need_cs_space isn't invoked so often and is called before all commands too.
This is a lot cleaner. The code in radeon_add_to_buffer_list always seemed
dodgy to me.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw,
boolean count_draw_in)
{
+ struct radeon_winsys_cs *dma = ctx->b.rings.dma.cs;
+
+ /* Flush the DMA IB if it's not empty. */
+ if (dma && dma->cdw)
+ ctx->b.rings.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
if (!ctx->b.ws->cs_memory_below_limit(ctx->b.rings.gfx.cs, ctx->b.vram, ctx->b.gtt)) {
ctx->b.gtt = 0;
enum radeon_bo_priority priority)
{
assert(usage);
-
- /* Make sure that all previous rings are flushed so that everything
- * looks serialized from the driver point of view.
- */
- if (!ring->flushing) {
- if (ring == &rctx->rings.gfx) {
- if (rctx->rings.dma.cs) {
- /* flush dma ring */
- rctx->rings.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
- }
- } else {
- /* flush gfx ring */
- rctx->rings.gfx.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
- }
- }
return rctx->ws->cs_add_buffer(ring->cs, rbo->cs_buf, usage,
rbo->domains, priority) * 4;
}
void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw)
{
+ /* Flush the GFX IB if it's not empty. */
+ if (ctx->rings.gfx.cs->cdw > ctx->initial_gfx_cs_size)
+ ctx->rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
+
/* Flush if there's not enough space. */
if ((num_dw + ctx->rings.dma.cs->cdw) > ctx->rings.dma.cs->max_dw) {
ctx->rings.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
void si_need_cs_space(struct si_context *ctx)
{
struct radeon_winsys_cs *cs = ctx->b.rings.gfx.cs;
+ struct radeon_winsys_cs *dma = ctx->b.rings.dma.cs;
+
+ /* Flush the DMA IB if it's not empty. */
+ if (dma && dma->cdw)
+ ctx->b.rings.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
/* There are two memory usage counters in the winsys for all buffers
* that have been added (cs_add_buffer) and two counters in the pipe