ShaderGroups
+ {
+ FIRST_GROUP = 0,
+ RAYGEN_GROUP = FIRST_GROUP,
+ MISS_GROUP,
+ HIT_GROUP,
+ GROUP_COUNT
+ };
- triangles.reserve(m_data.squaresGroupCount);
+ static inline tcu::Vec3 mixVec3(const tcu::Vec3& a, const tcu::Vec3& b, const float alpha)
+ {
+ const tcu::Vec3 result = a * alpha + b * (1.0f - alpha);
- triangles.push_back(tcu::UVec3(0, 1, 2));
- triangles.push_back(tcu::UVec3(3, 2, 1));
+ return result;
+ }
- while (triangles.size() < m_data.squaresGroupCount)
- {
- const deUint32 n = (deUint32)rng.getInt(0, (deUint32)triangles.size() - 1);
- tcu::UVec3& t = triangles[n];
- const tcu::Vec3& a = vertices[t.x()];
- const tcu::Vec3& b = vertices[t.y()];
- const tcu::Vec3& c = vertices[t.z()];
- const float alfa = rng.getFloat(0.01f, 0.99f);
- const float beta = rng.getFloat(0.01f, 0.99f);
- const tcu::Vec3 mixed = mixVec3(mixVec3(a, b, alfa), c, beta);
- const float z = -rng.getFloat(0.01f, 0.99f);
- const tcu::Vec3 d = tcu::Vec3(mixed.x(), mixed.y(), z);
- const deUint32& p = t.x();
- const deUint32& q = t.y();
- deUint32& r = t.z();
- const deUint32 R = (deUint32)vertices.size();
-
- vertices.push_back(d);
-
- triangles.push_back(tcu::UVec3(q, r, R));
- triangles.push_back(tcu::UVec3(p, r, R));
- r = R;
- }
-
- geometryData.reserve(3u * triangles.size());
-
- for (size_t i = 0; i < triangles.size(); ++i)
- {
- geometryData.push_back(vertices[triangles[i].x()]);
- geometryData.push_back(vertices[triangles[i].y()]);
- geometryData.push_back(vertices[triangles[i].z()]);
- }
+ deUint32 getShaderGroupSize(const InstanceInterface& vki,
+ const VkPhysicalDevice physicalDevice)
+ {
+ de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR;
- result->addGeometry(geometryData, triangle);
- result->createAndBuild(vkd, device, cmdBuffer, allocator);
+ rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice);
- return result;
-}
+ return rayTracingPropertiesKHR->getShaderGroupHandleSize();
+ }
-vector<de::SharedPtr<BottomLevelAccelerationStructure> > RayTracingWatertightnessTestInstance::initBottomAccelerationStructures (VkCommandBuffer cmdBuffer)
-{
- vector<de::SharedPtr<BottomLevelAccelerationStructure> > result;
+ deUint32 getShaderGroupBaseAlignment(const InstanceInterface& vki,
+ const VkPhysicalDevice physicalDevice)
+ {
+ de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR;
- for (size_t instanceNdx = 0; instanceNdx < m_data.instancesGroupCount; ++instanceNdx)
- {
- de::MovePtr<BottomLevelAccelerationStructure> bottomLevelAccelerationStructure = initBottomAccelerationStructure(cmdBuffer, true);
+ rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice);
- result.push_back(de::SharedPtr<BottomLevelAccelerationStructure>(bottomLevelAccelerationStructure.release()));
- }
+ return rayTracingPropertiesKHR->getShaderGroupBaseAlignment();
+ }
- return result;
-}
+ Move<VkPipeline> makePipeline(const DeviceInterface& vkd,
+ const VkDevice device,
+ vk::BinaryCollection& collection,
+ de::MovePtr<RayTracingPipeline>& rayTracingPipeline,
+ VkPipelineLayout pipelineLayout,
+ const deUint32 raygenGroup,
+ const deUint32 missGroup,
+ const deUint32 hitGroup)
+ {
+ Move<VkShaderModule> raygenShader = createShaderModule(vkd, device, collection.get("rgen"), 0);
+ Move<VkShaderModule> hitShader = createShaderModule(vkd, device, collection.get("ahit"), 0);
+ Move<VkShaderModule> missShader = createShaderModule(vkd, device, collection.get("miss"), 0);
-de::MovePtr<BufferWithMemory> RayTracingWatertightnessTestInstance::runTest (void)
-{
- const InstanceInterface& vki = m_context.getInstanceInterface();
- const DeviceInterface& vkd = m_context.getDeviceInterface();
- const VkDevice device = m_context.getDevice();
- const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice();
- const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
- const VkQueue queue = m_context.getUniversalQueue();
- Allocator& allocator = m_context.getDefaultAllocator();
- const VkFormat format = VK_FORMAT_R32_UINT;
- const deUint32 pixelCount = m_data.width * m_data.height;
- const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice);
- const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice);
-
- const Move<VkDescriptorSetLayout> descriptorSetLayout = DescriptorSetLayoutBuilder()
- .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, ALL_RAY_TRACING_STAGES)
- .addSingleBinding(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, ALL_RAY_TRACING_STAGES)
- .build(vkd, device);
- const Move<VkDescriptorPool> descriptorPool = DescriptorPoolBuilder()
- .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
- .addType(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR)
- .build(vkd, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u);
- const Move<VkDescriptorSet> descriptorSet = makeDescriptorSet(vkd, device, *descriptorPool, *descriptorSetLayout);
- const Move<VkPipelineLayout> pipelineLayout = makePipelineLayout(vkd, device, descriptorSetLayout.get());
- const Move<VkCommandPool> cmdPool = createCommandPool(vkd, device, 0, queueFamilyIndex);
- const Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vkd, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
-
- de::MovePtr<RayTracingPipeline> rayTracingPipeline = de::newMovePtr<RayTracingPipeline>();
- const Move<VkPipeline> pipeline = makePipeline(vkd, device, m_context.getBinaryCollection(), rayTracingPipeline, *pipelineLayout, RAYGEN_GROUP, MISS_GROUP, HIT_GROUP);
- const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, RAYGEN_GROUP, 1u);
- const de::MovePtr<BufferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, MISS_GROUP, 1u);
- const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, HIT_GROUP, 1u);
- const VkStridedDeviceAddressRegionKHR raygenShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenShaderBindingTable->get(), 0), 0, shaderGroupHandleSize);
