// #define QSG_UPDATER_DEBUG
QSGNodeUpdater::QSGNodeUpdater()
- : m_current_clip(0)
+ : m_matrix_stack(64)
+ , m_combined_matrix_stack(64)
+ , m_opacity_stack(64)
+ , m_current_clip(0)
, m_force_update(0)
{
- m_opacity_stack.push(1);
+ m_opacity_stack.add(1);
+ m_matrix_stack.add(QMatrix4x4());
}
void QSGNodeUpdater::updateStates(QSGNode *n)
m_force_update = 0;
Q_ASSERT(m_opacity_stack.size() == 1); // The one we added in the constructr...
- // Q_ASSERT(m_matrix_stack.isEmpty()); ### no such function?
Q_ASSERT(m_combined_matrix_stack.isEmpty());
visitNode(n);
#endif
if (!t->matrix().isIdentity()) {
- m_combined_matrix_stack.push(&t->combinedMatrix());
-
- m_matrix_stack.push();
- m_matrix_stack *= t->matrix();
+ m_combined_matrix_stack.add(&t->combinedMatrix());
+ m_matrix_stack.add(m_matrix_stack.last() * t->matrix());
}
- t->setCombinedMatrix(m_matrix_stack.top());
+ t->setCombinedMatrix(m_matrix_stack.last());
}
--m_force_update;
if (!t->matrix().isIdentity()) {
- m_matrix_stack.pop();
- m_combined_matrix_stack.pop();
+ m_matrix_stack.pop_back();
+ m_combined_matrix_stack.pop_back();
}
}
qDebug() << "enter clip:" << c;
#endif
- if (c->dirtyFlags() & QSGNode::DirtyClipList) {
+ if (c->dirtyFlags() & QSGNode::DirtyClipList)
++m_force_update;
- }
- c->m_matrix = m_combined_matrix_stack.isEmpty() ? 0 : m_combined_matrix_stack.top();
+ c->m_matrix = m_combined_matrix_stack.isEmpty() ? 0 : m_combined_matrix_stack.last();
c->m_clip_list = m_current_clip;
m_current_clip = c;
}
qDebug() << "leave clip:" << c;
#endif
- if (c->dirtyFlags() & QSGNode::DirtyClipList) {
+ if (c->dirtyFlags() & QSGNode::DirtyClipList)
--m_force_update;
- }
m_current_clip = c->m_clip_list;
}
qDebug() << "enter geometry:" << g;
#endif
- g->m_matrix = m_combined_matrix_stack.isEmpty() ? 0 : m_combined_matrix_stack.top();
+ g->m_matrix = m_combined_matrix_stack.isEmpty() ? 0 : m_combined_matrix_stack.last();
g->m_clip_list = m_current_clip;
- g->setInheritedOpacity(m_opacity_stack.top());
+ g->setInheritedOpacity(m_opacity_stack.last());
}
void QSGNodeUpdater::leaveGeometryNode(QSGGeometryNode *g)
if (o->dirtyFlags() & QSGNode::DirtyOpacity)
++m_force_update;
- qreal opacity = m_opacity_stack.top() * o->opacity();
+ qreal opacity = m_opacity_stack.last() * o->opacity();
o->setCombinedOpacity(opacity);
- m_opacity_stack.push(opacity);
+ m_opacity_stack.add(opacity);
#ifdef QSG_UPDATER_DEBUG
qDebug() << "enter opacity" << o;
if (o->flags() & QSGNode::DirtyOpacity)
--m_force_update;
- m_opacity_stack.pop();
+ m_opacity_stack.pop_back();
}
void QSGNodeUpdater::visitChildren(QSGNode *n)
#include "qsgnode.h"
#include "qsgmatrix4x4stack.h"
-#include <qstack.h>
+#include <QtGui/private/qdatabuffer_p.h>
QT_BEGIN_NAMESPACE
virtual void updateStates(QSGNode *n);
virtual bool isNodeBlocked(QSGNode *n, QSGNode *root) const;
- void setToplevelOpacity(qreal alpha) { m_opacity_stack.top() = alpha; }
- qreal toplevelOpacity() const { return m_opacity_stack.top(); }
+ void setToplevelOpacity(qreal alpha) { m_opacity_stack.last() = alpha; }
+ qreal toplevelOpacity() const { return m_opacity_stack.last(); }
protected:
virtual void enterTransformNode(QSGTransformNode *);
void visitChildren(QSGNode *n);
- QSGMatrix4x4Stack m_matrix_stack;
- QStack<const QMatrix4x4 *> m_combined_matrix_stack;
- QStack<qreal> m_opacity_stack;
+ QDataBuffer<QMatrix4x4> m_matrix_stack;
+ QDataBuffer<const QMatrix4x4 *> m_combined_matrix_stack;
+ QDataBuffer<qreal> m_opacity_stack;
const QSGClipNode *m_current_clip;
int m_force_update;