--- /dev/null
+hlsl.subpass.frag
+Shader version: 500
+gl_FragCoord origin is upper left
+0:? Sequence
+0:68 Function Definition: @main( ( temp 4-component vector of float)
+0:68 Function Parameters:
+0:? Sequence
+0:69 Sequence
+0:69 move second child to first child ( temp 4-component vector of float)
+0:69 'result00' ( temp 4-component vector of float)
+0:69 subpassLoad ( temp 4-component vector of float)
+0:69 'subpass_f4' (layout( binding=1 input_attachment_index=1) uniform subpassInput)
+0:70 Sequence
+0:70 move second child to first child ( temp 4-component vector of int)
+0:70 'result01' ( temp 4-component vector of int)
+0:70 subpassLoad ( temp 4-component vector of int)
+0:70 'subpass_i4' ( uniform isubpassInput)
+0:71 Sequence
+0:71 move second child to first child ( temp 4-component vector of uint)
+0:71 'result02' ( temp 4-component vector of uint)
+0:71 subpassLoad ( temp 4-component vector of uint)
+0:71 'subpass_u4' ( uniform usubpassInput)
+0:73 Sequence
+0:73 move second child to first child ( temp 4-component vector of float)
+0:73 'result10' ( temp 4-component vector of float)
+0:73 subpassLoadMS ( temp 4-component vector of float)
+0:73 'subpass_ms_f4' ( uniform subpassInputMS)
+0:73 Constant:
+0:73 3 (const int)
+0:74 Sequence
+0:74 move second child to first child ( temp 4-component vector of int)
+0:74 'result11' ( temp 4-component vector of int)
+0:74 subpassLoadMS ( temp 4-component vector of int)
+0:74 'subpass_ms_i4' ( uniform isubpassInputMS)
+0:74 Constant:
+0:74 3 (const int)
+0:75 Sequence
+0:75 move second child to first child ( temp 4-component vector of uint)
+0:75 'result12' ( temp 4-component vector of uint)
+0:75 subpassLoadMS ( temp 4-component vector of uint)
+0:75 'subpass_ms_u4' ( uniform usubpassInputMS)
+0:75 Constant:
+0:75 3 (const int)
+0:77 Sequence
+0:77 move second child to first child ( temp 3-component vector of float)
+0:77 'result20' ( temp 3-component vector of float)
+0:77 Construct vec3 ( temp 3-component vector of float)
+0:77 subpassLoad ( temp 4-component vector of float)
+0:77 'subpass_f3' ( uniform subpassInput)
+0:78 Sequence
+0:78 move second child to first child ( temp 3-component vector of int)
+0:78 'result21' ( temp 3-component vector of int)
+0:78 Construct ivec3 ( temp 3-component vector of int)
+0:78 subpassLoad ( temp 4-component vector of int)
+0:78 'subpass_i3' ( uniform isubpassInput)
+0:79 Sequence
+0:79 move second child to first child ( temp 3-component vector of uint)
+0:79 'result22' ( temp 3-component vector of uint)
+0:79 Construct uvec3 ( temp 3-component vector of uint)
+0:79 subpassLoad ( temp 4-component vector of uint)
+0:79 'subpass_u3' ( uniform usubpassInput)
+0:81 Sequence
+0:81 move second child to first child ( temp 3-component vector of float)
+0:81 'result30' ( temp 3-component vector of float)
+0:81 Construct vec3 ( temp 3-component vector of float)
+0:81 subpassLoadMS ( temp 4-component vector of float)
+0:81 'subpass_ms_f3' ( uniform subpassInputMS)
+0:81 Constant:
+0:81 3 (const int)
+0:82 Sequence
+0:82 move second child to first child ( temp 3-component vector of int)
+0:82 'result31' ( temp 3-component vector of int)
+0:82 Construct ivec3 ( temp 3-component vector of int)
+0:82 subpassLoadMS ( temp 4-component vector of int)
+0:82 'subpass_ms_i3' ( uniform isubpassInputMS)
+0:82 Constant:
+0:82 3 (const int)
+0:83 Sequence
+0:83 move second child to first child ( temp 3-component vector of uint)
+0:83 'result32' ( temp 3-component vector of uint)
+0:83 Construct uvec3 ( temp 3-component vector of uint)
+0:83 subpassLoadMS ( temp 4-component vector of uint)
+0:83 'subpass_ms_u3' ( uniform usubpassInputMS)
+0:83 Constant:
+0:83 3 (const int)
+0:85 Sequence
+0:85 move second child to first child ( temp 2-component vector of float)
