(!strcasecmp(_elm_accel_preference, "opengl")) ||
(!strcasecmp(_elm_accel_preference, "3d")) ||
(!strcasecmp(_elm_accel_preference, "hw")) ||
+ (!strcasecmp(_elm_accel_preference, "accel")) ||
(!strcasecmp(_elm_accel_preference, "hardware")) ||
(!strcasecmp(_elm_accel_preference, "accel"))
))
(!strcasecmp(_elm_accel_preference, "opengl")) ||
(!strcasecmp(_elm_accel_preference, "3d")) ||
(!strcasecmp(_elm_accel_preference, "hw")) ||
+ (!strcasecmp(_elm_accel_preference, "accel")) ||
(!strcasecmp(_elm_accel_preference, "hardware")) ||
(!strcasecmp(_elm_accel_preference, "accel"))
))
(!strcasecmp(_elm_accel_preference, "opengl")) ||
(!strcasecmp(_elm_accel_preference, "3d")) ||
(!strcasecmp(_elm_accel_preference, "hw")) ||
+ (!strcasecmp(_elm_accel_preference, "accel")) ||
(!strcasecmp(_elm_accel_preference, "hardware")) ||
(!strcasecmp(_elm_accel_preference, "accel"))
))
}
else
{
+ printf("... %s\n", _elm_accel_preference);
if ((_elm_accel_preference) &&
((!strcasecmp(_elm_accel_preference, "gl")) ||
(!strcasecmp(_elm_accel_preference, "opengl")) ||
(!strcasecmp(_elm_accel_preference, "3d")) ||
(!strcasecmp(_elm_accel_preference, "hw")) ||
+ (!strcasecmp(_elm_accel_preference, "accel")) ||
(!strcasecmp(_elm_accel_preference, "hardware")) ||
(!strcasecmp(_elm_accel_preference, "accel"))
))
{
- enginelist[0] = ENGINE_GET();
- enginelist[1] = ELM_OPENGL_X11;
- enginelist[2] = ELM_WAYLAND_EGL;
- enginelist[3] = ELM_SOFTWARE_FB;
- enginelist[4] = ELM_OPENGL_COCOA;
- enginelist[5] = ELM_OPENGL_SDL;
- enginelist[6] = NULL;
+ enginelist[0] = ELM_OPENGL_X11;
+ enginelist[1] = ELM_WAYLAND_EGL;
+ enginelist[2] = ELM_SOFTWARE_FB;
+ enginelist[3] = ELM_OPENGL_COCOA;
+ enginelist[4] = ELM_OPENGL_SDL;
+ enginelist[5] = NULL;
}
else
{