(tp->snd_cwnd >> 2)));
}
+/*
+ * Linear increase during slow start
+ */
+static inline void tcp_slow_start(struct tcp_sock *tp)
+{
+ if (tp->snd_cwnd < tp->snd_cwnd_clamp)
+ tp->snd_cwnd++;
+}
+
+
static inline void tcp_sync_left_out(struct tcp_sock *tp)
{
if (tp->rx_opt.sack_ok &&
if (!tcp_is_cwnd_limited(sk, in_flight))
return;
- if (tp->snd_cwnd <= tp->snd_ssthresh) {
- /* In "safe" area, increase. */
- if (tp->snd_cwnd < tp->snd_cwnd_clamp)
- tp->snd_cwnd++;
- } else {
+ if (tp->snd_cwnd <= tp->snd_ssthresh)
+ tcp_slow_start(tp);
+ else {
bictcp_update(ca, tp->snd_cwnd);
- /* In dangerous area, increase slowly.
+ /* In dangerous area, increase slowly.
* In theory this is tp->snd_cwnd += 1 / tp->snd_cwnd
*/
if (tp->snd_cwnd_cnt >= ca->cnt) {
if (!tcp_is_cwnd_limited(sk, in_flight))
return;
- if (tp->snd_cwnd <= tp->snd_ssthresh) {
- /* In "safe" area, increase. */
- if (tp->snd_cwnd < tp->snd_cwnd_clamp)
- tp->snd_cwnd++;
- } else {
- /* In dangerous area, increase slowly.
+ /* In "safe" area, increase. */
+ if (tp->snd_cwnd <= tp->snd_ssthresh)
+ tcp_slow_start(tp);
+ else {
+ /* In dangerous area, increase slowly.
* In theory this is tp->snd_cwnd += 1 / tp->snd_cwnd
*/
if (tp->snd_cwnd_cnt >= tp->snd_cwnd) {
if (!tcp_is_cwnd_limited(sk, in_flight))
return;
- if (tp->snd_cwnd <= tp->snd_ssthresh) {
- if (tp->snd_cwnd < tp->snd_cwnd_clamp)
- tp->snd_cwnd++;
- } else {
+ if (tp->snd_cwnd <= tp->snd_ssthresh)
+ tcp_slow_start(tp);
+ else {
/* Update AIMD parameters */
if (tp->snd_cwnd > hstcp_aimd_vals[ca->ai].cwnd) {
while (tp->snd_cwnd > hstcp_aimd_vals[ca->ai].cwnd &&
if (!tcp_is_cwnd_limited(sk, in_flight))
return;
- if (tp->snd_cwnd <= tp->snd_ssthresh) {
- /* In "safe" area, increase. */
- if (tp->snd_cwnd < tp->snd_cwnd_clamp)
- tp->snd_cwnd++;
- } else {
+ if (tp->snd_cwnd <= tp->snd_ssthresh)
+ tcp_slow_start(tp);
+ else {
+
measure_rtt(sk);
/* keep track of number of round-trip times since last backoff event */
htcp_alpha_update(ca);
}
- /* In dangerous area, increase slowly.
+ /* In dangerous area, increase slowly.
* In theory this is tp->snd_cwnd += alpha / tp->snd_cwnd
*/
if ((tp->snd_cwnd_cnt++ * ca->alpha)>>7 >= tp->snd_cwnd) {
if (!tcp_is_cwnd_limited(sk, in_flight))
return;
- if (tp->snd_cwnd <= tp->snd_ssthresh) {
- tp->snd_cwnd++;
- } else {
+ if (tp->snd_cwnd <= tp->snd_ssthresh)
+ tcp_slow_start(tp);
+ else {
tp->snd_cwnd_cnt++;
if (tp->snd_cwnd_cnt > min(tp->snd_cwnd, TCP_SCALABLE_AI_CNT)){
- tp->snd_cwnd++;
+ if (tp->snd_cwnd < tp->snd_cwnd_clamp)
+ tp->snd_cwnd++;
tp->snd_cwnd_cnt = 0;
}
}
- tp->snd_cwnd = min_t(u32, tp->snd_cwnd, tp->snd_cwnd_clamp);
- tp->snd_cwnd_stamp = tcp_time_stamp;
}
static u32 tcp_scalable_ssthresh(struct sock *sk)
/* We don't have enough RTT samples to do the Vegas
* calculation, so we'll behave like Reno.
*/
- if (tp->snd_cwnd > tp->snd_ssthresh)
- tp->snd_cwnd++;
+ tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, cnt);
} else {
u32 rtt, target_cwnd, diff;
*/
diff = (old_wnd << V_PARAM_SHIFT) - target_cwnd;
- if (tp->snd_cwnd < tp->snd_ssthresh) {
+ if (tp->snd_cwnd <= tp->snd_ssthresh) {
/* Slow start. */
if (diff > gamma) {
/* Going too fast. Time to slow down
V_PARAM_SHIFT)+1);
}
+ tcp_slow_start(tp);
} else {
/* Congestion avoidance. */
u32 next_snd_cwnd;
else if (next_snd_cwnd < tp->snd_cwnd)
tp->snd_cwnd--;
}
- }
- /* Wipe the slate clean for the next RTT. */
- vegas->cntRTT = 0;
- vegas->minRTT = 0x7fffffff;
+ if (tp->snd_cwnd < 2)
+ tp->snd_cwnd = 2;
+ else if (tp->snd_cwnd > tp->snd_cwnd_clamp)
+ tp->snd_cwnd = tp->snd_cwnd_clamp;
+ }
}
- /* The following code is executed for every ack we receive,
- * except for conditions checked in should_advance_cwnd()
- * before the call to tcp_cong_avoid(). Mainly this means that
- * we only execute this code if the ack actually acked some
- * data.
- */
-
- /* If we are in slow start, increase our cwnd in response to this ACK.
- * (If we are not in slow start then we are in congestion avoidance,
- * and adjust our congestion window only once per RTT. See the code
- * above.)
- */
- if (tp->snd_cwnd <= tp->snd_ssthresh)
- tp->snd_cwnd++;
-
- /* to keep cwnd from growing without bound */
- tp->snd_cwnd = min_t(u32, tp->snd_cwnd, tp->snd_cwnd_clamp);
-
- /* Make sure that we are never so timid as to reduce our cwnd below
- * 2 MSS.
- *
- * Going below 2 MSS would risk huge delayed ACKs from our receiver.
- */
- tp->snd_cwnd = max(tp->snd_cwnd, 2U);
+ /* Wipe the slate clean for the next RTT. */
+ vegas->cntRTT = 0;
+ vegas->minRTT = 0x7fffffff;
}
/* Extract info for Tcp socket info provided via netlink. */