+0:85 'result40' ( temp 2-component vector of float)
+0:85 Construct vec2 ( temp 2-component vector of float)
+0:85 subpassLoad ( temp 4-component vector of float)
+0:85 'subpass_f2' ( uniform subpassInput)
+0:86 Sequence
+0:86 move second child to first child ( temp 2-component vector of int)
+0:86 'result41' ( temp 2-component vector of int)
+0:86 Construct ivec2 ( temp 2-component vector of int)
+0:86 subpassLoad ( temp 4-component vector of int)
+0:86 'subpass_i2' ( uniform isubpassInput)
+0:87 Sequence
+0:87 move second child to first child ( temp 2-component vector of uint)
+0:87 'result42' ( temp 2-component vector of uint)
+0:87 Construct uvec2 ( temp 2-component vector of uint)
+0:87 subpassLoad ( temp 4-component vector of uint)
+0:87 'subpass_u2' ( uniform usubpassInput)
+0:89 Sequence
+0:89 move second child to first child ( temp 2-component vector of float)
+0:89 'result50' ( temp 2-component vector of float)
+0:89 Construct vec2 ( temp 2-component vector of float)
+0:89 subpassLoadMS ( temp 4-component vector of float)
+0:89 'subpass_ms_f2' ( uniform subpassInputMS)
+0:89 Constant:
+0:89 2 (const int)
+0:90 Sequence
+0:90 move second child to first child ( temp 2-component vector of int)
+0:90 'result51' ( temp 2-component vector of int)
+0:90 Construct ivec2 ( temp 2-component vector of int)
+0:90 subpassLoadMS ( temp 4-component vector of int)
+0:90 'subpass_ms_i2' ( uniform isubpassInputMS)
+0:90 Constant:
+0:90 2 (const int)
+0:91 Sequence
+0:91 move second child to first child ( temp 2-component vector of uint)
+0:91 'result52' ( temp 2-component vector of uint)
+0:91 Construct uvec2 ( temp 2-component vector of uint)
+0:91 subpassLoadMS ( temp 4-component vector of uint)
+0:91 'subpass_ms_u2' ( uniform usubpassInputMS)
+0:91 Constant:
+0:91 2 (const int)
+0:93 Sequence
+0:93 move second child to first child ( temp float)
+0:93 'result60' ( temp float)
+0:93 Construct float ( temp float)
+0:93 subpassLoad ( temp 4-component vector of float)
+0:93 'subpass_f' ( uniform subpassInput)
+0:94 Sequence
+0:94 move second child to first child ( temp int)
+0:94 'result61' ( temp int)
+0:94 Construct int ( temp int)
+0:94 subpassLoad ( temp 4-component vector of int)
+0:94 'subpass_i' ( uniform isubpassInput)
+0:95 Sequence
+0:95 move second child to first child ( temp uint)
+0:95 'result62' ( temp uint)
+0:95 Construct uint ( temp uint)
+0:95 subpassLoad ( temp 4-component vector of uint)
+0:95 'subpass_u' ( uniform usubpassInput)
+0:97 Sequence
+0:97 move second child to first child ( temp float)
+0:97 'result70' ( temp float)
+0:97 Construct float ( temp float)
+0:97 subpassLoadMS ( temp 4-component vector of float)
+0:97 'subpass_ms_f' ( uniform subpassInputMS)
+0:97 Constant:
+0:97 2 (const int)
+0:98 Sequence
+0:98 move second child to first child ( temp int)
+0:98 'result71' ( temp int)
+0:98 Construct int ( temp int)
+0:98 subpassLoadMS ( temp 4-component vector of int)
+0:98 'subpass_ms_i' ( uniform isubpassInputMS)
+0:98 Constant:
+0:98 2 (const int)
+0:99 Sequence
+0:99 move second child to first child ( temp uint)
+0:99 'result72' ( temp uint)
+0:99 Construct uint ( temp uint)
+0:99 subpassLoadMS ( temp 4-component vector of uint)
+0:99 'subpass_ms_u' ( uniform usubpassInputMS)
+0:99 Constant:
+0:99 2 (const int)
+0:101 Sequence
+0:101 move second child to first child ( temp 4-component vector of float)
+0:101 'result73' ( temp 4-component vector of float)
+0:101 subpassLoad ( temp 4-component vector of float)
+0:101 'subpass_2' ( uniform subpassInput)
+0:112 Branch: Return with expression
+0:112 Constant:
+0:112 0.000000
+0:112 0.000000
+0:112 0.000000
+0:112 0.000000
+0:68 Function Definition: main( ( temp void)
+0:68 Function Parameters:
+0:? Sequence
+0:68 move second child to first child ( temp 4-component vector of float)
