panvk: Don't use vec4 for vertex_instance_offsets
authorAlyssa Rosenzweig <alyssa@collabora.com>
Tue, 7 Feb 2023 17:01:20 +0000 (12:01 -0500)
committerMarge Bot <emma+marge@anholt.net>
Thu, 23 Mar 2023 23:53:46 +0000 (23:53 +0000)
Not needed with the new lowering.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20906>

src/panfrost/vulkan/panvk_private.h

index 84d019a..34dc483 100644 (file)
@@ -541,15 +541,11 @@ struct panvk_sysvals {
          /* Only for graphics */
          union panvk_sysval_vec4 viewport_scale;
          union panvk_sysval_vec4 viewport_offset;
-         union {
-            union panvk_sysval_vec4 vertex_instance_offsets;
-            struct {
-               uint32_t first_vertex;
-               uint32_t base_vertex;
-               uint32_t base_instance;
-            };
-         };
          union panvk_sysval_vec4 blend_constants;
+
+         uint32_t first_vertex;
+         uint32_t base_vertex;
+         uint32_t base_instance;
       };
 
       struct {