- const VkStridedDeviceAddressRegionKHR missShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), 0), 0, shaderGroupHandleSize);
- const VkStridedDeviceAddressRegionKHR hitShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0), 0, shaderGroupHandleSize);
- const VkStridedDeviceAddressRegionKHR callableShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(DE_NULL, 0, 0);
-
- const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.width, m_data.height, format);
- const VkImageSubresourceRange imageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0, 1u);
- const de::MovePtr<ImageWithMemory> image = de::MovePtr<ImageWithMemory>(new ImageWithMemory(vkd, device, allocator, imageCreateInfo, MemoryRequirement::Any));
- const Move<VkImageView> imageView = makeImageView(vkd, device, **image, VK_IMAGE_VIEW_TYPE_2D, format, imageSubresourceRange);
-
- const VkBufferCreateInfo bufferCreateInfo = makeBufferCreateInfo(pixelCount*sizeof(deUint32), VK_BUFFER_USAGE_TRANSFER_DST_BIT);
- const VkImageSubresourceLayers bufferImageSubresourceLayers = makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u);
- const VkBufferImageCopy bufferImageRegion = makeBufferImageCopy(makeExtent3D(m_data.width, m_data.height, 1u), bufferImageSubresourceLayers);
- de::MovePtr<BufferWithMemory> buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible));
-
- const VkDescriptorImageInfo descriptorImageInfo = makeDescriptorImageInfo(DE_NULL, *imageView, VK_IMAGE_LAYOUT_GENERAL);
-
- const VkImageMemoryBarrier preImageBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- **image, imageSubresourceRange);
- const VkImageMemoryBarrier postImageBarrier = makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR | VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL,
- **image, imageSubresourceRange);
- const VkMemoryBarrier postTraceMemoryBarrier = makeMemoryBarrier(VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR, VK_ACCESS_TRANSFER_READ_BIT);
- const VkMemoryBarrier postCopyMemoryBarrier = makeMemoryBarrier(VK_ACCESS_TRANSFER_READ_BIT, 0);
- const VkClearValue clearValue = makeClearValueColorU32(5u, 5u, 5u, 255u);
-
- vector<de::SharedPtr<BottomLevelAccelerationStructure> > bottomLevelAccelerationStructures;
- de::MovePtr<TopLevelAccelerationStructure> topLevelAccelerationStructure;
-
- beginCommandBuffer(vkd, *cmdBuffer, 0u);
- {
- cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, &preImageBarrier);
- vkd.cmdClearColorImage(*cmdBuffer, **image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearValue.color, 1, &imageSubresourceRange);
- cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, &postImageBarrier);
+ rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, raygenShader, raygenGroup);
+ rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR, hitShader, hitGroup);
+ rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, missShader, missGroup);
- bottomLevelAccelerationStructures = initBottomAccelerationStructures(*cmdBuffer);
- topLevelAccelerationStructure = initTopAccelerationStructure(*cmdBuffer, bottomLevelAccelerationStructures);
+ Move<VkPipeline> pipeline = rayTracingPipeline->createPipeline(vkd, device, pipelineLayout);
- const TopLevelAccelerationStructure* topLevelAccelerationStructurePtr = topLevelAccelerationStructure.get();
- VkWriteDescriptorSetAccelerationStructureKHR accelerationStructureWriteDescriptorSet =
- {
- VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR, // VkStructureType sType;
- DE_NULL, // const void* pNext;
- 1u, // deUint32 accelerationStructureCount;
- topLevelAccelerationStructurePtr->getPtr(), // const VkAccelerationStructureKHR* pAccelerationStructures;
- };
+ return pipeline;
+ }
- DescriptorSetUpdateBuilder()
- .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo)
- .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, &accelerationStructureWriteDescriptorSet)
- .update(vkd, device);
+ VkImageCreateInfo makeImageCreateInfo(deUint32 width, deUint32 height, deUint32 depth, VkFormat format)
+ {
+ const VkImageUsageFlags usage = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
+ const auto imageType = (depth == 1) ? VK_IMAGE_TYPE_2D
+ : VK_IMAGE_TYPE_3D;
+
+ const VkImageCreateInfo imageCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
+ imageType,
+ format, // VkFormat format;
+ makeExtent3D(width, height, depth), // VkExtent3D extent;
+ 1u, // deUint32 mipLevels;
+ 1u, // deUint32 arrayLayers;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
+ VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
+ usage, // VkImageUsageFlags usage;
+ VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
+ 0u, // deUint32 queueFamilyIndexCount;
+ DE_NULL, // const deUint32* pQueueFamilyIndices;
+ VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
+ };
+
+ return imageCreateInfo;
+ }
+
+ class RayTracingWatertightnessTestInstance : public TestInstance
+ {
+ public:
+ RayTracingWatertightnessTestInstance(Context& context, const CaseDef& data, const bool& useClosedFan);
+ ~RayTracingWatertightnessTestInstance(void);
+ tcu::TestStatus iterate(void);
+
+ protected:
+ void checkSupportInInstance(void) const;
+ de::MovePtr<BufferWithMemory> runTest(void);
+ de::MovePtr<TopLevelAccelerationStructure> initTopAccelerationStructure(VkCommandBuffer cmdBuffer,
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures);
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> > initBottomAccelerationStructures(VkCommandBuffer cmdBuffer);
+ de::MovePtr<BottomLevelAccelerationStructure> initBottomAccelerationStructure(VkCommandBuffer cmdBuffer,
+ bool triangles);
+
+ private:
+ CaseDef m_data;
+ const bool m_useClosedFan;
+ };
- vkd.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipelineLayout, 0, 1, &descriptorSet.get(), 0, DE_NULL);
+ RayTracingWatertightnessTestInstance::RayTracingWatertightnessTestInstance(Context& context, const CaseDef& data, const bool& useClosedFan)
