<tab type="user" title="RNNSequence-5" url="@ref openvino_docs_ops_sequence_RNNSequence_5"/>
<tab type="user" title="ROIAlign-3" url="@ref openvino_docs_ops_detection_ROIAlign_3"/>
<tab type="user" title="ROIPooling-1" url="@ref openvino_docs_ops_detection_ROIPooling_1"/>
+ <tab type="user" title="Round-5" url="@ref openvino_docs_ops_arithmetic_Round_5"/>
<tab type="user" title="ScatterElementsUpdate-3" url="@ref openvino_docs_ops_movement_ScatterElementsUpdate_3"/>
<tab type="user" title="ScatterNDUpdate" url="@ref openvino_docs_ops_movement_ScatterNDUpdate_3"/>
<tab type="user" title="ScatterUpdate-3" url="@ref openvino_docs_ops_movement_ScatterUpdate_3"/>
--- /dev/null
+## Round <a name="Round"></a> {#openvino_docs_ops_arithmetic_Round_5}
+
+**Versioned name**: *Round-5*
+
+**Category**: Arithmetic unary operation
+
+**Short description**: *Round* performs element-wise round operation with given tensor.
+
+**Detailed description**: Operation takes one input tensor and rounds the values, element-wise, meaning it finds the nearest integer for each value. In case of halfs, the rule is to round them to the nearest even integer if `mode` attribute is `half_to_even` or rounding in such a way that the result heads away from zero if `mode` attribute is `half_away_from_zero`.
+
+ Input = [-4.5, -1.9, -1.5, 0.5, 0.9, 1.5, 2.3, 2.5]
+
+ round(Input, mode = `half_to_even`) = [-4.0, -2.0, -2.0, 0.0, 1.0, 2.0, 2.0, 2.0]
+
+ round(Input, mode = `half_away_from_zero`) = [-5.0, -2.0, -2.0, 1.0, 1.0, 2.0, 2.0, 3.0]
+
+**Attributes**:
+
+* *mode*
+
+ * **Description**: If set to `half_to_even` then the rule is to round halfs to the nearest even integer, if set to `half_away_from_zero` then rounding in such a way that the result heads away from zero.
+ * **Range of values**: `half_to_even` or `half_away_from_zero`
+ * **Type**: string
+ * **Default value**: `half_to_even`
+ * **Required**: *no*
+
+**Inputs**
+
+* **1**: A tensor of type *T*. **Required.**
+
+**Outputs**
+
+* **1**: The result of element-wise round operation. A tensor of type *T*.
+
+**Types**
+
+* *T*: any numeric type.
+
+**Example**
+
+```xml
+<layer ... type="Round">
+ <data mode="half_to_even"/>
+ <input>
+ <port id="0">
+ <dim>256</dim>
+ <dim>56</dim>
+ </port>
+ </input>
+ <output>
+ <port id="1">
+ <dim>256</dim>
+ <dim>56</dim>
+ </port>
+ </output>
+</layer>
+```
* [RNNSequence](sequence/RNNSequence_5.md)
* [ROIAlign](detection/ROIAlign_3.md)
* [ROIPooling](detection/ROIPooling_1.md)
+* [Round](arithmetic/Round_5.md)
* [ScatterElementsUpdate](movement/ScatterElementsUpdate_3.md)
* [ScatterNDUpdate](movement/ScatterNDUpdate_3.md)
* [ScatterUpdate](movement/ScatterUpdate_3.md)