return locks_in_grace() && mandatory_lock(inode);
}
+/* Returns true iff a is later than b: */
+static bool stateid_generation_after(stateid_t *a, stateid_t *b)
+{
+ return (s32)a->si_generation - (s32)b->si_generation > 0;
+}
+
static int check_stateid_generation(stateid_t *in, stateid_t *ref, bool has_session)
{
/*
* when it is zero.
*/
if (has_session && in->si_generation == 0)
- goto out;
+ return nfs_ok;
+
+ if (in->si_generation == ref->si_generation)
+ return nfs_ok;
/* If the client sends us a stateid from the future, it's buggy: */
- if (in->si_generation > ref->si_generation)
+ if (stateid_generation_after(in, ref))
return nfserr_bad_stateid;
/*
- * The following, however, can happen. For example, if the
- * client sends an open and some IO at the same time, the open
- * may bump si_generation while the IO is still in flight.
- * Thanks to hard links and renames, the client never knows what
- * file an open will affect. So it could avoid that situation
- * only by serializing all opens and IO from the same open
- * owner. To recover from the old_stateid error, the client
- * will just have to retry the IO:
+ * However, we could see a stateid from the past, even from a
+ * non-buggy client. For example, if the client sends a lock
+ * while some IO is outstanding, the lock may bump si_generation
+ * while the IO is still in flight. The client could avoid that
+ * situation by waiting for responses on all the IO requests,
+ * but better performance may result in retrying IO that
+ * receives an old_stateid error if requests are rarely
+ * reordered in flight:
*/
- if (in->si_generation < ref->si_generation)
- return nfserr_old_stateid;
-out:
- return nfs_ok;
+ return nfserr_old_stateid;
}
static int is_delegation_stateid(stateid_t *stateid)
ret = nfserr_bad_stateid;
goto out;
}
- if (stateid->si_generation != 0) {
- if (stateid->si_generation < stp->st_stateid.si_generation) {
- ret = nfserr_old_stateid;
- goto out;
- }
- if (stateid->si_generation > stp->st_stateid.si_generation) {
- ret = nfserr_bad_stateid;
- goto out;
- }
- }
+ ret = check_stateid_generation(stateid, &stp->st_stateid, 1);
+ if (ret)
+ goto out;
if (stp->st_type == NFS4_OPEN_STID) {
ret = nfserr_locks_held;
return nfserr_bad_stateid;
}
- /*
- * We now validate the seqid and stateid generation numbers.
- * For the moment, we ignore the possibility of
- * generation number wraparound.
- */
if (!nfsd4_has_session(cstate) && seqid != sop->so_seqid)
goto check_replay;