#include "win32-headers.h"
#endif
-#if V8_OS_WIN
-// Prototype for GetTickCount64() procedure.
-extern "C" {
-typedef ULONGLONG (WINAPI *GETTICKCOUNT64PROC)(void);
-}
-#endif
-
namespace v8 {
namespace internal {
// periodically resync the internal clock to the system clock.
class Clock V8_FINAL {
public:
- Clock() : initial_time_(CurrentWallclockTime()),
- initial_ticks_(TimeTicks::Now()) {}
+ Clock() : initial_ticks_(GetSystemTicks()), initial_time_(GetSystemTime()) {}
Time Now() {
- // This must be executed under lock.
- LockGuard<Mutex> lock_guard(&mutex_);
+ // Time between resampling the un-granular clock for this API (1 minute).
+ const TimeDelta kMaxElapsedTime = TimeDelta::FromMinutes(1);
- // Calculate the time elapsed since we started our timer.
- TimeDelta elapsed = TimeTicks::Now() - initial_ticks_;
+ LockGuard<Mutex> lock_guard(&mutex_);
- // Check if we don't need to synchronize with the wallclock yet.
- if (elapsed.InMicroseconds() <= kMaxMicrosecondsToAvoidDrift) {
- return initial_time_ + elapsed;
+ // Determine current time and ticks.
+ TimeTicks ticks = GetSystemTicks();
+ Time time = GetSystemTime();
+
+ // Check if we need to synchronize with the system clock due to a backwards
+ // time change or the amount of time elapsed.
+ TimeDelta elapsed = ticks - initial_ticks_;
+ if (time < initial_time_ || elapsed > kMaxElapsedTime) {
+ initial_ticks_ = ticks;
+ initial_time_ = time;
+ return time;
}
- // Resynchronize with the wallclock.
- initial_ticks_ = TimeTicks::Now();
- initial_time_ = CurrentWallclockTime();
- return initial_time_;
+ return initial_time_ + elapsed;
}
Time NowFromSystemTime() {
- // This must be executed under lock.
LockGuard<Mutex> lock_guard(&mutex_);
-
- // Resynchronize with the wallclock.
- initial_ticks_ = TimeTicks::Now();
- initial_time_ = CurrentWallclockTime();
+ initial_ticks_ = GetSystemTicks();
+ initial_time_ = GetSystemTime();
return initial_time_;
}
private:
- // Time between resampling the un-granular clock for this API (1 minute).
- static const int64_t kMaxMicrosecondsToAvoidDrift =
- Time::kMicrosecondsPerMinute;
+ static TimeTicks GetSystemTicks() {
+ return TimeTicks::Now();
+ }
- static Time CurrentWallclockTime() {
+ static Time GetSystemTime() {
FILETIME ft;
::GetSystemTimeAsFileTime(&ft);
return Time::FromFiletime(ft);
};
-static LazyDynamicInstance<Clock,
- DefaultCreateTrait<Clock>,
- ThreadSafeInitOnceTrait>::type clock = LAZY_DYNAMIC_INSTANCE_INITIALIZER;
+static LazyStaticInstance<Clock,
+ DefaultConstructTrait<Clock>,
+ ThreadSafeInitOnceTrait>::type clock = LAZY_STATIC_INSTANCE_INITIALIZER;
Time Time::Now() {
public:
virtual ~TickClock() {}
virtual int64_t Now() = 0;
+ virtual bool IsHighResolution() = 0;
};
int64_t ticks = (whole_seconds * Time::kMicrosecondsPerSecond) +
((leftover_ticks * Time::kMicrosecondsPerSecond) / ticks_per_second_);
- // Make sure we never return 0 here, so that TimeTicks::HighResNow()
+ // Make sure we never return 0 here, so that TimeTicks::HighResolutionNow()
// will never return 0.
return ticks + 1;
}
- private:
- int64_t ticks_per_second_;
-};
-
-
-// The GetTickCount64() API is what we actually want for the regular tick
-// clock, but this is only available starting with Windows Vista.
