XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGenQueriesARBRep *reply = XCBGlxGenQueriesARBReply(c, XCBGlxGenQueriesARB(c, gc->currentContextTag, n), NULL);
- if (XCBGlxGenQueriesARBDataLength(reply) == 0)
- (void)memcpy(ids, &reply->datum, sizeof(reply->datum));
- else
(void)memcpy(ids, XCBGlxGenQueriesARBData(reply), XCBGlxGenQueriesARBDataLength(reply) * sizeof(GLuint));
free(reply);
#else
glAPI->PointParameterfEXT = __indirect_glPointParameterfEXT;
glAPI->PointParameterfvEXT = __indirect_glPointParameterfvEXT;
- /* 145. GL_EXT_secondary_color */
+ /* 145. GL_EXT_secondary_color */
glAPI->SecondaryColor3usvEXT = __indirect_glSecondaryColor3usvEXT;
glAPI->SecondaryColorPointerEXT = __indirect_glSecondaryColorPointerEXT;
glAPI->SecondaryColor3uivEXT = __indirect_glSecondaryColor3uivEXT;
glAPI->SecondaryColor3usEXT = __indirect_glSecondaryColor3usEXT;
- /* 148. GL_EXT_multi_draw_arrays */
+ /* 148. GL_EXT_multi_draw_arrays */
glAPI->MultiDrawArraysEXT = __indirect_glMultiDrawArraysEXT;
glAPI->MultiDrawElementsEXT = __indirect_glMultiDrawElementsEXT;
- /* 149. GL_EXT_fog_coord */
+ /* 149. GL_EXT_fog_coord */
glAPI->FogCoordfEXT = __indirect_glFogCoordfEXT;
glAPI->FogCoordfvEXT = __indirect_glFogCoordfvEXT;
glAPI->FogCoorddvEXT = __indirect_glFogCoorddvEXT;
glAPI->FogCoordPointerEXT = __indirect_glFogCoordPointerEXT;
- /* 173. GL_EXT_blend_func_separate */
+ /* 173. GL_EXT_blend_func_separate */
glAPI->BlendFuncSeparateEXT = __indirect_glBlendFuncSeparateEXT;
- /* 197. GL_MESA_window_pos */
+ /* 197. GL_MESA_window_pos */
glAPI->WindowPos2dMESA = __indirect_glWindowPos2dMESA;
glAPI->WindowPos2dvMESA = __indirect_glWindowPos2dvMESA;
glAPI->WindowPos3sMESA = __indirect_glWindowPos3sMESA;
glAPI->WindowPos3svMESA = __indirect_glWindowPos3svMESA;
- /* 233. GL_NV_vertex_program */
+ /* 233. GL_NV_vertex_program */
glAPI->VertexAttribs4svNV = __indirect_glVertexAttribs4svNV;
glAPI->VertexAttribs4ubvNV = __indirect_glVertexAttribs4ubvNV;
glAPI->VertexAttribs4dvNV = __indirect_glVertexAttribs4dvNV;
glAPI->VertexAttribs4fvNV = __indirect_glVertexAttribs4fvNV;
- /* 262. GL_NV_point_sprite */
+ /* 262. GL_NV_point_sprite */
glAPI->PointParameteriNV = __indirect_glPointParameteriNV;
glAPI->PointParameterivNV = __indirect_glPointParameterivNV;
- /* 268. GL_EXT_stencil_two_side */
+ /* 268. GL_EXT_stencil_two_side */
glAPI->ActiveStencilFaceEXT = __indirect_glActiveStencilFaceEXT;
- /* 282. GL_NV_fragment_program */
+ /* 282. GL_NV_fragment_program */
glAPI->ProgramNamedParameter4fNV = __indirect_glProgramNamedParameter4fNV;
glAPI->ProgramNamedParameter4dNV = __indirect_glProgramNamedParameter4dNV;
glAPI->GetProgramNamedParameterfvNV = __indirect_glGetProgramNamedParameterfvNV;
glAPI->GetProgramNamedParameterdvNV = __indirect_glGetProgramNamedParameterdvNV;
- /* 310. GL_EXT_framebuffer_object */
+ /* 310. GL_EXT_framebuffer_object */
glAPI->RenderbufferStorageEXT = __indirect_glRenderbufferStorageEXT;
glAPI->GetRenderbufferParameterivEXT = __indirect_glGetRenderbufferParameterivEXT;