We dropped Visual Studio 2012 support, so we can use template aliases.
llvm-svn: 231756
}
};
-// Sadly VS 2012 doesn't support template aliases.
-// template <class T>
-// using unique_bump_ptr = std::unique_ptr<T, destruct_delete<T>>;
-
-#define LLD_UNIQUE_BUMP_PTR(...) \
- std::unique_ptr<__VA_ARGS__, destruct_delete<__VA_ARGS__>>
+template <class T>
+using unique_bump_ptr = std::unique_ptr<T, destruct_delete<T>>;
} // end namespace lld
}
/// \brief Create symbol table.
- LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>) createSymbolTable() override;
+ unique_bump_ptr<SymbolTable<ELFT>> createSymbolTable() override;
private:
ARMLinkingContext &_context;
}
template <class ELFT>
-LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>)
+unique_bump_ptr<SymbolTable<ELFT>>
ARMExecutableWriter<ELFT>::createSymbolTable() {
- return LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>)(
+ return unique_bump_ptr<SymbolTable<ELFT>>(
new (this->_alloc) ARMSymbolTable<ELFT>(this->_context));
}
std::vector<OutputSection<ELFT> *> _outputSections;
ELFHeader<ELFT> *_elfHeader;
ProgramHeader<ELFT> *_programHeader;
- LLD_UNIQUE_BUMP_PTR(RelocationTable<ELFT>) _dynamicRelocationTable;
- LLD_UNIQUE_BUMP_PTR(RelocationTable<ELFT>) _pltRelocationTable;
+ unique_bump_ptr<RelocationTable<ELFT>> _dynamicRelocationTable;
+ unique_bump_ptr<RelocationTable<ELFT>> _pltRelocationTable;
std::vector<lld::AtomLayout *> _absoluteAtoms;
AtomSetT _referencedDynAtoms;
llvm::StringSet<> _copiedDynSymNames;
return this->_layout.isCopied(sla);
}
- LLD_UNIQUE_BUMP_PTR(InterpSection<ELFT>) _interpSection;
+ unique_bump_ptr<InterpSection<ELFT>> _interpSection;
std::unique_ptr<CRuntimeFile<ELFT> > _runtimeFile;
};
return std::error_code();
}
- LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>) createSymbolTable() override;
- LLD_UNIQUE_BUMP_PTR(DynamicTable<ELFT>) createDynamicTable() override;
+ unique_bump_ptr<SymbolTable<ELFT>> createSymbolTable() override;
+ unique_bump_ptr<DynamicTable<ELFT>> createDynamicTable() override;
- LLD_UNIQUE_BUMP_PTR(DynamicSymbolTable<ELFT>)
+ unique_bump_ptr<DynamicSymbolTable<ELFT>>
createDynamicSymbolTable() override;
private:
}
template <class ELFT>
-LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>)
+unique_bump_ptr<SymbolTable<ELFT>>
MipsDynamicLibraryWriter<ELFT>::createSymbolTable() {
- return LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>)(new (
+ return unique_bump_ptr<SymbolTable<ELFT>>(new (
this->_alloc) MipsSymbolTable<ELFT>(this->_context));
}
/// \brief create dynamic table
template <class ELFT>
-LLD_UNIQUE_BUMP_PTR(DynamicTable<ELFT>)
+unique_bump_ptr<DynamicTable<ELFT>>
MipsDynamicLibraryWriter<ELFT>::createDynamicTable() {
- return LLD_UNIQUE_BUMP_PTR(DynamicTable<ELFT>)(new (
+ return unique_bump_ptr<DynamicTable<ELFT>>(new (
this->_alloc) MipsDynamicTable<ELFT>(this->_context, _mipsTargetLayout));
}