+ : vkt::TestInstance(context)
+ , m_data(data)
+ , m_useClosedFan(useClosedFan)
+ {
+ }
- vkd.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipeline);
+ RayTracingWatertightnessTestInstance::~RayTracingWatertightnessTestInstance(void)
+ {
+ }
- cmdTraceRays(vkd,
- *cmdBuffer,
- &raygenShaderBindingTableRegion,
- &missShaderBindingTableRegion,
- &hitShaderBindingTableRegion,
- &callableShaderBindingTableRegion,
- m_data.width, m_data.height, 1);
+ class RayTracingTestCase : public TestCase
+ {
+ public:
+ RayTracingTestCase(tcu::TestContext& context, const char* name, const char* desc, const CaseDef data, const bool& useClosedFan);
+ ~RayTracingTestCase(void);
- cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, VK_PIPELINE_STAGE_TRANSFER_BIT, &postTraceMemoryBarrier);
+ virtual void initPrograms(SourceCollections& programCollection) const;
+ virtual TestInstance* createInstance(Context& context) const;
+ virtual void checkSupport(Context& context) const;
- vkd.cmdCopyImageToBuffer(*cmdBuffer, **image, VK_IMAGE_LAYOUT_GENERAL, **buffer, 1u, &bufferImageRegion);
+ private:
+ CaseDef m_data;
+ const bool m_useClosedFan;
+ };
- cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, &postCopyMemoryBarrier);
- }
- endCommandBuffer(vkd, *cmdBuffer);
+ RayTracingTestCase::RayTracingTestCase(tcu::TestContext& context, const char* name, const char* desc, const CaseDef data, const bool& useClosedFan)
+ : vkt::TestCase(context, name, desc)
+ , m_data(data)
+ , m_useClosedFan(useClosedFan)
+ {
+ }
- submitCommandsAndWait(vkd, device, queue, cmdBuffer.get());
+ RayTracingTestCase::~RayTracingTestCase(void)
+ {
+ }
- invalidateMappedMemoryRange(vkd, device, buffer->getAllocation().getMemory(), buffer->getAllocation().getOffset(), pixelCount * sizeof(deUint32));
+ void RayTracingTestCase::checkSupport(Context& context) const
+ {
+ context.requireDeviceFunctionality("VK_KHR_acceleration_structure");
+ context.requireDeviceFunctionality("VK_KHR_ray_tracing_pipeline");
- return buffer;
-}
+ const VkPhysicalDeviceRayTracingPipelineFeaturesKHR& rayTracingPipelineFeaturesKHR = context.getRayTracingPipelineFeatures();
+ if (rayTracingPipelineFeaturesKHR.rayTracingPipeline == DE_FALSE)
+ TCU_THROW(NotSupportedError, "Requires VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipeline");
-void RayTracingWatertightnessTestInstance::checkSupportInInstance (void) const
-{
- const InstanceInterface& vki = m_context.getInstanceInterface();
- const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice();
- const vk::VkPhysicalDeviceProperties& properties = m_context.getDeviceProperties();
- const deUint32 requiredAllocations = 8u
- + TopLevelAccelerationStructure::getRequiredAllocationCount()
- + m_data.instancesGroupCount * BottomLevelAccelerationStructure::getRequiredAllocationCount();
- de::MovePtr<RayTracingProperties> rayTracingProperties = makeRayTracingProperties(vki, physicalDevice);
+ const VkPhysicalDeviceAccelerationStructureFeaturesKHR& accelerationStructureFeaturesKHR = context.getAccelerationStructureFeatures();
+ if (accelerationStructureFeaturesKHR.accelerationStructure == DE_FALSE)
+ TCU_THROW(TestError, "VK_KHR_ray_tracing_pipeline requires VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructure");
+ }
- if (rayTracingProperties->getMaxPrimitiveCount() < m_data.squaresGroupCount)
- TCU_THROW(NotSupportedError, "Triangles required more than supported");
+ void RayTracingTestCase::initPrograms(SourceCollections& programCollection) const
+ {
+ const vk::ShaderBuildOptions buildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_4, 0u, true);
+ {
+ std::stringstream css;
+
+ if (!m_useClosedFan)
+ {
+ css <<
+ "#version 460 core\n"
+ "#extension GL_EXT_ray_tracing : require\n"
+ "layout(location = 0) rayPayloadInEXT vec3 hitValue;\n"
+ "hitAttributeEXT vec3 attribs;\n"
+ "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n"
+ "void main()\n"
+ "{\n"
+ " uvec4 color = uvec4(1,0,0,1);\n"
+ " imageStore(result, ivec2(gl_LaunchIDEXT.xy), color);\n"
+ "}\n";
+ }
+ else
+ {
+ css << "#version 460 core\n"
+ "\n"
+ "#extension GL_EXT_ray_tracing : require\n"
+ "\n"
+ "layout(location = 0) rayPayloadInEXT vec3 hitValue;\n"
+ "layout(r32ui, set = 0, binding = 0) uniform uimage3D result;\n"
+ "\n"
+ "hitAttributeEXT vec3 attribs;\n"
+ "\n"
+ "void main()\n"
+ "{\n"
+ " imageAtomicAdd(result, ivec3(gl_LaunchIDEXT.xy, gl_PrimitiveID), 1);\n"
+ "}\n";
+ }
+
+ programCollection.glslSources.add("ahit") << glu::AnyHitSource(updateRayTracingGLSL(css.str())) << buildOptions;
+ }
+
+ {
+ std::stringstream css;
+
+ if (!m_useClosedFan)
+ {
+ css <<
+ "#version 460 core\n"
+ "#extension GL_EXT_ray_tracing : require\n"
+ "layout(location = 0) rayPayloadInEXT dummyPayload { vec4 dummy; };\n"
+ "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n"
+ "void main()\n"
+ "{\n"
+ " uvec4 color = uvec4(2,0,0,1);\n"
+ " imageStore(result, ivec2(gl_LaunchIDEXT.xy), color);\n"
+ "}\n";
+ }
+ else
+ {
+ css << "#version 460 core\n"
+ "\n"
+ "#extension GL_EXT_ray_tracing : require\n"
+ "\n"
+ "layout(location = 0) rayPayloadInEXT dummyPayload { vec4 dummy; };\n"
+ "layout(r32ui, set = 0, binding = 0) uniform uimage3D result;\n"
+ "\n"
+ "void main()\n"
+ "{\n"
+ " imageAtomicAdd(result, ivec3(gl_LaunchIDEXT.xy, 0), 10000);\n"
+ "}\n";
+ }
+
+ programCollection.glslSources.add("miss") << glu::MissSource(updateRayTracingGLSL(css.str())) << buildOptions;
+ }
+
+ if (!m_useClosedFan)
+ {
+ programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(getCommonRayGenerationShader())) << buildOptions;
+ }
+ else
+ {
+ std::stringstream css;
+ const auto& nSharedEdges = m_data.squaresGroupCount;
+
+ // NOTE: Zeroth invocation fires at the center of the closed fan. Subsequent invocations trace rays against center of shared edges.
