* since we do not want to have a signal handler that was blocked
* be invoked when user space had explicitly blocked it.
*
- * We don't want to have recursive SIGSEGV's etc, for example.
+ * We don't want to have recursive SIGSEGV's etc, for example,
+ * that is why we also clear SIGNAL_UNKILLABLE.
*/
int
force_sig_info(int sig, struct siginfo *info, struct task_struct *t)
recalc_sigpending_and_wake(t);
}
}
+ if (action->sa.sa_handler == SIG_DFL)
+ t->signal->flags &= ~SIGNAL_UNKILLABLE;
ret = specific_send_sig_info(sig, info, t);
spin_unlock_irqrestore(&t->sighand->siglock, flags);