A4XX_RB_FS_OUTPUT_SAMPLE_MASK(0xffff));
}
- if (dirty & FD_DIRTY_BLEND_COLOR) {
+ if (dirty & (FD_DIRTY_BLEND_COLOR | FD_DIRTY_FRAMEBUFFER)) {
struct pipe_blend_color *bcolor = &ctx->blend_color;
+ struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
+ float factor = 65535.0;
+ int i;
+
+ for (i = 0; i < pfb->nr_cbufs; i++) {
+ enum pipe_format format = pipe_surface_format(pfb->cbufs[i]);
+ const struct util_format_description *desc =
+ util_format_description(format);
+ int j;
+
+ if (desc->is_mixed)
+ continue;
+
+ j = util_format_get_first_non_void_channel(format);
+ if (j == -1)
+ continue;
+
+ if (desc->channel[j].size > 8 || !desc->channel[j].normalized ||
+ desc->channel[j].pure_integer)
+ continue;
+
+ /* Just use the first unorm8/snorm8 render buffer. Can't keep
+ * everyone happy.
+ */
+ if (desc->channel[j].type == UTIL_FORMAT_TYPE_SIGNED)
+ factor = 32767.0;
+ break;
+ }
+
OUT_PKT0(ring, REG_A4XX_RB_BLEND_RED, 8);
- OUT_RING(ring, A4XX_RB_BLEND_RED_UINT(bcolor->color[0] * 65535.0) |
+ OUT_RING(ring, A4XX_RB_BLEND_RED_UINT(bcolor->color[0] * factor) |
A4XX_RB_BLEND_RED_FLOAT(bcolor->color[0]));
OUT_RING(ring, A4XX_RB_BLEND_RED_F32(bcolor->color[0]));
- OUT_RING(ring, A4XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 65535.0) |
+ OUT_RING(ring, A4XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * factor) |
A4XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]));
OUT_RING(ring, A4XX_RB_BLEND_GREEN_F32(bcolor->color[1]));
- OUT_RING(ring, A4XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 65535.0) |
+ OUT_RING(ring, A4XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * factor) |
A4XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]));
OUT_RING(ring, A4XX_RB_BLEND_BLUE_F32(bcolor->color[2]));
- OUT_RING(ring, A4XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 65535.0) |
+ OUT_RING(ring, A4XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * factor) |
A4XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]));
OUT_RING(ring, A4XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));
}