-class WindowsVistaTickClock V8_FINAL : public TickClock {
- public:
- explicit WindowsVistaTickClock(GETTICKCOUNT64PROC func) : func_(func) {
- ASSERT(func_ != NULL);
- }
- virtual ~WindowsVistaTickClock() {}
-
- virtual int64_t Now() V8_OVERRIDE {
- // Query the current ticks (in ms).
- ULONGLONG tick_count_ms = (*func_)();
-
- // Convert to microseconds (make sure to never return 0 here).
- return (tick_count_ms * Time::kMicrosecondsPerMillisecond) + 1;
+ virtual bool IsHighResolution() V8_OVERRIDE {
+ return true;
}
private:
- GETTICKCOUNT64PROC func_;
+ int64_t ticks_per_second_;
};
class RolloverProtectedTickClock V8_FINAL : public TickClock {
public:
// We initialize rollover_ms_ to 1 to ensure that we will never
- // return 0 from TimeTicks::HighResNow() and TimeTicks::Now() below.
+ // return 0 from TimeTicks::HighResolutionNow() and TimeTicks::Now() below.
RolloverProtectedTickClock() : last_seen_now_(0), rollover_ms_(1) {}
virtual ~RolloverProtectedTickClock() {}
// Note that we do not use GetTickCount() here, since timeGetTime() gives
// more predictable delta values, as described here:
// http://blogs.msdn.com/b/larryosterman/archive/2009/09/02/what-s-the-difference-between-gettickcount-and-timegettime.aspx
+ // timeGetTime() provides 1ms granularity when combined with
+ // timeBeginPeriod(). If the host application for V8 wants fast timers, it
+ // can use timeBeginPeriod() to increase the resolution.
DWORD now = timeGetTime();
if (now < last_seen_now_) {
rollover_ms_ += V8_INT64_C(0x100000000); // ~49.7 days.
return (now + rollover_ms_) * Time::kMicrosecondsPerMillisecond;
}
+ virtual bool IsHighResolution() V8_OVERRIDE {
+ return false;
+ }
+
private:
Mutex mutex_;
DWORD last_seen_now_;
};
-struct CreateTickClockTrait {
- static TickClock* Create() {
- // Try to load GetTickCount64() from kernel32.dll (available since Vista).
- HMODULE kernel32 = ::GetModuleHandleA("kernel32.dll");
- ASSERT(kernel32 != NULL);
- FARPROC proc = ::GetProcAddress(kernel32, "GetTickCount64");
- if (proc != NULL) {
- return new WindowsVistaTickClock(
- reinterpret_cast<GETTICKCOUNT64PROC>(proc));
- }
-
- // Fallback to the rollover protected tick clock.
- return new RolloverProtectedTickClock;
- }
-};
-
-
-static LazyDynamicInstance<TickClock,
- CreateTickClockTrait,
+static LazyStaticInstance<RolloverProtectedTickClock,
+ DefaultConstructTrait<RolloverProtectedTickClock>,
ThreadSafeInitOnceTrait>::type tick_clock =
- LAZY_DYNAMIC_INSTANCE_INITIALIZER;
+ LAZY_STATIC_INSTANCE_INITIALIZER;
struct CreateHighResTickClockTrait {
}
-TimeTicks TimeTicks::HighResNow() {
+TimeTicks TimeTicks::HighResolutionNow() {
// Make sure we never return 0 here.
