#include "qt5_supplement.h"
#include "mainwindow.h"
-#include "hardwarekey.h"
+#include "layout/hardwarekey.h"
#include "xmllayoutparser.h"
#include "uiutil.h"
#include <QXmlStreamReader>
#include "uiinformation.h"
-#include "mainform.h"
+#include "layout/mainform.h"
#include "menu/menuitem.h"
#include "menu/advancedmenuitem.h"
#include "menu/scalemenuitem.h"
-#include "controllerform.h"
+#include "layout/controllerform.h"
class XmlLayoutParser
{
$(obj)/qrc_resource.cpp: $(TIZEN_UI)/resource/resource.qrc
rcc -name resource $< -o $@
-obj-$(CONFIG_QT) += controllerform.o
obj-$(CONFIG_QT) += displaybase.o
obj-$(CONFIG_QT) += displayglwidget.o moc_displayglwidget.o
obj-$(CONFIG_QT) += displayswwidget.o moc_displayswwidget.o
-obj-$(CONFIG_QT) += hardwarekey.o
obj-$(CONFIG_QT) += mainwindow.o moc_mainwindow.o
obj-$(CONFIG_QT) += skinbezelitem.o
obj-$(CONFIG_QT) += skinkeyitem.o moc_skinkeyitem.o
-obj-$(CONFIG_QT) += displaytype.o
-obj-$(CONFIG_QT) += hovertype.o
-obj-$(CONFIG_QT) += layoutform.o
-obj-$(CONFIG_QT) += mainform.o
obj-$(CONFIG_QT) += skinview.o
obj-$(CONFIG_QT) += skinpainter.o
obj-$(CONFIG_QT) += uiinformation.o
obj-$(CONFIG_QT) += controller/
obj-$(CONFIG_QT) += input/
+obj-$(CONFIG_QT) += layout/
obj-$(CONFIG_QT) += menu/
$(obj)/moc_displayglwidget.o: $(obj)/moc_displayglwidget.cpp
#include <QDialog>
-#include "controllerform.h"
+#include "layout/controllerform.h"
#include "dockingconview.h"
class MainWindow;
#include "skinview.h"
#include "skinbezelitem.h"
-#include "controllerform.h"
+#include "layout/controllerform.h"
class DockingController;
#include <QDialog>
-#include "controllerform.h"
+#include "layout/controllerform.h"
#include "floatingconview.h"
class FloatingController : public QDialog
#include "skinview.h"
#include "skinbezelitem.h"
-#include "controllerform.h"
+#include "layout/controllerform.h"
class FloatingController;
#include <QScrollArea>
#include <QScrollBar>
-#include "hardwarekey.h"
+#include "layout/hardwarekey.h"
#define GPC_HEAD_SPACING (14)
#define GPC_TAIL_SPACING (3)
#include <QWidget>
#include <QPushButton>
-#include "hardwarekey.h"
+#include "layout/hardwarekey.h"
class HWKeyButton : public QPushButton
{
#include <QShortcut>
#include <QMap>
-#include "hardwarekey.h"
+#include "layout/hardwarekey.h"
#include "menu/menuitem.h"
class MainWindow;
--- /dev/null
+obj-$(CONFIG_QT) += layoutform.o
+obj-$(CONFIG_QT) += mainform.o
+obj-$(CONFIG_QT) += controllerform.o
+obj-$(CONFIG_QT) += displaytype.o
+obj-$(CONFIG_QT) += hardwarekey.o
+obj-$(CONFIG_QT) += hovertype.o
\ No newline at end of file
*/
#include "mainwindow.h"
-#include "mainform.h"
+#include "layout/mainform.h"
#include "displayglwidget.h"
#include "displayswwidget.h"
#include <QTimer>
#include "skinbezelitem.h"
-#include "hardwarekey.h"
-#include "hovertype.h"
+#include "layout/hardwarekey.h"
+#include "layout/hovertype.h"
extern "C" {
#include "skin/maruskin_operation.h"
#include <QWidget>
-#include "displaytype.h"
+#include "layout/displaytype.h"
class SkinPainter
{
#include <QGraphicsView>
-#include "mainform.h"
+#include "layout/mainform.h"
#include "input/keyboardhelper.h"
class MainWindow;
#include <QtWidgets>
-#include "mainform.h"
+#include "layout/mainform.h"
#include "uistate.h"
-#include "controllerform.h"
+#include "layout/controllerform.h"
#include "menu/menuitem.h"
class UIInformation