--- /dev/null
+libxslt Readme For Usage With MSVC\r
+----------------------------------\r
+\r
+If you would like to compile libxslt using Microsoft Visual\r
+C/C++ IDE, then you must know that it cannot work out of the\r
+box. You have to modify the project files.\r
+\r
+This is not happening just in order to be inconvenient. The fact\r
+is that libxslt needs libxml in order to compile and work and that\r
+I have no way to know where you keep libxml on your system.\r
+\r
+In order to compile, you must tell the compiler where to look\r
+for the libxml headers. Likewise, you must tell the linker where\r
+to look for libxml library.\r
+\r
+\r
+Adapting The Header Search Path\r
+-------------------------------\r
+\r
+In the MSVC IDE, go to Project->Settings and choose the C/C++\r
+options and select the Preprocessor category. Now, there is a list\r
+of additional include directories, separated by comma. The last\r
+entry is the location of libxml headers and this is the one which\r
+you must adapt to your environment.\r
+\r
+Adapting The Library Search Path\r
+--------------------------------\r
+\r
+In the MSVC IDE, go to Project->Settings and choose the Link\r
+options and select the Input category. Now, there is an Additional \r
+Library Path which contains the list of additional directories, \r
+separated by comma. The last entry is the location of the libxml \r
+library and this is the one which you must adapt to your environment.\r
+\r
+If Something Goes Wrong\r
+-----------------------\r
+\r
+Don't panic. Use your common sense and investigate the problem.\r
+If you cannot escape the dread, send me an email and tell me your\r
+problems\r
+\r
+\r
+27. July 2001, Igor Zlatkovic [igor@stud.fh-frankfurt.de]
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