// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-
-// This tests the correctness of the typer.
-//
-// For simplicity, it currently only tests it on expression operators that have
-// a direct equivalent in C++. Also, testing is currently limited to ranges as
-// input types.
-
-
#include <functional>
#include "src/compiler/node-properties-inl.h"
#include "src/compiler/typer.h"
#include "test/cctest/cctest.h"
#include "test/cctest/compiler/graph-builder-tester.h"
+#include "test/cctest/types-fuzz.h"
using namespace v8::internal;
using namespace v8::internal::compiler;
public:
TyperTester()
: GraphAndBuilders(main_zone()),
+ types_(main_zone(), isolate()),
typer_(graph(), MaybeHandle<Context>()),
javascript_(main_zone()) {
Node* s = graph()->NewNode(common()->Start(3));
}
}
+ Types<Type, Type*, Zone> types_;
Typer typer_;
JSOperatorBuilder javascript_;
Node* context_node_;
CHECK(result_type->Is(expected_type));
}
}
+
+ Type* RandomSubtype(Type* type) {
+ Type* subtype;
+ do {
+ subtype = types_.Fuzz();
+ } while (!subtype->Is(type));
+ return subtype;
+ }
+
+ void TestBinaryMonotonicity(const Operator* op) {
+ for (int i = 0; i < 50; ++i) {
+ Type* type1 = types_.Fuzz();
+ Type* type2 = types_.Fuzz();
+ Type* type = TypeBinaryOp(op, type1, type2);
+ Type* subtype1 = RandomSubtype(type1);;
+ Type* subtype2 = RandomSubtype(type2);;
+ Type* subtype = TypeBinaryOp(op, subtype1, subtype2);
+ CHECK(subtype->Is(type));
+ }
+ }
};
static int32_t bit_xor(int32_t x, int32_t y) { return x ^ y; }
+//------------------------------------------------------------------------------
+// Soundness
+// For simplicity, we currently only test soundness on expression operators
+// that have a direct equivalent in C++. Also, testing is currently limited
+// to ranges as input types.
+
+
TEST(TypeJSAdd) {
TyperTester t;
t.TestBinaryArithOp(t.javascript_.Subtract(), std::plus<double>());
t.TestBinaryCompareOp(
t.javascript_.StrictNotEqual(), std::not_equal_to<double>());
}
+
+
+//------------------------------------------------------------------------------
+// Monotonicity
+
+
+// List should be in sync with JS_SIMPLE_BINOP_LIST.
+#define JSBINOP_LIST(V) \
+ V(Equal) \
+ V(NotEqual) \
+ V(StrictEqual) \
+ V(StrictNotEqual) \
+ V(LessThan) \
+ V(GreaterThan) \
+ V(LessThanOrEqual) \
+ V(GreaterThanOrEqual) \
+ V(BitwiseOr) \
+ V(BitwiseXor) \
+ V(BitwiseAnd) \
+ V(ShiftLeft) \
+ V(ShiftRight) \
+ V(ShiftRightLogical) \
+ V(Add) \
+ V(Subtract) \
+ V(Multiply) \
+ V(Divide) \
+ V(Modulus)
+
+
+TEST(Monotonicity) {
+ TyperTester t;
+ #define TEST_OP(name) \
+ t.TestBinaryMonotonicity(t.javascript_.name());
+ JSBINOP_LIST(TEST_OP)
+ #undef TEST_OP
+}
#include "src/isolate-inl.h"
#include "src/types.h"
#include "test/cctest/cctest.h"
+#include "test/cctest/types-fuzz.h"
using namespace v8::internal;
};
-template<class Type, class TypeHandle, class Region>
-class Types {
- public:
- Types(Region* region, Isolate* isolate)
- : region_(region), rng_(isolate->random_number_generator()) {
- #define DECLARE_TYPE(name, value) \
- name = Type::name(region); \
- if (SmiValuesAre31Bits() || \
- (!Type::name(region)->Equals(Type::OtherSigned32()) && \
- !Type::name(region)->Equals(Type::OtherUnsigned31()))) { \
- /* Hack: Avoid generating those empty bitset types. */ \
- types.push_back(name); \
- }
- PROPER_BITSET_TYPE_LIST(DECLARE_TYPE)
- #undef DECLARE_TYPE
-
- object_map = isolate->factory()->NewMap(
- JS_OBJECT_TYPE, JSObject::kHeaderSize);
- array_map = isolate->factory()->NewMap(
- JS_ARRAY_TYPE, JSArray::kSize);
- number_map = isolate->factory()->NewMap(
- HEAP_NUMBER_TYPE, HeapNumber::kSize);