+0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+0:68 Function Call: @main( ( temp 4-component vector of float)
+0:? Linker Objects
+0:? 'subpass_f4' (layout( binding=1 input_attachment_index=1) uniform subpassInput)
+0:? 'subpass_i4' ( uniform isubpassInput)
+0:? 'subpass_u4' ( uniform usubpassInput)
+0:? 'subpass_ms_f4' ( uniform subpassInputMS)
+0:? 'subpass_ms_i4' ( uniform isubpassInputMS)
+0:? 'subpass_ms_u4' ( uniform usubpassInputMS)
+0:? 'subpass_f3' ( uniform subpassInput)
+0:? 'subpass_i3' ( uniform isubpassInput)
+0:? 'subpass_u3' ( uniform usubpassInput)
+0:? 'subpass_ms_f3' ( uniform subpassInputMS)
+0:? 'subpass_ms_i3' ( uniform isubpassInputMS)
+0:? 'subpass_ms_u3' ( uniform usubpassInputMS)
+0:? 'subpass_f2' ( uniform subpassInput)
+0:? 'subpass_i2' ( uniform isubpassInput)
+0:? 'subpass_u2' ( uniform usubpassInput)
+0:? 'subpass_ms_f2' ( uniform subpassInputMS)
+0:? 'subpass_ms_i2' ( uniform isubpassInputMS)
+0:? 'subpass_ms_u2' ( uniform usubpassInputMS)
+0:? 'subpass_f' ( uniform subpassInput)
+0:? 'subpass_i' ( uniform isubpassInput)
+0:? 'subpass_u' ( uniform usubpassInput)
+0:? 'subpass_ms_f' ( uniform subpassInputMS)
+0:? 'subpass_ms_i' ( uniform isubpassInputMS)
+0:? 'subpass_ms_u' ( uniform usubpassInputMS)
+0:? 'subpass_2' ( uniform subpassInput)
+0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+
+
+Linked fragment stage:
+
+
+Shader version: 500
+gl_FragCoord origin is upper left
+0:? Sequence
+0:68 Function Definition: @main( ( temp 4-component vector of float)
+0:68 Function Parameters:
+0:? Sequence
+0:69 Sequence
+0:69 move second child to first child ( temp 4-component vector of float)
+0:69 'result00' ( temp 4-component vector of float)
+0:69 subpassLoad ( temp 4-component vector of float)
+0:69 'subpass_f4' (layout( binding=1 input_attachment_index=1) uniform subpassInput)
+0:70 Sequence
+0:70 move second child to first child ( temp 4-component vector of int)
+0:70 'result01' ( temp 4-component vector of int)
+0:70 subpassLoad ( temp 4-component vector of int)
+0:70 'subpass_i4' ( uniform isubpassInput)
+0:71 Sequence
+0:71 move second child to first child ( temp 4-component vector of uint)
+0:71 'result02' ( temp 4-component vector of uint)
+0:71 subpassLoad ( temp 4-component vector of uint)
+0:71 'subpass_u4' ( uniform usubpassInput)
+0:73 Sequence
+0:73 move second child to first child ( temp 4-component vector of float)
+0:73 'result10' ( temp 4-component vector of float)
+0:73 subpassLoadMS ( temp 4-component vector of float)
+0:73 'subpass_ms_f4' ( uniform subpassInputMS)
+0:73 Constant:
+0:73 3 (const int)
+0:74 Sequence
+0:74 move second child to first child ( temp 4-component vector of int)
+0:74 'result11' ( temp 4-component vector of int)
+0:74 subpassLoadMS ( temp 4-component vector of int)
+0:74 'subpass_ms_i4' ( uniform isubpassInputMS)
+0:74 Constant:
+0:74 3 (const int)
+0:75 Sequence
+0:75 move second child to first child ( temp 4-component vector of uint)
+0:75 'result12' ( temp 4-component vector of uint)
+0:75 subpassLoadMS ( temp 4-component vector of uint)
+0:75 'subpass_ms_u4' ( uniform usubpassInputMS)
+0:75 Constant:
+0:75 3 (const int)
+0:77 Sequence
+0:77 move second child to first child ( temp 3-component vector of float)
+0:77 'result20' ( temp 3-component vector of float)
+0:77 Construct vec3 ( temp 3-component vector of float)
+0:77 subpassLoad ( temp 4-component vector of float)
+0:77 'subpass_f3' ( uniform subpassInput)
+0:78 Sequence
+0:78 move second child to first child ( temp 3-component vector of int)
+0:78 'result21' ( temp 3-component vector of int)
+0:78 Construct ivec3 ( temp 3-component vector of int)
+0:78 subpassLoad ( temp 4-component vector of int)
+0:78 'subpass_i3' ( uniform isubpassInput)
+0:79 Sequence
