gl: fix crash on windows with intel driver
authorXavier Claessens <xavier.claessens@collabora.com>
Tue, 19 May 2015 14:43:28 +0000 (10:43 -0400)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:32:01 +0000 (19:32 +0000)
https://bugzilla.gnome.org/show_bug.cgi?id=749430

gst-libs/gst/gl/gstglcolorconvert.c
gst-libs/gst/gl/gstglframebuffer.c

index 081fc76..9b285c4 100644 (file)
@@ -1452,8 +1452,6 @@ _init_convert_fbo (GstGLColorConvert * convert)
   gl->GenRenderbuffers (1, &convert->depth_buffer);
   gl->BindRenderbuffer (GL_RENDERBUFFER, convert->depth_buffer);
   if (USING_OPENGL (convert->context) || USING_OPENGL3 (convert->context)) {
-    gl->RenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT,
-        out_width, out_height);
     gl->RenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8,
         out_width, out_height);
   }
index 34b32b1..ff69010 100644 (file)
@@ -114,8 +114,6 @@ gst_gl_framebuffer_generate (GstGLFramebuffer * frame, gint width, gint height,
 
   if (gst_gl_context_get_gl_api (frame->context) & (GST_GL_API_OPENGL |
           GST_GL_API_OPENGL3)) {
-    gl->RenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT, width,
-        height);
     gl->RenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width,
         height);
   }