+ css << "#version 460 core\n"
+ "\n"
+ "#extension GL_EXT_ray_tracing : require\n"
+ "\n"
+ "layout(location = 0) rayPayloadEXT vec3 hitValue;\n"
+ "layout(set = 0, binding = 1) uniform accelerationStructureEXT topLevelAS;\n"
+ "\n"
+ "void main()\n"
+ "{\n"
+ " uint rayFlags = 0;\n"
+ " uint cullMask = 0xFF;\n"
+ " float tmin = 0.01;\n"
+ " float tmax = 9.0;\n"
+ " uint nRay = gl_LaunchIDEXT.y * gl_LaunchSizeEXT.x + gl_LaunchIDEXT.x;\n"
+ " vec3 origin = vec3(0.0, 0.0, -1.0);\n"
+ "\n"
+ " if (nRay > "<< de::toString(nSharedEdges + 1) << ")\n"
+ " {\n"
+ " return;\n"
+ " }\n"
+ "\n"
+ " float angleDiff = 2.0 * 3.14159265 / " << de::toString(nSharedEdges) << ";\n"
+ " vec2 sharedEdgeP1 = vec2(0, 0);\n"
+ " vec2 sharedEdgeP2 = (nRay == 0) ? vec2 (0, 0)\n"
+ " : vec2 (sin(angleDiff * (nRay - 1) ), cos(angleDiff * (nRay - 1) ));\n"
+ " vec3 target = vec3 (mix(sharedEdgeP1, sharedEdgeP2, vec2(0.5) ), 0.0);\n"
+ " vec3 direct = normalize(target - origin);\n"
+ "\n"
+ " traceRayEXT(topLevelAS, rayFlags, cullMask, 0, 0, 0, origin, tmin, direct, tmax, 0);\n"
+ "}\n";
+
+ programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(css.str())) << buildOptions;
+ }
+ }
+
+ TestInstance* RayTracingTestCase::createInstance(Context& context) const
+ {
+ return new RayTracingWatertightnessTestInstance(context, m_data, m_useClosedFan);
+ }
- if (rayTracingProperties->getMaxGeometryCount() < m_data.geometriesGroupCount)
- TCU_THROW(NotSupportedError, "Geometries required more than supported");
+ de::MovePtr<TopLevelAccelerationStructure> RayTracingWatertightnessTestInstance::initTopAccelerationStructure(VkCommandBuffer cmdBuffer,
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures)
+ {
+ const DeviceInterface& vkd = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ Allocator& allocator = m_context.getDefaultAllocator();
+ de::MovePtr<TopLevelAccelerationStructure> result = makeTopLevelAccelerationStructure();
- if (rayTracingProperties->getMaxInstanceCount() < m_data.instancesGroupCount)
- TCU_THROW(NotSupportedError, "Instances required more than supported");
+ result->setInstanceCount(bottomLevelAccelerationStructures.size());
- if (properties.limits.maxMemoryAllocationCount < requiredAllocations)
- TCU_THROW(NotSupportedError, "Test requires more allocations allowed");
-}
+ for (size_t structNdx = 0; structNdx < bottomLevelAccelerationStructures.size(); ++structNdx)
+ result->addInstance(bottomLevelAccelerationStructures[structNdx]);
-tcu::TestStatus RayTracingWatertightnessTestInstance::iterate (void)
-{
- checkSupportInInstance();
+ result->createAndBuild(vkd, device, cmdBuffer, allocator);
- const de::MovePtr<BufferWithMemory> bufferGPU = runTest();
- const deUint32* bufferPtrGPU = (deUint32*)bufferGPU->getAllocation().getHostPtr();
- deUint32 failures = 0;
- deUint32 pos = 0;
+ return result;
+ }
- for (deUint32 y = 0; y < m_data.height; ++y)
- for (deUint32 x = 0; x < m_data.width; ++x)
- {
- if (bufferPtrGPU[pos] != 1)
- failures++;
+ de::MovePtr<BottomLevelAccelerationStructure> RayTracingWatertightnessTestInstance::initBottomAccelerationStructure(VkCommandBuffer cmdBuffer,
+ bool triangle)
+ {
+ const DeviceInterface& vkd = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ Allocator& allocator = m_context.getDefaultAllocator();
+ de::MovePtr<BottomLevelAccelerationStructure> result = makeBottomLevelAccelerationStructure();
+ de::Random rng(m_data.randomSeed);
+ std::vector<tcu::Vec3> vertices;