/// \brief create dynamic symbol table
template <class ELFT>
-LLD_UNIQUE_BUMP_PTR(DynamicSymbolTable<ELFT>)
+unique_bump_ptr<DynamicSymbolTable<ELFT>>
MipsDynamicLibraryWriter<ELFT>::createDynamicSymbolTable() {
- return LLD_UNIQUE_BUMP_PTR(
- DynamicSymbolTable<ELFT>)(new (this->_alloc) MipsDynamicSymbolTable<ELFT>(
- this->_context, _mipsTargetLayout));
+ return unique_bump_ptr<DynamicSymbolTable<ELFT>>(
+ new (this->_alloc) MipsDynamicSymbolTable<ELFT>(
+ this->_context, _mipsTargetLayout));
}
} // namespace elf
void finalizeDefaultAtomValues() override;
std::error_code setELFHeader() override;
- LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>) createSymbolTable() override;
- LLD_UNIQUE_BUMP_PTR(DynamicTable<ELFT>) createDynamicTable() override;
+ unique_bump_ptr<SymbolTable<ELFT>> createSymbolTable() override;
+ unique_bump_ptr<DynamicTable<ELFT>> createDynamicTable() override;
- LLD_UNIQUE_BUMP_PTR(DynamicSymbolTable<ELFT>)
+ unique_bump_ptr<DynamicSymbolTable<ELFT>>
createDynamicSymbolTable() override;
private:
}
template <class ELFT>
-LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>)
+unique_bump_ptr<SymbolTable<ELFT>>
MipsExecutableWriter<ELFT>::createSymbolTable() {
- return LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>)(new (
+ return unique_bump_ptr<SymbolTable<ELFT>>(new (
this->_alloc) MipsSymbolTable<ELFT>(this->_context));
}
/// \brief create dynamic table
template <class ELFT>
-LLD_UNIQUE_BUMP_PTR(DynamicTable<ELFT>)
+unique_bump_ptr<DynamicTable<ELFT>>
MipsExecutableWriter<ELFT>::createDynamicTable() {
- return LLD_UNIQUE_BUMP_PTR(DynamicTable<ELFT>)(new (
+ return unique_bump_ptr<DynamicTable<ELFT>>(new (
this->_alloc) MipsDynamicTable<ELFT>(this->_context, _mipsTargetLayout));
}
/// \brief create dynamic symbol table
template <class ELFT>
-LLD_UNIQUE_BUMP_PTR(DynamicSymbolTable<ELFT>)
+unique_bump_ptr<DynamicSymbolTable<ELFT>>
MipsExecutableWriter<ELFT>::createDynamicSymbolTable() {
- return LLD_UNIQUE_BUMP_PTR(
- DynamicSymbolTable<ELFT>)(new (this->_alloc) MipsDynamicSymbolTable<ELFT>(
- this->_context, _mipsTargetLayout));
+ return unique_bump_ptr<DynamicSymbolTable<ELFT>>(
+ new (this->_alloc) MipsDynamicSymbolTable<ELFT>(
+ this->_context, _mipsTargetLayout));
}
} // namespace elf
virtual void createDefaultDynamicEntries() {}
/// \brief Create symbol table.
- virtual LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>) createSymbolTable();
+ virtual unique_bump_ptr<SymbolTable<ELFT>> createSymbolTable();
/// \brief create dynamic table.
- virtual LLD_UNIQUE_BUMP_PTR(DynamicTable<ELFT>) createDynamicTable();
+ virtual unique_bump_ptr<DynamicTable<ELFT>> createDynamicTable();
/// \brief create dynamic symbol table.
- virtual LLD_UNIQUE_BUMP_PTR(DynamicSymbolTable<ELFT>)
+ virtual unique_bump_ptr<DynamicSymbolTable<ELFT>>
createDynamicSymbolTable();
/// \brief Create entry in the dynamic symbols table for this atom.
