#include <wayland-client.h>
#include "screenshooter-client-protocol.h"
+#define MAX(X,Y) ((X) > (Y) ? (X) : (Y))
+
/* The screenshooter is a good example of a custom object exposed by
* the compositor and serves as a test bed for implementing client
* side marshalling outside libwayland.so */
-static struct wl_output *output;
static struct wl_shm *shm;
static struct screenshooter *screenshooter;
-static int output_width, output_height;
+static struct wl_list output_list;
+
+struct screenshooter_output {
+ struct wl_output *output;
+ struct wl_buffer *buffer;
+ int width, height, offset_x, offset_y;
+ struct wl_list link;
+};
static void
display_handle_geometry(void *data,
const char *make,
const char *model)
{
+ struct screenshooter_output *output;
+
+ output = wl_output_get_user_data(wl_output);
+
+ if (wl_output == output->output) {
+ output->offset_x = x;
+ output->offset_y = y;
+ }
}
static void
int height,
int refresh)
{
- output_width = width;
- output_height = height;
+ struct screenshooter_output *output;
+
+ output = wl_output_get_user_data(wl_output);
+
+ if (wl_output == output->output &&
+ (flags & WL_OUTPUT_MODE_CURRENT)) {
+ output->width = width;
+ output->height = height;
+ }
}
static const struct wl_output_listener output_listener = {
handle_global(struct wl_display *display, uint32_t id,
const char *interface, uint32_t version, void *data)
{
+ static struct screenshooter_output *output;
+
if (strcmp(interface, "wl_output") == 0) {
- output = wl_display_bind(display, id, &wl_output_interface);
- wl_output_add_listener(output, &output_listener, NULL);
+ output = malloc(sizeof *output);
+ output->output = wl_display_bind(display, id, &wl_output_interface);
+ wl_list_insert(&output_list, &output->link);
+ wl_output_add_listener(output->output, &output_listener, output);
} else if (strcmp(interface, "wl_shm") == 0) {
shm = wl_display_bind(display, id, &wl_shm_interface);
} else if (strcmp(interface, "screenshooter") == 0) {
struct wl_display *display;
struct wl_buffer *buffer;
void *data = NULL;
+ struct screenshooter_output *output, *next;
+ int ss_area_width = 0, ss_area_height = 0, num_outputs = 0;
display = wl_display_connect(NULL);
if (display == NULL) {
return -1;
}
+ wl_list_init(&output_list);
wl_display_add_global_listener(display, handle_global, &screenshooter);
wl_display_iterate(display, WL_DISPLAY_READABLE);
wl_display_roundtrip(display);
return -1;
}
- buffer = create_shm_buffer(output_width, output_height, &data);
- screenshooter_shoot(screenshooter, output, buffer);
+ wl_list_for_each(output, &output_list, link) {
+
+ if (!num_outputs) {
+ ss_area_width = output->width + output->offset_x;
+ ss_area_height = output->height + output->offset_y;
+ }
+ else {
+ ss_area_width = MAX(ss_area_width, output->offset_x + output->width);
+ ss_area_height = MAX(ss_area_height, output->offset_y + output->height);
+ }
+ num_outputs++;
+ }
+
+ buffer = create_shm_buffer(ss_area_width, ss_area_height, &data);
+
+ wl_list_for_each(output, &output_list, link) {
+ screenshooter_shoot(screenshooter, output->output, buffer);
+ }
+
wl_display_roundtrip(display);
- write_png(output_width, output_height, data);
+ write_png(ss_area_width, ss_area_height, data);
+
+ wl_list_for_each_safe(output, next, &output_list, link) {
+ free(output);
+ }
return 0;
}
drmModeFreeConnector(connector);
}
+static void
+drm_output_read_pixels(struct weston_output *output_base, void *data)
+{
+ struct drm_output *output = (struct drm_output *) output_base;
+ struct drm_compositor *compositor =
+ (struct drm_compositor *) output->base.compositor;
+
+ eglMakeCurrent(compositor->base.display, output->egl_surface,
+ output->egl_surface, compositor->base.context);
+
+ glReadPixels(0, 0, output_base->current->width, output_base->current->height,
+ GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
+}
+
static int
create_output_for_connector(struct drm_compositor *ec,
drmModeRes *resources,
output->base.repaint = drm_output_repaint;
output->base.destroy = drm_output_destroy;