+0:79 move second child to first child ( temp 3-component vector of uint)
+0:79 'result22' ( temp 3-component vector of uint)
+0:79 Construct uvec3 ( temp 3-component vector of uint)
+0:79 subpassLoad ( temp 4-component vector of uint)
+0:79 'subpass_u3' ( uniform usubpassInput)
+0:81 Sequence
+0:81 move second child to first child ( temp 3-component vector of float)
+0:81 'result30' ( temp 3-component vector of float)
+0:81 Construct vec3 ( temp 3-component vector of float)
+0:81 subpassLoadMS ( temp 4-component vector of float)
+0:81 'subpass_ms_f3' ( uniform subpassInputMS)
+0:81 Constant:
+0:81 3 (const int)
+0:82 Sequence
+0:82 move second child to first child ( temp 3-component vector of int)
+0:82 'result31' ( temp 3-component vector of int)
+0:82 Construct ivec3 ( temp 3-component vector of int)
+0:82 subpassLoadMS ( temp 4-component vector of int)
+0:82 'subpass_ms_i3' ( uniform isubpassInputMS)
+0:82 Constant:
+0:82 3 (const int)
+0:83 Sequence
+0:83 move second child to first child ( temp 3-component vector of uint)
+0:83 'result32' ( temp 3-component vector of uint)
+0:83 Construct uvec3 ( temp 3-component vector of uint)
+0:83 subpassLoadMS ( temp 4-component vector of uint)
+0:83 'subpass_ms_u3' ( uniform usubpassInputMS)
+0:83 Constant:
+0:83 3 (const int)
+0:85 Sequence
+0:85 move second child to first child ( temp 2-component vector of float)
+0:85 'result40' ( temp 2-component vector of float)
+0:85 Construct vec2 ( temp 2-component vector of float)
+0:85 subpassLoad ( temp 4-component vector of float)
+0:85 'subpass_f2' ( uniform subpassInput)
+0:86 Sequence
+0:86 move second child to first child ( temp 2-component vector of int)
+0:86 'result41' ( temp 2-component vector of int)
+0:86 Construct ivec2 ( temp 2-component vector of int)
+0:86 subpassLoad ( temp 4-component vector of int)
+0:86 'subpass_i2' ( uniform isubpassInput)
+0:87 Sequence
+0:87 move second child to first child ( temp 2-component vector of uint)
+0:87 'result42' ( temp 2-component vector of uint)
+0:87 Construct uvec2 ( temp 2-component vector of uint)
+0:87 subpassLoad ( temp 4-component vector of uint)
+0:87 'subpass_u2' ( uniform usubpassInput)
+0:89 Sequence
+0:89 move second child to first child ( temp 2-component vector of float)
+0:89 'result50' ( temp 2-component vector of float)
+0:89 Construct vec2 ( temp 2-component vector of float)
+0:89 subpassLoadMS ( temp 4-component vector of float)
+0:89 'subpass_ms_f2' ( uniform subpassInputMS)
+0:89 Constant:
+0:89 2 (const int)
+0:90 Sequence
+0:90 move second child to first child ( temp 2-component vector of int)
+0:90 'result51' ( temp 2-component vector of int)
+0:90 Construct ivec2 ( temp 2-component vector of int)
+0:90 subpassLoadMS ( temp 4-component vector of int)
+0:90 'subpass_ms_i2' ( uniform isubpassInputMS)
+0:90 Constant:
+0:90 2 (const int)
+0:91 Sequence
+0:91 move second child to first child ( temp 2-component vector of uint)
+0:91 'result52' ( temp 2-component vector of uint)
+0:91 Construct uvec2 ( temp 2-component vector of uint)
+0:91 subpassLoadMS ( temp 4-component vector of uint)
+0:91 'subpass_ms_u2' ( uniform usubpassInputMS)
+0:91 Constant:
+0:91 2 (const int)
+0:93 Sequence
+0:93 move second child to first child ( temp float)
+0:93 'result60' ( temp float)
+0:93 Construct float ( temp float)
+0:93 subpassLoad ( temp 4-component vector of float)
+0:93 'subpass_f' ( uniform subpassInput)
+0:94 Sequence
+0:94 move second child to first child ( temp int)
+0:94 'result61' ( temp int)
+0:94 Construct int ( temp int)
+0:94 subpassLoad ( temp 4-component vector of int)
+0:94 'subpass_i' ( uniform isubpassInput)
+0:95 Sequence
+0:95 move second child to first child ( temp uint)
+0:95 'result62' ( temp uint)
+0:95 Construct uint ( temp uint)
+0:95 subpassLoad ( temp 4-component vector of uint)