typedef llvm::DenseMap<const Atom *, uint64_t> AtomToAddress;
AtomToAddress _atomToAddressMap;
TargetLayout<ELFT> &_layout;
- LLD_UNIQUE_BUMP_PTR(ELFHeader<ELFT>) _elfHeader;
- LLD_UNIQUE_BUMP_PTR(ProgramHeader<ELFT>) _programHeader;
- LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>) _symtab;
- LLD_UNIQUE_BUMP_PTR(StringTable<ELFT>) _strtab;
- LLD_UNIQUE_BUMP_PTR(StringTable<ELFT>) _shstrtab;
- LLD_UNIQUE_BUMP_PTR(SectionHeader<ELFT>) _shdrtab;
- LLD_UNIQUE_BUMP_PTR(EHFrameHeader<ELFT>) _ehFrameHeader;
+ unique_bump_ptr<ELFHeader<ELFT>> _elfHeader;
+ unique_bump_ptr<ProgramHeader<ELFT>> _programHeader;
+ unique_bump_ptr<SymbolTable<ELFT>> _symtab;
+ unique_bump_ptr<StringTable<ELFT>> _strtab;
+ unique_bump_ptr<StringTable<ELFT>> _shstrtab;
+ unique_bump_ptr<SectionHeader<ELFT>> _shdrtab;
+ unique_bump_ptr<EHFrameHeader<ELFT>> _ehFrameHeader;
/// \name Dynamic sections.
/// @{
- LLD_UNIQUE_BUMP_PTR(DynamicTable<ELFT>) _dynamicTable;
- LLD_UNIQUE_BUMP_PTR(DynamicSymbolTable<ELFT>) _dynamicSymbolTable;
- LLD_UNIQUE_BUMP_PTR(StringTable<ELFT>) _dynamicStringTable;
- LLD_UNIQUE_BUMP_PTR(HashSection<ELFT>) _hashTable;
+ unique_bump_ptr<DynamicTable<ELFT>> _dynamicTable;
+ unique_bump_ptr<DynamicSymbolTable<ELFT>> _dynamicSymbolTable;
+ unique_bump_ptr<StringTable<ELFT>> _dynamicStringTable;
+ unique_bump_ptr<HashSection<ELFT>> _hashTable;
llvm::StringSet<> _soNeeded;
/// @}
}
template <class ELFT>
-LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>)
+unique_bump_ptr<SymbolTable<ELFT>>
OutputELFWriter<ELFT>::createSymbolTable() {
- return LLD_UNIQUE_BUMP_PTR(SymbolTable<ELFT>)(new (_alloc) SymbolTable<ELFT>(
+ return unique_bump_ptr<SymbolTable<ELFT>>(new (_alloc) SymbolTable<ELFT>(
this->_context, ".symtab", DefaultLayout<ELFT>::ORDER_SYMBOL_TABLE));
}
/// \brief create dynamic table
template <class ELFT>
-LLD_UNIQUE_BUMP_PTR(DynamicTable<ELFT>)
+unique_bump_ptr<DynamicTable<ELFT>>
OutputELFWriter<ELFT>::createDynamicTable() {
- return LLD_UNIQUE_BUMP_PTR(
- DynamicTable<ELFT>)(new (_alloc) DynamicTable<ELFT>(
+ return unique_bump_ptr<DynamicTable<ELFT>>(
+ new (_alloc) DynamicTable<ELFT>(
this->_context, _layout, ".dynamic", DefaultLayout<ELFT>::ORDER_DYNAMIC));
}
/// \brief create dynamic symbol table
template <class ELFT>
-LLD_UNIQUE_BUMP_PTR(DynamicSymbolTable<ELFT>)
+unique_bump_ptr<DynamicSymbolTable<ELFT>>
OutputELFWriter<ELFT>::createDynamicSymbolTable() {
- return LLD_UNIQUE_BUMP_PTR(
- DynamicSymbolTable<ELFT>)(new (_alloc) DynamicSymbolTable<ELFT>(
+ return unique_bump_ptr<DynamicSymbolTable<ELFT>>(
+ new (_alloc) DynamicSymbolTable<ELFT>(
this->_context, _layout, ".dynsym",
DefaultLayout<ELFT>::ORDER_DYNAMIC_SYMBOLS));
}