static void apply_channel_coupling(AC3EncodeContext *s)
{
#if CONFIG_AC3ENC_FLOAT
- DECLARE_ALIGNED(16, float, cpl_coords) [AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][16] = {{{0}}};
- DECLARE_ALIGNED(16, int32_t, fixed_cpl_coords)[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][16] = {{{0}}};
+ LOCAL_ALIGNED_16(float, cpl_coords, [AC3_MAX_BLOCKS], [AC3_MAX_CHANNELS][16]);
+ LOCAL_ALIGNED_16(int32_t, fixed_cpl_coords, [AC3_MAX_BLOCKS], [AC3_MAX_CHANNELS][16]);
int blk, ch, bnd, i, j;
CoefSumType energy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][16] = {{{0}}};
int num_cpl_coefs = s->num_cpl_subbands * 12;
+ memset(cpl_coords, 0, AC3_MAX_BLOCKS * sizeof(*cpl_coords));
+ memset(fixed_cpl_coords, 0, AC3_MAX_BLOCKS * sizeof(*fixed_cpl_coords));
+
/* calculate coupling channel from fbw channels */
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];