+ std::vector<tcu::UVec3> triangles;
+ std::vector<tcu::Vec3> geometryData;
+
+ result->setGeometryCount(1u);
+
+ if (!m_useClosedFan)
+ {
+ vertices.reserve(3u * m_data.squaresGroupCount);
+
+ vertices.push_back(tcu::Vec3(0.0f, 0.0f, -1.0f));
+ vertices.push_back(tcu::Vec3(0.0f, 1.0f, -1.0f));
+ vertices.push_back(tcu::Vec3(1.0f, 0.0f, -1.0f));
+ vertices.push_back(tcu::Vec3(1.0f, 1.0f, -1.0f));
+
+ triangles.reserve(m_data.squaresGroupCount);
+
+ triangles.push_back(tcu::UVec3(0, 1, 2));
+ triangles.push_back(tcu::UVec3(3, 2, 1));
+
+ while (triangles.size() < m_data.squaresGroupCount)
+ {
+ const deUint32 n = (deUint32)rng.getInt(0, (deUint32)triangles.size() - 1);
+ tcu::UVec3& t = triangles[n];
+ const tcu::Vec3& a = vertices[t.x()];
+ const tcu::Vec3& b = vertices[t.y()];
+ const tcu::Vec3& c = vertices[t.z()];
+ const float alfa = rng.getFloat(0.01f, 0.99f);
+ const float beta = rng.getFloat(0.01f, 0.99f);
+ const tcu::Vec3 mixed = mixVec3(mixVec3(a, b, alfa), c, beta);
+ const float z = -rng.getFloat(0.01f, 0.99f);
+ const tcu::Vec3 d = tcu::Vec3(mixed.x(), mixed.y(), z);
+ const deUint32& p = t.x();
+ const deUint32& q = t.y();
+ deUint32& r = t.z();
+ const deUint32 R = (deUint32)vertices.size();
+
+ vertices.push_back(d);
+
+ triangles.push_back(tcu::UVec3(q, r, R));
+ triangles.push_back(tcu::UVec3(p, r, R));
+ r = R;
+ }
+
+ geometryData.reserve(3u * triangles.size());
+
+ for (size_t i = 0; i < triangles.size(); ++i)
+ {
+ geometryData.push_back(vertices[triangles[i].x()]);
+ geometryData.push_back(vertices[triangles[i].y()]);
+ geometryData.push_back(vertices[triangles[i].z()]);
+ }
+
+ result->addGeometry(geometryData, triangle);
+ }
+ else
+ {
+ // Build a closed fan.
+ vertices.push_back(tcu::Vec3(0.0f, 0.0f, 0.0f));
+
+ for (deUint32 nSharedEdge = 0; nSharedEdge < m_data.squaresGroupCount; ++nSharedEdge)
+ {
+ const auto newVertex = tcu::Vec3(
+ deFloatSin(2.0f * float(nSharedEdge) * 3.14159265f / float(m_data.squaresGroupCount)),
+ deFloatCos(2.0f * float(nSharedEdge) * 3.14159265f / float(m_data.squaresGroupCount)),
+ 0.0f);
+
+ vertices.push_back(newVertex);
+ }
+
+ for (deUint32 nSharedEdge = 0; nSharedEdge < m_data.squaresGroupCount; ++nSharedEdge)
+ {
+ const auto newTri = tcu::UVec3(
+ 0,
+ 1 + nSharedEdge,
+ (nSharedEdge != m_data.squaresGroupCount - 1) ? (2 + nSharedEdge)
+ : 1
+ );
+
+ triangles.push_back(newTri);
+ }
+
+ geometryData.reserve(3u * triangles.size());
+
+ for (size_t i = 0; i < triangles.size(); ++i)
+ {
+ geometryData.push_back(vertices[triangles[i].x()]);
+ geometryData.push_back(vertices[triangles[i].y()]);
+ geometryData.push_back(vertices[triangles[i].z()]);
+ }
+
+ result->addGeometry(geometryData, triangle, VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR);
+ }
+
+ result->createAndBuild(vkd, device, cmdBuffer, allocator);
+
+ return result;
+ }
+
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> > RayTracingWatertightnessTestInstance::initBottomAccelerationStructures(VkCommandBuffer cmdBuffer)
+ {
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> > result;
+
+ if (!m_useClosedFan)
+ {
+ for (size_t instanceNdx = 0; instanceNdx < m_data.instancesGroupCount; ++instanceNdx)
+ {
+ de::MovePtr<BottomLevelAccelerationStructure> bottomLevelAccelerationStructure = initBottomAccelerationStructure(cmdBuffer, true);
+
+ result.push_back(de::SharedPtr<BottomLevelAccelerationStructure>(bottomLevelAccelerationStructure.release()));
+ }
+ }
+ else
+ {
+ // Build a closed fan.
