const char * gpu_family = r600_get_llvm_processor_name(family);
memset(&binary, 0, sizeof(struct radeon_shader_binary));
- r = radeon_llvm_compile(mod, &binary, gpu_family, dump, NULL, debug);
+ if (dump)
+ LLVMDumpModule(mod);
+ r = radeon_llvm_compile(mod, &binary, gpu_family, NULL, debug);
r = r600_create_shader(bc, &binary, use_kill);
* @returns 0 for success, 1 for failure
*/
unsigned radeon_llvm_compile(LLVMModuleRef M, struct radeon_shader_binary *binary,
- const char *gpu_family, bool dump_ir,
+ const char *gpu_family,
LLVMTargetMachineRef tm,
struct pipe_debug_callback *debug)
{
LLVMCodeModelDefault);
dispose_tm = true;
}
- if (dump_ir)
- LLVMDumpModule(M);
+
/* Setup Diagnostic Handler*/
llvm_ctx = LLVMGetModuleContext(M);
LLVMTargetRef radeon_llvm_get_r600_target(const char *triple);
unsigned radeon_llvm_compile(LLVMModuleRef M, struct radeon_shader_binary *binary,
- const char *gpu_family, bool dump_ir,
+ const char *gpu_family,
LLVMTargetMachineRef tm,
struct pipe_debug_callback *debug);
struct pipe_debug_callback *debug, unsigned processor)
{
int r = 0;
- bool dump_asm = r600_can_dump_shader(&sscreen->b, processor);
- bool dump_ir = dump_asm && !(sscreen->b.debug_flags & DBG_NO_IR);
unsigned count = p_atomic_inc_return(&sscreen->b.num_compilations);
- if (dump_ir || dump_asm)
+ if (r600_can_dump_shader(&sscreen->b, processor)) {
fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
+ if (!(sscreen->b.debug_flags & DBG_NO_IR))
+ LLVMDumpModule(mod);
+ }
+
if (!si_replace_shader(count, &shader->binary)) {
r = radeon_llvm_compile(mod, &shader->binary,
- r600_get_llvm_processor_name(sscreen->b.family), dump_ir, tm,
+ r600_get_llvm_processor_name(sscreen->b.family), tm,
debug);
if (r)
return r;