[build with GLX support @<:@default=yes@:>@])],
[], [enable_glx="yes"])
+AC_ARG_ENABLE(egl,
+ [AC_HELP_STRING([--enable-egl],
+ [build with EGL support @<:@default=yes@:>@])],
+ [], [enable_egl="yes"])
+
AC_ARG_ENABLE(dummy-driver,
[AC_HELP_STRING([--enable-dummy-driver],
[build dummy video driver @<:@default=yes@:>@])],
fi
AM_CONDITIONAL(BUILD_DUMMY_BACKEND, test x$enable_dummy_backend = xyes)
-# Check for OpenGL (X11)
+# Check for GLX
USE_GLX="no"
GL_DEPS_CFLAGS=""
GL_DEPS_LIBS=""
AC_SUBST(GL_DEPS_LIBS)
AM_CONDITIONAL(USE_GLX, test "$USE_GLX" = "yes")
-# TBD: Check for EGL
-USE_EGL="yes"
+# Check for EGL
+USE_EGL="no"
+EGL_DEPS_CFLAGS=""
+EGL_DEPS_LIBS=""
+if test "$enable_egl" = "yes"; then
+ AC_CHECK_HEADERS([EGL/egl.h])
+ AC_CHECK_LIB(EGL, eglGetDisplay, [
+ USE_EGL="yes"
+ EGL_DEPS_LIBS="-lEGL"
+ ])
+fi
+AC_SUBST(EGL_DEPS_CFLAGS)
+AC_SUBST(EGL_DEPS_LIBS)
AM_CONDITIONAL(USE_EGL, test "$USE_EGL" = "yes")
# We only need the headers, we don't link against the DRM libraries