- uninitialized_map = isolate->factory()->uninitialized_map();
- ObjectClass = Type::Class(object_map, region);
- ArrayClass = Type::Class(array_map, region);
- NumberClass = Type::Class(number_map, region);
- UninitializedClass = Type::Class(uninitialized_map, region);
-
- maps.push_back(object_map);
- maps.push_back(array_map);
- maps.push_back(uninitialized_map);
- for (MapVector::iterator it = maps.begin(); it != maps.end(); ++it) {
- types.push_back(Type::Class(*it, region));
- }
-
- smi = handle(Smi::FromInt(666), isolate);
- signed32 = isolate->factory()->NewHeapNumber(0x40000000);
- object1 = isolate->factory()->NewJSObjectFromMap(object_map);
- object2 = isolate->factory()->NewJSObjectFromMap(object_map);
- array = isolate->factory()->NewJSArray(20);
- uninitialized = isolate->factory()->uninitialized_value();
- SmiConstant = Type::Constant(smi, region);
- Signed32Constant = Type::Constant(signed32, region);
- ObjectConstant1 = Type::Constant(object1, region);
- ObjectConstant2 = Type::Constant(object2, region);
- ArrayConstant = Type::Constant(array, region);
- UninitializedConstant = Type::Constant(uninitialized, region);
-
- values.push_back(smi);
- values.push_back(signed32);
- values.push_back(object1);
- values.push_back(object2);
- values.push_back(array);
- values.push_back(uninitialized);
- for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) {
- types.push_back(Type::Constant(*it, region));
- }
-
- integers.push_back(isolate->factory()->NewNumber(-V8_INFINITY));
- integers.push_back(isolate->factory()->NewNumber(+V8_INFINITY));
- integers.push_back(isolate->factory()->NewNumber(-rng_->NextInt(10)));
- integers.push_back(isolate->factory()->NewNumber(+rng_->NextInt(10)));
- for (int i = 0; i < 10; ++i) {
- double x = rng_->NextInt();
- integers.push_back(isolate->factory()->NewNumber(x));
- x *= rng_->NextInt();
- if (!IsMinusZero(x)) integers.push_back(isolate->factory()->NewNumber(x));
- }
-
- NumberArray = Type::Array(Number, region);
- StringArray = Type::Array(String, region);
- AnyArray = Type::Array(Any, region);
-
- SignedFunction1 = Type::Function(SignedSmall, SignedSmall, region);
- NumberFunction1 = Type::Function(Number, Number, region);
- NumberFunction2 = Type::Function(Number, Number, Number, region);
- MethodFunction = Type::Function(String, Object, 0, region);
-
- for (int i = 0; i < 30; ++i) {
- types.push_back(Fuzz());
- }
- }
-
- Handle<i::Map> object_map;
- Handle<i::Map> array_map;
- Handle<i::Map> number_map;
- Handle<i::Map> uninitialized_map;
-
- Handle<i::Smi> smi;
- Handle<i::HeapNumber> signed32;
- Handle<i::JSObject> object1;
- Handle<i::JSObject> object2;
- Handle<i::JSArray> array;
- Handle<i::Oddball> uninitialized;
-
- #define DECLARE_TYPE(name, value) TypeHandle name;
- BITSET_TYPE_LIST(DECLARE_TYPE)
- #undef DECLARE_TYPE
-
- TypeHandle ObjectClass;
- TypeHandle ArrayClass;
- TypeHandle NumberClass;
- TypeHandle UninitializedClass;
-
- TypeHandle SmiConstant;
- TypeHandle Signed32Constant;
- TypeHandle ObjectConstant1;
- TypeHandle ObjectConstant2;
- TypeHandle ArrayConstant;
- TypeHandle UninitializedConstant;
-
- TypeHandle NumberArray;
- TypeHandle StringArray;
- TypeHandle AnyArray;
-
- TypeHandle SignedFunction1;
- TypeHandle NumberFunction1;
- TypeHandle NumberFunction2;
- TypeHandle MethodFunction;
-
- typedef std::vector<TypeHandle> TypeVector;
- typedef std::vector<Handle<i::Map> > MapVector;
- typedef std::vector<Handle<i::Object> > ValueVector;
-
- TypeVector types;
- MapVector maps;
- ValueVector values;
- ValueVector integers; // "Integer" values used for range limits.
