Since the listening socket is open all the time, it was possible to
get into stable "initial packet S crossed" loops.
* when both sides realize in the drbd_socket_okay() call at the end
of the loop that the other side closed the main socket you had
the chance to get into a stable loop with repeated "packet S crossed"
messages.
* when both sides do not realize with the drbd_socket_okay() call at the end
of the loop that the other side closed the main socket you had
the chance to get into a stable loop with alternating "packet S crossed"
"packet M crossed" messages.
In order to break out these stable loops randomize the behaviour if
such a crossing of P_INITIAL_DATA or P_INITIAL_META packets is detected.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
if (sock.socket) {
conn_warn(tconn, "initial packet S crossed\n");
sock_release(sock.socket);
+ sock.socket = s;
+ goto randomize;
}
sock.socket = s;
break;
case P_INITIAL_META:
+ set_bit(DISCARD_CONCURRENT, &tconn->flags);
if (msock.socket) {
conn_warn(tconn, "initial packet M crossed\n");
sock_release(msock.socket);
+ msock.socket = s;
+ goto randomize;
}
msock.socket = s;
- set_bit(DISCARD_CONCURRENT, &tconn->flags);
break;
default:
conn_warn(tconn, "Error receiving initial packet\n");
sock_release(s);
+randomize:
if (random32() & 1)
goto retry;
}