*
*/
+using System;
+using System.ComponentModel;
+using Tizen.NUI.BaseComponents;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
-
- using Tizen.NUI.BaseComponents;
-
/// <summary>
/// FadeTransitionItem is an object to set Fade transition of a View that will appear or disappear.
/// FadeTransitionItem object is required to be added to the TransitionSet to play.
*
*/
+using System;
+using System.ComponentModel;
+using Tizen.NUI.BaseComponents;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
-
- using Tizen.NUI.BaseComponents;
-
/// <summary>
/// ScaleTransitionItem is an object to set scale transition of a View that will appear or disappear.
/// ScaleTransitionItem object is required to be added to the TransitionSet to play.
*
*/
+using System;
+using System.ComponentModel;
+using Tizen.NUI.BaseComponents;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
-
- using Tizen.NUI.BaseComponents;
-
/// <summary>
/// SlideTransitionItem is an object to set slide transition of a View that will appear or disappear.
/// SlideTransitionItem object is required to be added to the TransitionSet to play.
*
*/
+using System;
+using System.ComponentModel;
+using Tizen.NUI.BaseComponents;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
-
- using Tizen.NUI.BaseComponents;
-
/// <summary>
/// TransitionItem is an object to set Transition of View pair those have same TransitionTag.
/// TransitionItem object is required for each View pair and this is added to the TransitionSet to play.
*
*/
+using System;
+using System.ComponentModel;
+using Tizen.NUI.BaseComponents;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
- using Tizen.NUI.BaseComponents;
-
internal class TransitionItemBase : BaseHandle
{
/// <summary>
*
*/
+using System;
+using System.ComponentModel;
+using System.Runtime.InteropServices;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
- using System.Runtime.InteropServices;
-
/// <summary>
/// TransitionSet is used to control lifetime of multiple Transitions.
/// For the one page transition, may multiple transitions are played coincidently.
*
*/
+using System;
+using System.ComponentModel;
+using Tizen.NUI.BaseComponents;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
- using Tizen.NUI.BaseComponents;
-
/// <summary>
/// FadeTransition class is a cluster of properties for the fade transition of a View.
/// </summary>
*
*/
+using System;
+using System.ComponentModel;
+using Tizen.NUI.BaseComponents;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
- using Tizen.NUI.BaseComponents;
-
/// <summary>
/// ScaleTransition provides smoothly appearing/disappearing scale effects for target View.
/// If this transition is for appearing, the View comes out with the scale factor applied
*
*/
+using System;
+using System.ComponentModel;
+using Tizen.NUI.BaseComponents;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
- using Tizen.NUI.BaseComponents;
-
/// <summary>
/// SlideTransition class is a cluster of properties for the slide transition of a View.
/// SlideTransition provides smoothly appearing/disappearing effects for target Control.
*
*/
+using System;
+using System.ComponentModel;
+using Tizen.NUI.BaseComponents;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
- using Tizen.NUI.BaseComponents;
-
/// <summary>
/// Transition class is a cluster of properties for the transition of View pair.
/// </summary>
*
*/
+using System;
+using System.ComponentModel;
+using Tizen.NUI.BaseComponents;
+
namespace Tizen.NUI
{
- using System;
- using System.ComponentModel;
- using Tizen.NUI.BaseComponents;
-
/// <summary>
/// TransitionBase class is a base class for all Transition.
/// Each Transition child classes inherits this base class.