+ std::vector<tcu::Vec3> vertices;
+ std::vector<tcu::UVec3> triangles;
+
+ vertices.push_back(tcu::Vec3(0.0f, 0.0f, 0.0f));
+
+ for (deUint32 nSharedEdge = 0; nSharedEdge < m_data.squaresGroupCount; ++nSharedEdge)
+ {
+ const auto newVertex = tcu::Vec3(
+ deFloatSin(2.0f * float(nSharedEdge) * 3.14159265f / float(m_data.squaresGroupCount)),
+ deFloatCos(2.0f * float(nSharedEdge) * 3.14159265f / float(m_data.squaresGroupCount)),
+ 0.0f);
+
+ vertices.push_back(newVertex);
+ }
+
+ for (deUint32 nSharedEdge = 0; nSharedEdge < m_data.squaresGroupCount; ++nSharedEdge)
+ {
+ const auto newTri = tcu::UVec3(
+ 0,
+ 1 + nSharedEdge,
+ (nSharedEdge != m_data.squaresGroupCount - 1) ? (2 + nSharedEdge)
+ : 1
+ );
+
+ triangles.push_back(newTri);
+ }
+
+ {
+ Allocator& allocator = m_context.getDefaultAllocator ();
+ const VkDevice device = m_context.getDevice ();
+ const DeviceInterface& vkd = m_context.getDeviceInterface ();
+
+ if (!m_data.useManyBottomASes)
+ {
+ std::vector<tcu::Vec3> geometryData;
+ de::MovePtr<BottomLevelAccelerationStructure> resultBLAS = makeBottomLevelAccelerationStructure();
+
+ geometryData.reserve(3u * triangles.size());
+
+ for (size_t i = 0; i < triangles.size(); ++i)
+ {
+ geometryData.push_back(vertices[triangles[i].x()]);
+ geometryData.push_back(vertices[triangles[i].y()]);
+ geometryData.push_back(vertices[triangles[i].z()]);
+ }
+
+ resultBLAS->addGeometry (geometryData, true /* triangles */, VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR);
+ resultBLAS->createAndBuild (vkd, device, cmdBuffer, allocator);
+
+ result.push_back(de::SharedPtr<BottomLevelAccelerationStructure>(resultBLAS.release()));
+ }
+ else
+ {
+ for (size_t i = 0; i < triangles.size(); ++i)
+ {
+ std::vector<tcu::Vec3> geometryData;
+ de::MovePtr<BottomLevelAccelerationStructure> resultBLAS = makeBottomLevelAccelerationStructure();
+
+ geometryData.push_back(vertices[triangles[i].x()]);
+ geometryData.push_back(vertices[triangles[i].y()]);
+ geometryData.push_back(vertices[triangles[i].z()]);
+
+ resultBLAS->addGeometry (geometryData, true /* triangles */, VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR);
+ resultBLAS->createAndBuild (vkd, device, cmdBuffer, allocator);
+
+ result.push_back(de::SharedPtr<BottomLevelAccelerationStructure>(resultBLAS.release()));
+ }
+ }
+ }
+ }
+
+ return result;
+ }
+
+ de::MovePtr<BufferWithMemory> RayTracingWatertightnessTestInstance::runTest(void)
+ {
+ const InstanceInterface& vki = m_context.getInstanceInterface();
+ const DeviceInterface& vkd = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice();
+ const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
+ const VkQueue queue = m_context.getUniversalQueue();
+ Allocator& allocator = m_context.getDefaultAllocator();
+ const VkFormat format = VK_FORMAT_R32_UINT;
+ const deUint32 pixelCount = m_data.width * m_data.height * m_data.depth;
+ const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice);
+ const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice);
+
+ const Move<VkDescriptorSetLayout> descriptorSetLayout = DescriptorSetLayoutBuilder()
+ .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, ALL_RAY_TRACING_STAGES)
+ .addSingleBinding(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, ALL_RAY_TRACING_STAGES)
+ .build(vkd, device);
+ const Move<VkDescriptorPool> descriptorPool = DescriptorPoolBuilder()
+ .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
+ .addType(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR)
+ .build(vkd, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u);
+ const Move<VkDescriptorSet> descriptorSet = makeDescriptorSet(vkd, device, *descriptorPool, *descriptorSetLayout);
+ const Move<VkPipelineLayout> pipelineLayout = makePipelineLayout(vkd, device, descriptorSetLayout.get());
+ const Move<VkCommandPool> cmdPool = createCommandPool(vkd, device, 0, queueFamilyIndex);
+ const Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vkd, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
+
+ de::MovePtr<RayTracingPipeline> rayTracingPipeline = de::newMovePtr<RayTracingPipeline>();
+ const Move<VkPipeline> pipeline = makePipeline(vkd, device, m_context.getBinaryCollection(), rayTracingPipeline, *pipelineLayout, RAYGEN_GROUP, MISS_GROUP, HIT_GROUP);
+ const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, RAYGEN_GROUP, 1u);
+ const de::MovePtr<BufferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, MISS_GROUP, 1u);
+ const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, HIT_GROUP, 1u);
+ const VkStridedDeviceAddressRegionKHR raygenShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenShaderBindingTable->get(), 0), 0, shaderGroupHandleSize);
+ const VkStridedDeviceAddressRegionKHR missShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), 0), 0, shaderGroupHandleSize);
+ const VkStridedDeviceAddressRegionKHR hitShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0), 0, shaderGroupHandleSize);
+ const VkStridedDeviceAddressRegionKHR callableShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(DE_NULL, 0, 0);
+
+ const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.width, m_data.height, m_data.depth, format);
+ const VkImageSubresourceRange imageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0, m_data.depth);
+ const de::MovePtr<ImageWithMemory> image = de::MovePtr<ImageWithMemory>(new ImageWithMemory(vkd, device, allocator, imageCreateInfo, MemoryRequirement::Any));
+ const Move<VkImageView> imageView = makeImageView(vkd, device, **image, (m_data.depth != 1) ? VK_IMAGE_VIEW_TYPE_3D : VK_IMAGE_VIEW_TYPE_2D, format, imageSubresourceRange);
+
+ const VkBufferCreateInfo bufferCreateInfo = makeBufferCreateInfo(pixelCount * sizeof(deUint32), VK_BUFFER_USAGE_TRANSFER_DST_BIT);
+ const VkImageSubresourceLayers bufferImageSubresourceLayers = makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1);
+ const VkBufferImageCopy bufferImageRegion = makeBufferImageCopy(makeExtent3D(m_data.width, m_data.height, m_data.depth), bufferImageSubresourceLayers);