-
- TypeHandle Of(Handle<i::Object> value) {
- return Type::Of(value, region_);
- }
-
- TypeHandle NowOf(Handle<i::Object> value) {
- return Type::NowOf(value, region_);
- }
-
- TypeHandle Class(Handle<i::Map> map) {
- return Type::Class(map, region_);
- }
-
- TypeHandle Constant(Handle<i::Object> value) {
- return Type::Constant(value, region_);
- }
-
- TypeHandle Range(Handle<i::Object> min, Handle<i::Object> max) {
- return Type::Range(min, max, region_);
- }
-
- TypeHandle Context(TypeHandle outer) {
- return Type::Context(outer, region_);
- }
-
- TypeHandle Array1(TypeHandle element) {
- return Type::Array(element, region_);
- }
-
- TypeHandle Function0(TypeHandle result, TypeHandle receiver) {
- return Type::Function(result, receiver, 0, region_);
- }
-
- TypeHandle Function1(TypeHandle result, TypeHandle receiver, TypeHandle arg) {
- TypeHandle type = Type::Function(result, receiver, 1, region_);
- type->AsFunction()->InitParameter(0, arg);
- return type;
- }
-
- TypeHandle Function2(TypeHandle result, TypeHandle arg1, TypeHandle arg2) {
- return Type::Function(result, arg1, arg2, region_);
- }
-
- TypeHandle Union(TypeHandle t1, TypeHandle t2) {
- return Type::Union(t1, t2, region_);
- }
- TypeHandle Intersect(TypeHandle t1, TypeHandle t2) {
- return Type::Intersect(t1, t2, region_);
- }
-
- template<class Type2, class TypeHandle2>
- TypeHandle Convert(TypeHandle2 t) {
- return Type::template Convert<Type2>(t, region_);
- }
-
- TypeHandle Random() {
- return types[rng_->NextInt(static_cast<int>(types.size()))];
- }
-
- TypeHandle Fuzz(int depth = 4) {
- switch (rng_->NextInt(depth == 0 ? 3 : 20)) {
- case 0: { // bitset
- #define COUNT_BITSET_TYPES(type, value) + 1
- int n = 0 PROPER_BITSET_TYPE_LIST(COUNT_BITSET_TYPES);
- #undef COUNT_BITSET_TYPES
- // Pick a bunch of named bitsets and return their intersection.
- TypeHandle result = Type::Any(region_);
- for (int i = 0, m = 1 + rng_->NextInt(3); i < m; ++i) {
- int j = rng_->NextInt(n);
- #define PICK_BITSET_TYPE(type, value) \
- if (j-- == 0) { \
- if (!SmiValuesAre31Bits() && \
- (Type::type(region_)->Equals(Type::OtherSigned32()) || \
- Type::type(region_)->Equals(Type::OtherUnsigned31()))) { \
- /* Hack: Avoid generating those empty bitset types. */ \
- continue; \
- } \
- TypeHandle tmp = Type::Intersect( \
- result, Type::type(region_), region_); \
- if (tmp->Is(Type::None()) && i != 0) { \
- break; \
- } else { \
- result = tmp; \
- continue; \
- } \
- }
- PROPER_BITSET_TYPE_LIST(PICK_BITSET_TYPE)
- #undef PICK_BITSET_TYPE
- }
- return result;
- }
- case 1: { // class
- int i = rng_->NextInt(static_cast<int>(maps.size()));
- return Type::Class(maps[i], region_);
- }
- case 2: { // constant
- int i = rng_->NextInt(static_cast<int>(values.size()));
- return Type::Constant(values[i], region_);
- }
- case 3: { // range
- int i = rng_->NextInt(static_cast<int>(integers.size()));
- int j = rng_->NextInt(static_cast<int>(integers.size()));
- i::Handle<i::Object> min = integers[i];
- i::Handle<i::Object> max = integers[j];
- if (min->Number() > max->Number()) std::swap(min, max);
- return Type::Range(min, max, region_);
- }
- case 4: { // context
- int depth = rng_->NextInt(3);
- TypeHandle type = Type::Internal(region_);
- for (int i = 0; i < depth; ++i) type = Type::Context(type, region_);
- return type;
- }
- case 5: { // array
- TypeHandle element = Fuzz(depth / 2);
- return Type::Array(element, region_);
- }
- case 6:
- case 7: { // function
- TypeHandle result = Fuzz(depth / 2);
- TypeHandle receiver = Fuzz(depth / 2);
- int arity = rng_->NextInt(3);
