Add local function prototype for mergine rectangles.
authorChristopher Michael <cp.michael@samsung.com>
Thu, 24 Jan 2013 09:18:09 +0000 (09:18 +0000)
committerChristopher Michael <cpmichael1@comcast.net>
Thu, 24 Jan 2013 09:18:09 +0000 (09:18 +0000)
Signed-off-by: Christopher Michael <cp.michael@samsung.com>
SVN revision: 83264

src/modules/evas/engines/wayland_shm/evas_engine.c

index 8e9aea6..0ab2e2f 100644 (file)
@@ -35,6 +35,7 @@ struct _Render_Engine
 
 /* local function prototypes */
 static void *_output_engine_setup(int w, int h, unsigned int rotation, unsigned int depth, Eina_Bool destination_alpha, struct wl_shm *wl_shm, struct wl_surface *wl_surface, int try_swap);
+static Tilebuf_Rect *_merge_rects(Tilebuf *tb, Tilebuf_Rect *r1, Tilebuf_Rect *r2, Tilebuf_Rect *r3);
 
 /* engine function prototypes */
 static void *eng_info(Evas *eo_evas EINA_UNUSED);