+ de::MovePtr<BufferWithMemory> buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible));
+
+ const VkDescriptorImageInfo descriptorImageInfo = makeDescriptorImageInfo(DE_NULL, *imageView, VK_IMAGE_LAYOUT_GENERAL);
+
+ const VkImageMemoryBarrier preImageBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_TRANSFER_WRITE_BIT,
+ VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ **image, imageSubresourceRange);
+ const VkImageMemoryBarrier postImageBarrier = makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR | VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL,
+ **image, imageSubresourceRange);
+ const VkMemoryBarrier postTraceMemoryBarrier = makeMemoryBarrier(VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR, VK_ACCESS_TRANSFER_READ_BIT);
+ const VkMemoryBarrier postCopyMemoryBarrier = makeMemoryBarrier(VK_ACCESS_TRANSFER_READ_BIT, 0);
+ const VkClearValue clearValue = (!m_useClosedFan) ? makeClearValueColorU32(5u, 5u, 5u, 255u)
+ : makeClearValueColorU32(0u, 0u, 0u, 0u);
+
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> > bottomLevelAccelerationStructures;
+ de::MovePtr<TopLevelAccelerationStructure> topLevelAccelerationStructure;
+
+ beginCommandBuffer(vkd, *cmdBuffer, 0u);
+ {
+ cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, &preImageBarrier);
+ vkd.cmdClearColorImage(*cmdBuffer, **image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearValue.color, 1, &imageSubresourceRange);
+ cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, &postImageBarrier);
+
+ bottomLevelAccelerationStructures = initBottomAccelerationStructures(*cmdBuffer);
+ topLevelAccelerationStructure = initTopAccelerationStructure(*cmdBuffer, bottomLevelAccelerationStructures);
+
+ const TopLevelAccelerationStructure* topLevelAccelerationStructurePtr = topLevelAccelerationStructure.get();
+ VkWriteDescriptorSetAccelerationStructureKHR accelerationStructureWriteDescriptorSet =
+ {
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 1u, // deUint32 accelerationStructureCount;
+ topLevelAccelerationStructurePtr->getPtr(), // const VkAccelerationStructureKHR* pAccelerationStructures;
+ };
+
+ DescriptorSetUpdateBuilder()
+ .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo)
+ .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, &accelerationStructureWriteDescriptorSet)
+ .update(vkd, device);
+
+ vkd.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipelineLayout, 0, 1, &descriptorSet.get(), 0, DE_NULL);
+
+ vkd.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipeline);
+
+ if (!m_useClosedFan)
+ {
+ cmdTraceRays(vkd,
+ *cmdBuffer,
+ &raygenShaderBindingTableRegion,
+ &missShaderBindingTableRegion,
+ &hitShaderBindingTableRegion,
+ &callableShaderBindingTableRegion,
+ m_data.width, m_data.height, 1);
+ }
+ else
+ {
+ cmdTraceRays(vkd,
+ *cmdBuffer,
+ &raygenShaderBindingTableRegion,
+ &missShaderBindingTableRegion,
+ &hitShaderBindingTableRegion,
+ &callableShaderBindingTableRegion,
+ 1 + m_data.width,
+ m_data.height,
+ 1);
+ }
+
+ cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, VK_PIPELINE_STAGE_TRANSFER_BIT, &postTraceMemoryBarrier);
+
+ vkd.cmdCopyImageToBuffer(*cmdBuffer, **image, VK_IMAGE_LAYOUT_GENERAL, **buffer, 1u, &bufferImageRegion);
+
+ cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, &postCopyMemoryBarrier);
+ }
+ endCommandBuffer(vkd, *cmdBuffer);
+
+ submitCommandsAndWait(vkd, device, queue, cmdBuffer.get());
+
+ invalidateMappedMemoryRange(vkd, device, buffer->getAllocation().getMemory(), buffer->getAllocation().getOffset(), pixelCount * sizeof(deUint32));
+
+ return buffer;
+ }
+
+ void RayTracingWatertightnessTestInstance::checkSupportInInstance(void) const
+ {
+ const InstanceInterface& vki = m_context.getInstanceInterface();
+ const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice();
+ const vk::VkPhysicalDeviceProperties& properties = m_context.getDeviceProperties();
+ const deUint32 requiredAllocations = 8u
+ + TopLevelAccelerationStructure::getRequiredAllocationCount()
+ + m_data.instancesGroupCount * BottomLevelAccelerationStructure::getRequiredAllocationCount();
+ de::MovePtr<RayTracingProperties> rayTracingProperties = makeRayTracingProperties(vki, physicalDevice);
- ++pos;
- }
+ if (rayTracingProperties->getMaxPrimitiveCount() < m_data.squaresGroupCount)
+ TCU_THROW(NotSupportedError, "Triangles required more than supported");
- if (failures == 0)
- return tcu::TestStatus::pass("Pass");
- else
- return tcu::TestStatus::fail("failures=" + de::toString(failures));
-}
+ if (rayTracingProperties->getMaxGeometryCount() < m_data.geometriesGroupCount)
+ TCU_THROW(NotSupportedError, "Geometries required more than supported");
-} // anonymous
+ if (rayTracingProperties->getMaxInstanceCount() < m_data.instancesGroupCount)
+ TCU_THROW(NotSupportedError, "Instances required more than supported");
-tcu::TestCaseGroup* createWatertightnessTests (tcu::TestContext& testCtx)
-{
- de::MovePtr<tcu::TestCaseGroup> watertightnessGroup(new tcu::TestCaseGroup(testCtx, "watertightness", "Ray watertightness tests"));
+ if (properties.limits.maxMemoryAllocationCount < requiredAllocations)
+ TCU_THROW(NotSupportedError, "Test requires more allocations allowed");
+ }
- const size_t numTests = 10;
- const deUint32 sizes[] = { 4, 16, 64, 256, 1024, 4096, 16384, 65536 };
+ tcu::TestStatus RayTracingWatertightnessTestInstance::iterate(void)
+ {
+ checkSupportInInstance();
+
+ const de::MovePtr<BufferWithMemory> bufferGPU = runTest();
+ const deUint32* bufferPtrGPU = (deUint32*)bufferGPU->getAllocation().getHostPtr();
+ deUint32 failures = 0;
+ deUint32 qualityWarningIssued = 0;
+ if (!m_useClosedFan)
+ {
+ deUint32 pos = 0;
+
+ for (deUint32 nIntersection = 0; nIntersection < m_data.squaresGroupCount; ++nIntersection)
+ {
+ if (bufferPtrGPU[pos] != 1)
+ failures++;
+
+ ++pos;
+ }
+ }
+ else
+ {
+ // Values larger than 1, excl. 10000 raise a failure since they indicate the impl ignored the VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR flag.