+0:95 'subpass_u' ( uniform usubpassInput)
+0:97 Sequence
+0:97 move second child to first child ( temp float)
+0:97 'result70' ( temp float)
+0:97 Construct float ( temp float)
+0:97 subpassLoadMS ( temp 4-component vector of float)
+0:97 'subpass_ms_f' ( uniform subpassInputMS)
+0:97 Constant:
+0:97 2 (const int)
+0:98 Sequence
+0:98 move second child to first child ( temp int)
+0:98 'result71' ( temp int)
+0:98 Construct int ( temp int)
+0:98 subpassLoadMS ( temp 4-component vector of int)
+0:98 'subpass_ms_i' ( uniform isubpassInputMS)
+0:98 Constant:
+0:98 2 (const int)
+0:99 Sequence
+0:99 move second child to first child ( temp uint)
+0:99 'result72' ( temp uint)
+0:99 Construct uint ( temp uint)
+0:99 subpassLoadMS ( temp 4-component vector of uint)
+0:99 'subpass_ms_u' ( uniform usubpassInputMS)
+0:99 Constant:
+0:99 2 (const int)
+0:101 Sequence
+0:101 move second child to first child ( temp 4-component vector of float)
+0:101 'result73' ( temp 4-component vector of float)
+0:101 subpassLoad ( temp 4-component vector of float)
+0:101 'subpass_2' ( uniform subpassInput)
+0:112 Branch: Return with expression
+0:112 Constant:
+0:112 0.000000
+0:112 0.000000
+0:112 0.000000
+0:112 0.000000
+0:68 Function Definition: main( ( temp void)
+0:68 Function Parameters:
+0:? Sequence
+0:68 move second child to first child ( temp 4-component vector of float)
+0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+0:68 Function Call: @main( ( temp 4-component vector of float)
+0:? Linker Objects
+0:? 'subpass_f4' (layout( binding=1 input_attachment_index=1) uniform subpassInput)
+0:? 'subpass_i4' ( uniform isubpassInput)
+0:? 'subpass_u4' ( uniform usubpassInput)
+0:? 'subpass_ms_f4' ( uniform subpassInputMS)
+0:? 'subpass_ms_i4' ( uniform isubpassInputMS)
+0:? 'subpass_ms_u4' ( uniform usubpassInputMS)
+0:? 'subpass_f3' ( uniform subpassInput)
+0:? 'subpass_i3' ( uniform isubpassInput)
+0:? 'subpass_u3' ( uniform usubpassInput)
+0:? 'subpass_ms_f3' ( uniform subpassInputMS)
+0:? 'subpass_ms_i3' ( uniform isubpassInputMS)
+0:? 'subpass_ms_u3' ( uniform usubpassInputMS)
+0:? 'subpass_f2' ( uniform subpassInput)
+0:? 'subpass_i2' ( uniform isubpassInput)
+0:? 'subpass_u2' ( uniform usubpassInput)
+0:? 'subpass_ms_f2' ( uniform subpassInputMS)
+0:? 'subpass_ms_i2' ( uniform isubpassInputMS)
+0:? 'subpass_ms_u2' ( uniform usubpassInputMS)
+0:? 'subpass_f' ( uniform subpassInput)
+0:? 'subpass_i' ( uniform isubpassInput)
+0:? 'subpass_u' ( uniform usubpassInput)
+0:? 'subpass_ms_f' ( uniform subpassInputMS)
+0:? 'subpass_ms_i' ( uniform isubpassInputMS)
+0:? 'subpass_ms_u' ( uniform usubpassInputMS)
+0:? 'subpass_2' ( uniform subpassInput)
+0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 204
+
+ Capability Shader
+ Capability StorageImageMultisample
+ Capability InputAttachment
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 202
+ ExecutionMode 4 OriginUpperLeft
+ Source HLSL 500
+ Name 4 "main"
+ Name 9 "@main("
+ Name 12 "result00"
+ Name 15 "subpass_f4"
+ Name 24 "result01"
+ Name 27 "subpass_i4"
+ Name 33 "result02"
+ Name 36 "subpass_u4"
+ Name 39 "result10"
+ Name 42 "subpass_ms_f4"
+ Name 46 "result11"
+ Name 49 "subpass_ms_i4"
+ Name 52 "result12"
+ Name 55 "subpass_ms_u4"
+ Name 60 "result20"
+ Name 61 "subpass_f3"
+ Name 70 "result21"
+ Name 71 "subpass_i3"
+ Name 80 "result22"
+ Name 81 "subpass_u3"
+ Name 88 "result30"
+ Name 89 "subpass_ms_f3"
+ Name 96 "result31"
+ Name 97 "subpass_ms_i3"
+ Name 104 "result32"
+ Name 105 "subpass_ms_u3"
+ Name 114 "result40"
+ Name 115 "subpass_f2"
+ Name 122 "result41"
+ Name 123 "subpass_i2"
+ Name 131 "result42"
+ Name 132 "subpass_u2"
+ Name 138 "result50"
+ Name 139 "subpass_ms_f2"
+ Name 146 "result51"
+ Name 147 "subpass_ms_i2"
+ Name 153 "result52"