- TypeHandle type = Type::Function(result, receiver, arity, region_);
- for (int i = 0; i < type->AsFunction()->Arity(); ++i) {
- TypeHandle parameter = Fuzz(depth / 2);
- type->AsFunction()->InitParameter(i, parameter);
- }
- return type;
- }
- default: { // union
- int n = rng_->NextInt(10);
- TypeHandle type = None;
- for (int i = 0; i < n; ++i) {
- TypeHandle operand = Fuzz(depth - 1);
- type = Type::Union(type, operand, region_);
- }
- return type;
- }
- }
- UNREACHABLE();
- }
-
- Region* region() { return region_; }
-
- private:
- Region* region_;
- v8::base::RandomNumberGenerator* rng_;
-};
-
-
template<class Type, class TypeHandle, class Region, class Rep>
struct Tests : Rep {
typedef Types<Type, TypeHandle, Region> TypesInstance;
--- /dev/null
+// Copyright 2014 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_TEST_CCTEST_TYPES_H_
+#define V8_TEST_CCTEST_TYPES_H_
+
+#include "src/v8.h"
+
+namespace v8 {
+namespace internal {
+
+
+template<class Type, class TypeHandle, class Region>
+class Types {
+ public:
+ Types(Region* region, Isolate* isolate)
+ : region_(region), rng_(isolate->random_number_generator()) {
+ #define DECLARE_TYPE(name, value) \
+ name = Type::name(region); \
+ if (SmiValuesAre31Bits() || \
+ (!Type::name(region)->Equals(Type::OtherSigned32()) && \
+ !Type::name(region)->Equals(Type::OtherUnsigned31()))) { \
+ /* Hack: Avoid generating those empty bitset types. */ \
+ types.push_back(name); \
+ }
+ PROPER_BITSET_TYPE_LIST(DECLARE_TYPE)
+ #undef DECLARE_TYPE
+
+ object_map = isolate->factory()->NewMap(
+ JS_OBJECT_TYPE, JSObject::kHeaderSize);
+ array_map = isolate->factory()->NewMap(
+ JS_ARRAY_TYPE, JSArray::kSize);
+ number_map = isolate->factory()->NewMap(
+ HEAP_NUMBER_TYPE, HeapNumber::kSize);
+ uninitialized_map = isolate->factory()->uninitialized_map();
+ ObjectClass = Type::Class(object_map, region);
+ ArrayClass = Type::Class(array_map, region);
+ NumberClass = Type::Class(number_map, region);
+ UninitializedClass = Type::Class(uninitialized_map, region);
+
+ maps.push_back(object_map);
+ maps.push_back(array_map);
+ maps.push_back(uninitialized_map);
+ for (MapVector::iterator it = maps.begin(); it != maps.end(); ++it) {
+ types.push_back(Type::Class(*it, region));
+ }
+
+ smi = handle(Smi::FromInt(666), isolate);
+ signed32 = isolate->factory()->NewHeapNumber(0x40000000);
+ object1 = isolate->factory()->NewJSObjectFromMap(object_map);
+ object2 = isolate->factory()->NewJSObjectFromMap(object_map);
+ array = isolate->factory()->NewJSArray(20);
+ uninitialized = isolate->factory()->uninitialized_value();
+ SmiConstant = Type::Constant(smi, region);
+ Signed32Constant = Type::Constant(signed32, region);
+ ObjectConstant1 = Type::Constant(object1, region);
+ ObjectConstant2 = Type::Constant(object2, region);
+ ArrayConstant = Type::Constant(array, region);
+ UninitializedConstant = Type::Constant(uninitialized, region);
+
+ values.push_back(smi);
+ values.push_back(signed32);
+ values.push_back(object1);
+ values.push_back(object2);
+ values.push_back(array);
+ values.push_back(uninitialized);
+ for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) {
+ types.push_back(Type::Constant(*it, region));
+ }
+
+ integers.push_back(isolate->factory()->NewNumber(-V8_INFINITY));
+ integers.push_back(isolate->factory()->NewNumber(+V8_INFINITY));
+ integers.push_back(isolate->factory()->NewNumber(-rng_->NextInt(10)));
+ integers.push_back(isolate->factory()->NewNumber(+rng_->NextInt(10)));
+ for (int i = 0; i < 10; ++i) {
+ double x = rng_->NextInt();
+ integers.push_back(isolate->factory()->NewNumber(x));
+ x *= rng_->NextInt();