+ // A value of 10000 triggers a quality warning, as this indicates a miss which, per spec language, is discouraged but not forbidden.
+ //
+ // See the miss shader for explanation of the magic number.
+ for (deUint32 pos = 0; pos < m_data.width * m_data.height * m_data.depth; ++pos)
+ {
+ if (bufferPtrGPU[pos] == 10000)
+ {
+ failures++;
+ }
+ else
+ if (bufferPtrGPU[pos] > 1)
+ {
+ failures ++;
+ qualityWarningIssued = 1;
+ }
+ }
+ }
+
+ if (failures == 0)
+ {
+ if (qualityWarningIssued)
+ return tcu::TestStatus(QP_TEST_RESULT_QUALITY_WARNING, "Miss shader invoked for a shared edge/vertex.");
+ else
+ return tcu::TestStatus::pass("Pass");
+ }
+ else
+ return tcu::TestStatus::fail("failures=" + de::toString(failures));
+ }
+
+ } // anonymous
+
+ tcu::TestCaseGroup* createWatertightnessTests(tcu::TestContext& testCtx)
+ {
+ de::MovePtr<tcu::TestCaseGroup> watertightnessGroup(new tcu::TestCaseGroup(testCtx, "watertightness", "Ray watertightness tests"));
- for (size_t testNdx = 0; testNdx < numTests; ++testNdx)
- {
- de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, de::toString(testNdx).c_str(), ""));
+ const size_t numTests = 10;
- for (size_t sizesNdx = 0; sizesNdx < DE_LENGTH_OF_ARRAY(sizes); ++sizesNdx)
- {
- const deUint32 squaresGroupCount = sizes[sizesNdx];
- const deUint32 geometriesGroupCount = 1;
- const deUint32 instancesGroupCount = 1;
- const deUint32 randomSeed = (deUint32)(5 * testNdx + 11 * sizes[sizesNdx]);
- const CaseDef caseDef =
+ for (size_t testNdx = 0; testNdx < numTests; ++testNdx)
{
- 256u,
- 256u,
- squaresGroupCount,
- geometriesGroupCount,
- instancesGroupCount,
- randomSeed
- };
- const std::string testName = de::toString(caseDef.squaresGroupCount);
-
- group->addChild(new RayTracingTestCase(testCtx, testName.c_str(), "", caseDef));
+ de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, de::toString(testNdx).c_str(), ""));
+ const deUint32 sizes[] = { 4, 16, 64, 256, 1024, 4096, 16384, 65536 };
+
+ // Legacy tests
+ for (size_t sizesNdx = 0; sizesNdx < DE_LENGTH_OF_ARRAY(sizes); ++sizesNdx)
+ {
+ const deUint32 squaresGroupCount = sizes[sizesNdx];
+ const deUint32 geometriesGroupCount = 1;
+ const deUint32 instancesGroupCount = 1;
+ const deUint32 randomSeed = (deUint32)(5 * testNdx + 11 * sizes[sizesNdx]);
+ const CaseDef caseDef =
+ {
+ 256u,
+ 256u,
+ squaresGroupCount,
+ geometriesGroupCount,
+ instancesGroupCount,
+ randomSeed,
+ 1, /* depth - irrelevant */
+ 0 /* useManyBottomASes - irrelevant */
+ };
+ const std::string testName = de::toString(caseDef.squaresGroupCount);
+
+ group->addChild(new RayTracingTestCase(testCtx, testName.c_str(), "", caseDef, false /* useClosedFan */));
+ }
+
+ watertightnessGroup->addChild(group.release());
+ }
+
+ // Closed fan tests
+ {
+ const deUint32 sizes[] = { 4, 16, 64, 256, 1024 };
+
+ for (deUint32 nBottomASConfig = 0; nBottomASConfig < 2; ++nBottomASConfig)
+ {
+ const auto groupName = (nBottomASConfig == 0) ? "closedFan"
+ : "closedFan2";
+
+ de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, groupName, ""));
+
+ for (size_t sizesNdx = 0; sizesNdx < DE_LENGTH_OF_ARRAY(sizes); ++sizesNdx)
+ {
+ const deUint32 sharedEdgeCount = sizes[sizesNdx];
+ const CaseDef caseDef =
+ {
+ // The extra item in <width> is required to accomodate the extra center vertex, against which the test also shoots rays.
+ 1 + static_cast<deUint32>(deSqrt(sharedEdgeCount)), /* width */
+ static_cast<deUint32>(deSqrt(sharedEdgeCount)), /* height */
+ sharedEdgeCount,
+ 1, /* geometriesGroupCount - irrelevant */
+ 1, /* instancesGroupCount - irrelevant */
+ 1, /* randomSeed - irrelevant */
+ sharedEdgeCount, /* depth */
+ nBottomASConfig
+ };
+ const std::string testName = de::toString(sharedEdgeCount);
+
+ group->addChild(new RayTracingTestCase(testCtx, testName.c_str(), "", caseDef, true /* useClosedFan */));
+ }
+
+ watertightnessGroup->addChild(group.release());
+ }
+ }
+
+ return watertightnessGroup.release();
}
- watertightnessGroup->addChild(group.release());
- }
-
- return watertightnessGroup.release();
-}
-
-} // RayTracing
+ } // RayTracing
} // vkt