r600g: properly check whether texture is busy in get_transfer
authorMarek Olšák <maraeo@gmail.com>
Fri, 24 Feb 2012 16:14:59 +0000 (17:14 +0100)
committerMarek Olšák <maraeo@gmail.com>
Mon, 27 Feb 2012 01:03:23 +0000 (02:03 +0100)
src/gallium/drivers/r600/r600_texture.c

index 75cceb2..90edabb 100644 (file)
@@ -792,6 +792,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
                                                unsigned usage,
                                                const struct pipe_box *box)
 {
+       struct r600_context *rctx = (struct r600_context*)ctx;
        struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
        struct pipe_resource resource;
        struct r600_transfer *trans;
@@ -815,15 +816,10 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
        if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
                use_staging_texture = TRUE;
 
-       /* XXX: Use a staging texture for uploads if the underlying BO
-        * is busy.  No interface for checking that currently? so do
-        * it eagerly whenever the transfer doesn't require a readback
-        * and might block.
-        */
-       if ((usage & PIPE_TRANSFER_WRITE) &&
-                       !(usage & (PIPE_TRANSFER_READ |
-                                       PIPE_TRANSFER_DONTBLOCK |
-                                       PIPE_TRANSFER_UNSYNCHRONIZED)))
+       /* Use a staging texture for uploads if the underlying BO is busy. */
+       if (!(usage & PIPE_TRANSFER_READ) &&
+           (rctx->ws->cs_is_buffer_referenced(rctx->cs, rtex->resource.cs_buf) ||
+            rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE)))
                use_staging_texture = TRUE;
 
        if (!permit_hardware_blit(ctx->screen, texture) ||