output->base.assign_planes = drm_assign_planes;
+ output->base.read_pixels = drm_output_read_pixels;
output->base.set_dpms = drm_set_dpms;
return 0;
return;
}
+static void
+wayland_output_read_pixels(struct weston_output *output_base, void *data)
+{
+ struct wayland_output *output = (struct wayland_output *) output_base;
+ struct wayland_compositor *compositor =
+ (struct wayland_compositor *) output->base.compositor;
+
+ eglMakeCurrent(compositor->base.display, output->egl_surface,
+ output->egl_surface, compositor->base.context);
+
+ glReadPixels(0, 0, output_base->current->width, output_base->current->height,
+ GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
+}
+
static int
wayland_compositor_create_output(struct wayland_compositor *c,
int width, int height)
output->base.repaint = wayland_output_repaint;
output->base.destroy = wayland_output_destroy;
output->base.assign_planes = NULL;
+ output->base.read_pixels = wayland_output_read_pixels;
output->base.set_backlight = NULL;
output->base.set_dpms = NULL;
pixman_image_unref(image);
}
+static void
+x11_output_read_pixels(struct weston_output *output_base, void *data)
+{
+ struct x11_output *output = (struct x11_output *) output_base;
+ struct x11_compositor *compositor =
+ (struct x11_compositor *) output->base.compositor;
+
+ eglMakeCurrent(compositor->base.display, output->egl_surface,
+ output->egl_surface, compositor->base.context);
+
+ glReadPixels(0, 0, output_base->current->width, output_base->current->height,
+ GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
+}
+
static int
x11_compositor_create_output(struct x11_compositor *c, int x, int y,
int width, int height, int fullscreen)
output->base.repaint = x11_output_repaint;
output->base.destroy = x11_output_destroy;
output->base.assign_planes = NULL;
+ output->base.read_pixels = x11_output_read_pixels;
output->base.set_backlight = NULL;
output->base.set_dpms = NULL;
pixman_region32_t *damage);
void (*destroy)(struct weston_output *output);
void (*assign_planes)(struct weston_output *output);
+ void (*read_pixels)(struct weston_output *output, void *data);
/* backlight values are on 0-255 range, where higher is brighter */
uint32_t backlight_current;
struct weston_compositor *ec;
struct wl_global *global;
struct wl_client *client;
- struct weston_process screenshooter_process;
+ struct weston_process process;
};
static void
struct weston_output *output = output_resource->data;
struct wl_buffer *buffer = buffer_resource->data;
uint8_t *tmp, *d, *s;
- int32_t stride, i;
+ int32_t buffer_stride, output_stride, i;
if (!wl_buffer_is_shm(buffer))
return;
buffer->height < output->current->height)
return;
- stride = wl_shm_buffer_get_stride(buffer);
- tmp = malloc(stride * buffer->height);
+ buffer_stride = wl_shm_buffer_get_stride(buffer);
+ output_stride = output->current->width * 4;
+ tmp = malloc(output_stride * output->current->height);
if (tmp == NULL) {
wl_resource_post_no_memory(resource);
return;
}
glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glReadPixels(0, 0, output->current->width, output->current->height,
- GL_BGRA_EXT, GL_UNSIGNED_BYTE, tmp);
+ output->read_pixels(output, tmp);
- d = wl_shm_buffer_get_data(buffer);
- s = tmp + stride * (buffer->height - 1);
+ d = wl_shm_buffer_get_data(buffer) + output->y * buffer_stride +
+ output->x * 4;
+ s = tmp + output_stride * (output->current->height - 1);
- for (i = 0; i < buffer->height; i++) {
- memcpy(d, s, stride);
- d += stride;
- s -= stride;
+ for (i = 0; i < output->current->height; i++) {
+ memcpy(d, s, output_stride);
+ d += buffer_stride;
+ s -= output_stride;
}
free(tmp);
screenshooter_sigchld(struct weston_process *process, int status)
{
struct screenshooter *shooter =
- container_of(process, struct screenshooter, screenshooter_process);
+ container_of(process, struct screenshooter, process);
shooter->client = NULL;
}
if (!shooter->client)
shooter->client = weston_client_launch(shooter->ec,
- &shooter->screenshooter_process,
+ &shooter->process,
screenshooter_exe, screenshooter_sigchld);
}