If two threads deserialize the raw object at the same time, the
refcount could be more than 1 temporarily.
This can be reproduced with Granite during the multi-threaded pipeline
cache pre-warm on startup, and also with Dota2.
Fixes:
cbab396f549 ("vulkan/pipeline_cache: replace raw data objects on cache insertion of real objects")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22853>
if (found_object->ops != object->ops) {
/* The found object in the cache isn't fully formed. Replace it. */
assert(found_object->ops == &vk_raw_data_cache_object_ops);
- assert(found_object->ref_cnt == 1 && object->ref_cnt == 1);
+ assert(object->ref_cnt == 1);
entry->key = object;
object = found_object;
}