+ Name 154 "subpass_ms_u2"
+ Name 161 "result60"
+ Name 162 "subpass_f"
+ Name 167 "result61"
+ Name 168 "subpass_i"
+ Name 173 "result62"
+ Name 174 "subpass_u"
+ Name 178 "result70"
+ Name 179 "subpass_ms_f"
+ Name 183 "result71"
+ Name 184 "subpass_ms_i"
+ Name 188 "result72"
+ Name 189 "subpass_ms_u"
+ Name 193 "result73"
+ Name 194 "subpass_2"
+ Name 202 "@entryPointOutput"
+ Decorate 15(subpass_f4) DescriptorSet 0
+ Decorate 15(subpass_f4) Binding 1
+ Decorate 15(subpass_f4) InputAttachmentIndex 1
+ Decorate 27(subpass_i4) DescriptorSet 0
+ Decorate 27(subpass_i4) InputAttachmentIndex 2
+ Decorate 36(subpass_u4) DescriptorSet 0
+ Decorate 36(subpass_u4) InputAttachmentIndex 3
+ Decorate 42(subpass_ms_f4) DescriptorSet 0
+ Decorate 42(subpass_ms_f4) InputAttachmentIndex 4
+ Decorate 49(subpass_ms_i4) DescriptorSet 0
+ Decorate 49(subpass_ms_i4) InputAttachmentIndex 5
+ Decorate 55(subpass_ms_u4) DescriptorSet 0
+ Decorate 55(subpass_ms_u4) InputAttachmentIndex 6
+ Decorate 61(subpass_f3) DescriptorSet 0
+ Decorate 61(subpass_f3) InputAttachmentIndex 1
+ Decorate 71(subpass_i3) DescriptorSet 0
+ Decorate 71(subpass_i3) InputAttachmentIndex 2
+ Decorate 81(subpass_u3) DescriptorSet 0
+ Decorate 81(subpass_u3) InputAttachmentIndex 3
+ Decorate 89(subpass_ms_f3) DescriptorSet 0
+ Decorate 89(subpass_ms_f3) InputAttachmentIndex 4
+ Decorate 97(subpass_ms_i3) DescriptorSet 0
+ Decorate 97(subpass_ms_i3) InputAttachmentIndex 5
+ Decorate 105(subpass_ms_u3) DescriptorSet 0
+ Decorate 105(subpass_ms_u3) InputAttachmentIndex 6
+ Decorate 115(subpass_f2) DescriptorSet 0
+ Decorate 115(subpass_f2) InputAttachmentIndex 1
+ Decorate 123(subpass_i2) DescriptorSet 0
+ Decorate 123(subpass_i2) InputAttachmentIndex 2
+ Decorate 132(subpass_u2) DescriptorSet 0
+ Decorate 132(subpass_u2) InputAttachmentIndex 3
+ Decorate 139(subpass_ms_f2) DescriptorSet 0
+ Decorate 139(subpass_ms_f2) InputAttachmentIndex 4
+ Decorate 147(subpass_ms_i2) DescriptorSet 0
+ Decorate 147(subpass_ms_i2) InputAttachmentIndex 5
+ Decorate 154(subpass_ms_u2) DescriptorSet 0
+ Decorate 154(subpass_ms_u2) InputAttachmentIndex 6
+ Decorate 162(subpass_f) DescriptorSet 0
+ Decorate 162(subpass_f) InputAttachmentIndex 1
+ Decorate 168(subpass_i) DescriptorSet 0
+ Decorate 168(subpass_i) InputAttachmentIndex 2
+ Decorate 174(subpass_u) DescriptorSet 0
+ Decorate 174(subpass_u) InputAttachmentIndex 3
+ Decorate 179(subpass_ms_f) DescriptorSet 0
+ Decorate 179(subpass_ms_f) InputAttachmentIndex 4
+ Decorate 184(subpass_ms_i) DescriptorSet 0
+ Decorate 184(subpass_ms_i) InputAttachmentIndex 5
+ Decorate 189(subpass_ms_u) DescriptorSet 0
+ Decorate 189(subpass_ms_u) InputAttachmentIndex 6
+ Decorate 194(subpass_2) DescriptorSet 0
+ Decorate 194(subpass_2) InputAttachmentIndex 7
+ Decorate 202(@entryPointOutput) Location 0
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypeVector 6(float) 4
+ 8: TypeFunction 7(fvec4)
+ 11: TypePointer Function 7(fvec4)
+ 13: TypeImage 6(float) SubpassData nonsampled format:Unknown
+ 14: TypePointer UniformConstant 13
+ 15(subpass_f4): 14(ptr) Variable UniformConstant
+ 17: TypeInt 32 1
+ 18: 17(int) Constant 0
+ 19: TypeVector 17(int) 2
+ 20: 19(ivec2) ConstantComposite 18 18
+ 22: TypeVector 17(int) 4
+ 23: TypePointer Function 22(ivec4)
+ 25: TypeImage 17(int) SubpassData nonsampled format:Unknown
+ 26: TypePointer UniformConstant 25
+ 27(subpass_i4): 26(ptr) Variable UniformConstant
+ 30: TypeInt 32 0
+ 31: TypeVector 30(int) 4
+ 32: TypePointer Function 31(ivec4)
+ 34: TypeImage 30(int) SubpassData nonsampled format:Unknown
+ 35: TypePointer UniformConstant 34
+ 36(subpass_u4): 35(ptr) Variable UniformConstant
+ 40: TypeImage 6(float) SubpassData multi-sampled nonsampled format:Unknown
+ 41: TypePointer UniformConstant 40