TimeTicks ticks(high_res_tick_clock.Pointer()->Now());
ASSERT(!ticks.IsNull());
return ticks;
}
+
+// static
+bool TimeTicks::IsHighResolutionClockWorking() {
+ return high_res_tick_clock.Pointer()->IsHighResolution();
+}
+
#else // V8_OS_WIN
TimeTicks TimeTicks::Now() {
- return HighResNow();
+ return HighResolutionNow();
}
-TimeTicks TimeTicks::HighResNow() {
+TimeTicks TimeTicks::HighResolutionNow() {
int64_t ticks;
#if V8_OS_MACOSX
static struct mach_timebase_info info;
return TimeTicks(ticks + 1);
}
+
+// static
+bool TimeTicks::IsHighResolutionClockWorking() {
+ return true;
+}
+
#endif // V8_OS_WIN
} } // namespace v8::internal
timer.Start();
while (!timer.HasExpired(TimeDelta::FromMilliseconds(100))) {
TimeTicks normal_ticks = TimeTicks::Now();
- TimeTicks highres_ticks = TimeTicks::HighResNow();
+ TimeTicks highres_ticks = TimeTicks::HighResolutionNow();
CHECK_GE(normal_ticks, previous_normal_ticks);
CHECK_GE((normal_ticks - previous_normal_ticks).InMicroseconds(), 0);
CHECK_GE(highres_ticks, previous_highres_ticks);
previous_highres_ticks = highres_ticks;
}
}
+
+
+template <typename T>
+static void ResolutionTest(T (*Now)(), TimeDelta target_granularity) {
+ // We're trying to measure that intervals increment in a VERY small amount
+ // of time -- according to the specified target granularity. Unfortunately,
+ // if we happen to have a context switch in the middle of our test, the
+ // context switch could easily exceed our limit. So, we iterate on this
+ // several times. As long as we're able to detect the fine-granularity
+ // timers at least once, then the test has succeeded.
+ static const TimeDelta kExpirationTimeout = TimeDelta::FromSeconds(1);
+ ElapsedTimer timer;
+ timer.Start();
+ TimeDelta delta;
+ do {
+ T start = Now();
+ T now = start;
+ // Loop until we can detect that the clock has changed. Non-HighRes timers
+ // will increment in chunks, i.e. 15ms. By spinning until we see a clock
+ // change, we detect the minimum time between measurements.
+ do {
+ now = Now();
+ delta = now - start;
+ } while (now <= start);
+ CHECK_NE(static_cast<int64_t>(0), delta.InMicroseconds());
+ } while (delta > target_granularity && !timer.HasExpired(kExpirationTimeout));
+ CHECK_LE(delta, target_granularity);
+}
+
+
+TEST(TimeNowResolution) {
+ // We assume that Time::Now() has at least 16ms resolution.
+ static const TimeDelta kTargetGranularity = TimeDelta::FromMilliseconds(16);
+ ResolutionTest<Time>(&Time::Now, kTargetGranularity);
+}
+
+
+TEST(TimeTicksNowResolution) {
+ // We assume that TimeTicks::Now() has at least 16ms resolution.
+ static const TimeDelta kTargetGranularity = TimeDelta::FromMilliseconds(16);
+ ResolutionTest<TimeTicks>(&TimeTicks::Now, kTargetGranularity);
+}
+
+
+TEST(TimeTicksHighResolutionNowResolution) {
+ if (!TimeTicks::IsHighResolutionClockWorking()) return;
+
+ // We assume that TimeTicks::HighResolutionNow() has sub-ms resolution.
+ static const TimeDelta kTargetGranularity = TimeDelta::FromMilliseconds(1);
+ ResolutionTest<TimeTicks>(&TimeTicks::HighResolutionNow, kTargetGranularity);
+}
+++ /dev/null
-// Copyright 2013 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-// Flags: --allow-natives-syntax
-
-// Tests timer milliseconds granularity.
-
-// Don't run this test in gc stress mode. Time differences may be long
-// due to garbage collections.
-%SetFlags("--gc-interval=-1");
-%SetFlags("--nostress-compaction");
-
-(function run() {
- var start_test = Date.now();
- // Let the retry run for maximum 100ms to reduce flakiness.
- for (var start = Date.now(); start - start_test < 100; start = Date.now()) {
- var end = Date.now();
- while (end - start == 0) {
- end = Date.now();
- }
- if (end - start == 1) {
- // Found milliseconds granularity.
- return;
- } else {
- print("Timer difference too big: " + (end - start) + "ms");
- }
- }
- assertTrue(false);
-})()