DEPTH_STENCIL_OES as tex format requires OES_depth_texture
authorPyry Haulos <phaulos@google.com>
Mon, 17 Apr 2017 19:34:26 +0000 (12:34 -0700)
committerPyry Haulos <phaulos@google.com>
Mon, 17 Apr 2017 22:16:42 +0000 (15:16 -0700)
Affects:

dEQP-GLES2.functional.fbo.completeness.*
dEQP-GLES3.functional.fbo.completeness.*

Bug: 36727598
Change-Id: Ic79408c21b80ea458baecf79c042e2694e72e0b2

modules/glshared/glsFboCompletenessTests.cpp

index 791d8c9..35940bf 100644 (file)
@@ -228,7 +228,7 @@ static const FormatExtEntry s_esExtFormats[] =
                GLS_ARRAY_RANGE(s_oesPackedDepthStencilSizedFormats)
        },
        {
-               "GL_OES_packed_depth_stencil",
+               "GL_OES_packed_depth_stencil GL_OES_depth_texture",
                (deUint32)(DEPTH_RENDERABLE | STENCIL_RENDERABLE | TEXTURE_VALID),
                GLS_ARRAY_RANGE(s_oesPackedDepthStencilTexFormats)
        },