+42(subpass_ms_f4): 41(ptr) Variable UniformConstant
+ 44: 17(int) Constant 3
+ 47: TypeImage 17(int) SubpassData multi-sampled nonsampled format:Unknown
+ 48: TypePointer UniformConstant 47
+49(subpass_ms_i4): 48(ptr) Variable UniformConstant
+ 53: TypeImage 30(int) SubpassData multi-sampled nonsampled format:Unknown
+ 54: TypePointer UniformConstant 53
+55(subpass_ms_u4): 54(ptr) Variable UniformConstant
+ 58: TypeVector 6(float) 3
+ 59: TypePointer Function 58(fvec3)
+ 61(subpass_f3): 14(ptr) Variable UniformConstant
+ 68: TypeVector 17(int) 3
+ 69: TypePointer Function 68(ivec3)
+ 71(subpass_i3): 26(ptr) Variable UniformConstant
+ 78: TypeVector 30(int) 3
+ 79: TypePointer Function 78(ivec3)
+ 81(subpass_u3): 35(ptr) Variable UniformConstant
+89(subpass_ms_f3): 41(ptr) Variable UniformConstant
+97(subpass_ms_i3): 48(ptr) Variable UniformConstant
+105(subpass_ms_u3): 54(ptr) Variable UniformConstant
+ 112: TypeVector 6(float) 2
+ 113: TypePointer Function 112(fvec2)
+ 115(subpass_f2): 14(ptr) Variable UniformConstant
+ 121: TypePointer Function 19(ivec2)
+ 123(subpass_i2): 26(ptr) Variable UniformConstant
+ 129: TypeVector 30(int) 2
+ 130: TypePointer Function 129(ivec2)
+ 132(subpass_u2): 35(ptr) Variable UniformConstant
+139(subpass_ms_f2): 41(ptr) Variable UniformConstant
+ 141: 17(int) Constant 2
+147(subpass_ms_i2): 48(ptr) Variable UniformConstant
+154(subpass_ms_u2): 54(ptr) Variable UniformConstant
+ 160: TypePointer Function 6(float)
+ 162(subpass_f): 14(ptr) Variable UniformConstant
+ 166: TypePointer Function 17(int)
+ 168(subpass_i): 26(ptr) Variable UniformConstant
+ 172: TypePointer Function 30(int)
+ 174(subpass_u): 35(ptr) Variable UniformConstant
+179(subpass_ms_f): 41(ptr) Variable UniformConstant
+184(subpass_ms_i): 48(ptr) Variable UniformConstant
+189(subpass_ms_u): 54(ptr) Variable UniformConstant
+ 194(subpass_2): 14(ptr) Variable UniformConstant
+ 197: 6(float) Constant 0
+ 198: 7(fvec4) ConstantComposite 197 197 197 197
+ 201: TypePointer Output 7(fvec4)
+202(@entryPointOutput): 201(ptr) Variable Output
+ 4(main): 2 Function None 3
+ 5: Label
+ 203: 7(fvec4) FunctionCall 9(@main()
+ Store 202(@entryPointOutput) 203
+ Return
+ FunctionEnd
+ 9(@main(): 7(fvec4) Function None 8
+ 10: Label
+ 12(result00): 11(ptr) Variable Function
+ 24(result01): 23(ptr) Variable Function
+ 33(result02): 32(ptr) Variable Function
+ 39(result10): 11(ptr) Variable Function
+ 46(result11): 23(ptr) Variable Function
+ 52(result12): 32(ptr) Variable Function
+ 60(result20): 59(ptr) Variable Function
+ 70(result21): 69(ptr) Variable Function
+ 80(result22): 79(ptr) Variable Function
+ 88(result30): 59(ptr) Variable Function
+ 96(result31): 69(ptr) Variable Function
+ 104(result32): 79(ptr) Variable Function
+ 114(result40): 113(ptr) Variable Function
+ 122(result41): 121(ptr) Variable Function
+ 131(result42): 130(ptr) Variable Function
+ 138(result50): 113(ptr) Variable Function
+ 146(result51): 121(ptr) Variable Function
+ 153(result52): 130(ptr) Variable Function
+ 161(result60): 160(ptr) Variable Function
+ 167(result61): 166(ptr) Variable Function
+ 173(result62): 172(ptr) Variable Function
+ 178(result70): 160(ptr) Variable Function
+ 183(result71): 166(ptr) Variable Function
+ 188(result72): 172(ptr) Variable Function
+ 193(result73): 11(ptr) Variable Function
+ 16: 13 Load 15(subpass_f4)
+ 21: 7(fvec4) ImageRead 16 20
+ Store 12(result00) 21
+ 28: 25 Load 27(subpass_i4)
+ 29: 22(ivec4) ImageRead 28 20
+ Store 24(result01) 29
+ 37: 34 Load 36(subpass_u4)
+ 38: 31(ivec4) ImageRead 37 20
+ Store 33(result02) 38
+ 43: 40 Load 42(subpass_ms_f4)
+ 45: 7(fvec4) ImageRead 43 20 Sample 44
+ Store 39(result10) 45
+ 50: 47 Load 49(subpass_ms_i4)
+ 51: 22(ivec4) ImageRead 50 20 Sample 44
+ Store 46(result11) 51
+ 56: 53 Load 55(subpass_ms_u4)