+ if (!IsMinusZero(x)) integers.push_back(isolate->factory()->NewNumber(x));
+ }
+
+ NumberArray = Type::Array(Number, region);
+ StringArray = Type::Array(String, region);
+ AnyArray = Type::Array(Any, region);
+
+ SignedFunction1 = Type::Function(SignedSmall, SignedSmall, region);
+ NumberFunction1 = Type::Function(Number, Number, region);
+ NumberFunction2 = Type::Function(Number, Number, Number, region);
+ MethodFunction = Type::Function(String, Object, 0, region);
+
+ for (int i = 0; i < 30; ++i) {
+ types.push_back(Fuzz());
+ }
+ }
+
+ Handle<i::Map> object_map;
+ Handle<i::Map> array_map;
+ Handle<i::Map> number_map;
+ Handle<i::Map> uninitialized_map;
+
+ Handle<i::Smi> smi;
+ Handle<i::HeapNumber> signed32;
+ Handle<i::JSObject> object1;
+ Handle<i::JSObject> object2;
+ Handle<i::JSArray> array;
+ Handle<i::Oddball> uninitialized;
+
+ #define DECLARE_TYPE(name, value) TypeHandle name;
+ BITSET_TYPE_LIST(DECLARE_TYPE)
+ #undef DECLARE_TYPE
+
+ TypeHandle ObjectClass;
+ TypeHandle ArrayClass;
+ TypeHandle NumberClass;
+ TypeHandle UninitializedClass;
+
+ TypeHandle SmiConstant;
+ TypeHandle Signed32Constant;
+ TypeHandle ObjectConstant1;
+ TypeHandle ObjectConstant2;
+ TypeHandle ArrayConstant;
+ TypeHandle UninitializedConstant;
+
+ TypeHandle NumberArray;
+ TypeHandle StringArray;
+ TypeHandle AnyArray;
+
+ TypeHandle SignedFunction1;
+ TypeHandle NumberFunction1;
+ TypeHandle NumberFunction2;
+ TypeHandle MethodFunction;
+
+ typedef std::vector<TypeHandle> TypeVector;
+ typedef std::vector<Handle<i::Map> > MapVector;
+ typedef std::vector<Handle<i::Object> > ValueVector;
+
+ TypeVector types;
+ MapVector maps;
+ ValueVector values;
+ ValueVector integers; // "Integer" values used for range limits.
+
+ TypeHandle Of(Handle<i::Object> value) {
+ return Type::Of(value, region_);
+ }
+
+ TypeHandle NowOf(Handle<i::Object> value) {
+ return Type::NowOf(value, region_);
+ }
+
+ TypeHandle Class(Handle<i::Map> map) {
+ return Type::Class(map, region_);
+ }
+
+ TypeHandle Constant(Handle<i::Object> value) {
+ return Type::Constant(value, region_);
+ }
+
+ TypeHandle Range(Handle<i::Object> min, Handle<i::Object> max) {
+ return Type::Range(min, max, region_);
+ }
+
+ TypeHandle Context(TypeHandle outer) {
+ return Type::Context(outer, region_);
+ }
+
+ TypeHandle Array1(TypeHandle element) {
+ return Type::Array(element, region_);
+ }
+
+ TypeHandle Function0(TypeHandle result, TypeHandle receiver) {
+ return Type::Function(result, receiver, 0, region_);
+ }
+
+ TypeHandle Function1(TypeHandle result, TypeHandle receiver, TypeHandle arg) {
+ TypeHandle type = Type::Function(result, receiver, 1, region_);
+ type->AsFunction()->InitParameter(0, arg);
+ return type;
+ }
+
+ TypeHandle Function2(TypeHandle result, TypeHandle arg1, TypeHandle arg2) {
+ return Type::Function(result, arg1, arg2, region_);
+ }
+
+ TypeHandle Union(TypeHandle t1, TypeHandle t2) {
+ return Type::Union(t1, t2, region_);
+ }
+ TypeHandle Intersect(TypeHandle t1, TypeHandle t2) {
+ return Type::Intersect(t1, t2, region_);
+ }
+
+ template<class Type2, class TypeHandle2>
+ TypeHandle Convert(TypeHandle2 t) {
+ return Type::template Convert<Type2>(t, region_);
+ }
+
+ TypeHandle Random() {
+ return types[rng_->NextInt(static_cast<int>(types.size()))];
+ }
+
+ TypeHandle Fuzz(int depth = 4) {
+ switch (rng_->NextInt(depth == 0 ? 3 : 20)) {
+ case 0: { // bitset
+ #define COUNT_BITSET_TYPES(type, value) + 1
+ int n = 0 PROPER_BITSET_TYPE_LIST(COUNT_BITSET_TYPES);
+ #undef COUNT_BITSET_TYPES
+ // Pick a bunch of named bitsets and return their intersection.
