d3d12/ci: add piglit arb_clear_texture-integer fail to CI expectations
authorItalo Nicola <italonicola@collabora.com>
Mon, 10 Jul 2023 12:56:37 +0000 (12:56 +0000)
committerMarge Bot <emma+marge@anholt.net>
Mon, 10 Jul 2023 15:23:06 +0000 (15:23 +0000)
Likely related to other ARB_texture_integer fails, instead of something
specific to ARB_clear_texture.

Signed-off-by: Italo Nicola <italonicola@collabora.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>

src/gallium/drivers/d3d12/ci/d3d12-quick_gl.txt

index b52fbd9..57e2231 100644 (file)
@@ -32,6 +32,7 @@ spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-last,Fail
 spec@!opengl 3.2@gl-3.2-adj-prims line cull-front pv-last,Fail
 spec@!opengl 3.2@gl-3.2-adj-prims pv-last,Fail
 spec@arb_draw_indirect@arb_draw_indirect-api-errors,Crash
+spec@arb_clear_texture@arb_clear_texture-integer,Fail
 spec@arb_explicit_attrib_location@overlapping-locations-input-attribs api,Crash
 spec@arb_explicit_attrib_location@overlapping-locations-input-attribs shader,Crash
 spec@arb_framebuffer_object@fbo-blit-scaled-linear,Fail