+ 57: 31(ivec4) ImageRead 56 20 Sample 44
+ Store 52(result12) 57
+ 62: 13 Load 61(subpass_f3)
+ 63: 7(fvec4) ImageRead 62 20
+ 64: 6(float) CompositeExtract 63 0
+ 65: 6(float) CompositeExtract 63 1
+ 66: 6(float) CompositeExtract 63 2
+ 67: 58(fvec3) CompositeConstruct 64 65 66
+ Store 60(result20) 67
+ 72: 25 Load 71(subpass_i3)
+ 73: 22(ivec4) ImageRead 72 20
+ 74: 17(int) CompositeExtract 73 0
+ 75: 17(int) CompositeExtract 73 1
+ 76: 17(int) CompositeExtract 73 2
+ 77: 68(ivec3) CompositeConstruct 74 75 76
+ Store 70(result21) 77
+ 82: 34 Load 81(subpass_u3)
+ 83: 31(ivec4) ImageRead 82 20
+ 84: 30(int) CompositeExtract 83 0
+ 85: 30(int) CompositeExtract 83 1
+ 86: 30(int) CompositeExtract 83 2
+ 87: 78(ivec3) CompositeConstruct 84 85 86
+ Store 80(result22) 87
+ 90: 40 Load 89(subpass_ms_f3)
+ 91: 7(fvec4) ImageRead 90 20 Sample 44
+ 92: 6(float) CompositeExtract 91 0
+ 93: 6(float) CompositeExtract 91 1
+ 94: 6(float) CompositeExtract 91 2
+ 95: 58(fvec3) CompositeConstruct 92 93 94
+ Store 88(result30) 95
+ 98: 47 Load 97(subpass_ms_i3)
+ 99: 22(ivec4) ImageRead 98 20 Sample 44
+ 100: 17(int) CompositeExtract 99 0
+ 101: 17(int) CompositeExtract 99 1
+ 102: 17(int) CompositeExtract 99 2
+ 103: 68(ivec3) CompositeConstruct 100 101 102
+ Store 96(result31) 103
+ 106: 53 Load 105(subpass_ms_u3)
+ 107: 31(ivec4) ImageRead 106 20 Sample 44
+ 108: 30(int) CompositeExtract 107 0
+ 109: 30(int) CompositeExtract 107 1
+ 110: 30(int) CompositeExtract 107 2
+ 111: 78(ivec3) CompositeConstruct 108 109 110
+ Store 104(result32) 111
+ 116: 13 Load 115(subpass_f2)
+ 117: 7(fvec4) ImageRead 116 20
+ 118: 6(float) CompositeExtract 117 0
+ 119: 6(float) CompositeExtract 117 1
+ 120: 112(fvec2) CompositeConstruct 118 119
+ Store 114(result40) 120
+ 124: 25 Load 123(subpass_i2)
+ 125: 22(ivec4) ImageRead 124 20
+ 126: 17(int) CompositeExtract 125 0
+ 127: 17(int) CompositeExtract 125 1
+ 128: 19(ivec2) CompositeConstruct 126 127
+ Store 122(result41) 128
+ 133: 34 Load 132(subpass_u2)
+ 134: 31(ivec4) ImageRead 133 20
+ 135: 30(int) CompositeExtract 134 0
+ 136: 30(int) CompositeExtract 134 1
+ 137: 129(ivec2) CompositeConstruct 135 136
+ Store 131(result42) 137
+ 140: 40 Load 139(subpass_ms_f2)
+ 142: 7(fvec4) ImageRead 140 20 Sample 141
+ 143: 6(float) CompositeExtract 142 0
+ 144: 6(float) CompositeExtract 142 1
+ 145: 112(fvec2) CompositeConstruct 143 144
+ Store 138(result50) 145
+ 148: 47 Load 147(subpass_ms_i2)
+ 149: 22(ivec4) ImageRead 148 20 Sample 141
+ 150: 17(int) CompositeExtract 149 0
+ 151: 17(int) CompositeExtract 149 1
+ 152: 19(ivec2) CompositeConstruct 150 151
+ Store 146(result51) 152
+ 155: 53 Load 154(subpass_ms_u2)
+ 156: 31(ivec4) ImageRead 155 20 Sample 141
+ 157: 30(int) CompositeExtract 156 0
+ 158: 30(int) CompositeExtract 156 1
+ 159: 129(ivec2) CompositeConstruct 157 158
+ Store 153(result52) 159
+ 163: 13 Load 162(subpass_f)
+ 164: 7(fvec4) ImageRead 163 20
+ 165: 6(float) CompositeExtract 164 0
+ Store 161(result60) 165
+ 169: 25 Load 168(subpass_i)
+ 170: 22(ivec4) ImageRead 169 20
+ 171: 17(int) CompositeExtract 170 0
+ Store 167(result61) 171
+ 175: 34 Load 174(subpass_u)
+ 176: 31(ivec4) ImageRead 175 20
+ 177: 30(int) CompositeExtract 176 0
+ Store 173(result62) 177
+ 180: 40 Load 179(subpass_ms_f)
+ 181: 7(fvec4) ImageRead 180 20 Sample 141
+ 182: 6(float) CompositeExtract 181 0
+ Store 178(result70) 182
+ 185: 47 Load 184(subpass_ms_i)
+ 186: 22(ivec4) ImageRead 185 20 Sample 141
+ 187: 17(int) CompositeExtract 186 0
+ Store 183(result71) 187
+ 190: 53 Load 189(subpass_ms_u)
+ 191: 31(ivec4) ImageRead 190 20 Sample 141
+ 192: 30(int) CompositeExtract 191 0
+ Store 188(result72) 192
+ 195: 13 Load 194(subpass_2)
+ 196: 7(fvec4) ImageRead 195 20
+ Store 193(result73) 196
+ ReturnValue 198
+ FunctionEnd