+ TypeHandle result = Type::Any(region_);
+ for (int i = 0, m = 1 + rng_->NextInt(3); i < m; ++i) {
+ int j = rng_->NextInt(n);
+ #define PICK_BITSET_TYPE(type, value) \
+ if (j-- == 0) { \
+ if (!SmiValuesAre31Bits() && \
+ (Type::type(region_)->Equals(Type::OtherSigned32()) || \
+ Type::type(region_)->Equals(Type::OtherUnsigned31()))) { \
+ /* Hack: Avoid generating those empty bitset types. */ \
+ continue; \
+ } \
+ TypeHandle tmp = Type::Intersect( \
+ result, Type::type(region_), region_); \
+ if (tmp->Is(Type::None()) && i != 0) { \
+ break; \
+ } else { \
+ result = tmp; \
+ continue; \
+ } \
+ }
+ PROPER_BITSET_TYPE_LIST(PICK_BITSET_TYPE)
+ #undef PICK_BITSET_TYPE
+ }
+ return result;
+ }
+ case 1: { // class
+ int i = rng_->NextInt(static_cast<int>(maps.size()));
+ return Type::Class(maps[i], region_);
+ }
+ case 2: { // constant
+ int i = rng_->NextInt(static_cast<int>(values.size()));
+ return Type::Constant(values[i], region_);
+ }
+ case 3: { // range
+ int i = rng_->NextInt(static_cast<int>(integers.size()));
+ int j = rng_->NextInt(static_cast<int>(integers.size()));
+ i::Handle<i::Object> min = integers[i];
+ i::Handle<i::Object> max = integers[j];
+ if (min->Number() > max->Number()) std::swap(min, max);
+ return Type::Range(min, max, region_);
+ }
+ case 4: { // context
+ int depth = rng_->NextInt(3);
+ TypeHandle type = Type::Internal(region_);
+ for (int i = 0; i < depth; ++i) type = Type::Context(type, region_);
+ return type;
+ }
+ case 5: { // array
+ TypeHandle element = Fuzz(depth / 2);
+ return Type::Array(element, region_);
+ }
+ case 6:
+ case 7: { // function
+ TypeHandle result = Fuzz(depth / 2);
+ TypeHandle receiver = Fuzz(depth / 2);
+ int arity = rng_->NextInt(3);
+ TypeHandle type = Type::Function(result, receiver, arity, region_);
+ for (int i = 0; i < type->AsFunction()->Arity(); ++i) {
+ TypeHandle parameter = Fuzz(depth / 2);
+ type->AsFunction()->InitParameter(i, parameter);
+ }
+ return type;
+ }
+ default: { // union
+ int n = rng_->NextInt(10);
+ TypeHandle type = None;
+ for (int i = 0; i < n; ++i) {
+ TypeHandle operand = Fuzz(depth - 1);
+ type = Type::Union(type, operand, region_);
+ }
+ return type;
+ }
+ }
+ UNREACHABLE();
+ }
+
+ Region* region() { return region_; }
+
+ private:
+ Region* region_;
+ v8::base::RandomNumberGenerator* rng_;
+};
+
+
+} } // namespace v8::internal
+
+#endif