#include <QtPlatformHeaders/QGLXNativeContext>
#endif
-#if GST_GL_HAVE_WINDOW_WAYLAND && GST_GL_HAVE_PLATFORM_EGL && defined (HAVE_QT_WAYLAND)
+#if GST_GL_HAVE_PLATFORM_EGL && (defined (HAVE_QT_WAYLAND) || defined (HAVE_QT_EGLFS) || defined (HAVE_QT_ANDROID))
#include <gst/gl/egl/gstegl.h>
+#ifdef HAVE_QT_QPA_HEADER
#include <qpa/qplatformnativeinterface.h>
+#endif
#include <QtPlatformHeaders/QEGLNativeContext>
+#include <gst/gl/egl/gstgldisplay_egl.h>
+#endif
+
+#if GST_GL_HAVE_WINDOW_WAYLAND && defined (HAVE_QT_WAYLAND)
#include <gst/gl/wayland/gstgldisplay_wayland.h>
#endif
-#if GST_GL_HAVE_PLATFORM_EGL && (defined (HAVE_QT_EGLFS) || defined (HAVE_QT_ANDROID))
#if GST_GL_HAVE_WINDOW_VIV_FB
-#include <qpa/qplatformnativeinterface.h>
#include <gst/gl/viv-fb/gstgldisplay_viv_fb.h>
-#else
-#include <gst/gl/egl/gstegl.h>
-#include <gst/gl/egl/gstgldisplay_egl.h>
-#ifdef HAVE_QT_QPA_HEADER
-#include <qpa/qplatformnativeinterface.h>
-#endif
-#endif
#endif
#if GST_GL_HAVE_WINDOW_WIN32 && GST_GL_HAVE_PLATFORM_WGL && defined (HAVE_QT_WIN32)
return QVariant::fromValue(QGLXNativeContext((GLXContext) handle, xdisplay));
}
#endif
-#if GST_GL_HAVE_PLATFORM_EGL
+#if GST_GL_HAVE_PLATFORM_EGL && (defined (HAVE_QT_WAYLAND) || defined (HAVE_QT_EGLFS) || defined (HAVE_QT_ANDROID))
if (platform == GST_GL_PLATFORM_EGL) {
EGLDisplay egl_display = EGL_DEFAULT_DISPLAY;
GstGLDisplay *display = gst_gl_context_get_display (context);