#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Target/FileAction.h"
+#include "lldb/Target/RegisterContext.h"
+#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "DebuggerThread.h"
std::shared_ptr<lldb_private::ExceptionRecord> m_active_exception;
lldb_private::Error m_launch_error;
lldb_private::DebuggerThreadSP m_debugger;
+ StopInfoSP m_pending_stop_info;
HANDLE m_initial_stop_event;
bool m_initial_stop_received;
std::map<lldb::tid_t, HostThread> m_new_threads;
ProcessWindows::RefreshStateAfterStop()
{
m_thread_list.RefreshStateAfterStop();
+
+ if (m_session_data->m_active_exception)
+ {
+ StopInfoSP stop_info;
+ ThreadSP stop_thread = m_thread_list.GetSelectedThread();
+ RegisterContextSP register_context = stop_thread->GetRegisterContext();
+
+ ExceptionRecord &exception = *m_session_data->m_active_exception;
+ if (exception.GetExceptionCode() == EXCEPTION_BREAKPOINT)
+ {
+ uint64_t pc = register_context->GetPC();
+ BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
+ lldb::break_id_t break_id = LLDB_INVALID_BREAK_ID;
+ bool should_stop = true;
+ if (site)
+ {
+ should_stop = site->ValidForThisThread(stop_thread.get());
+ break_id = site->GetID();
+ }
+
+ stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(*stop_thread, break_id, should_stop);
+ stop_thread->SetStopInfo(stop_info);
+ }
+ }
}
bool
return error;
}
+void ProcessWindows::DidLaunch()
+{
+ StateType state = GetPrivateState();
+ // The initial stop won't broadcast the state change event, so account for that here.
+ if (m_session_data && GetPrivateState() == eStateStopped &&
+ m_session_data->m_launch_info.GetFlags().Test(eLaunchFlagStopAtEntry))
+ RefreshStateAfterStop();
+}
+
size_t
ProcessWindows::DoReadMemory(lldb::addr_t vm_addr,
void *buf,
m_session_data->m_initial_stop_received = true;
::SetEvent(m_session_data->m_initial_stop_event);
}
+
break;
default:
// For non-breakpoints, give the application a chance to handle the exception first.