</Test>
</TestCase>
</TestSuite>
- <TestSuite name="reflect">
- <TestCase name="lowp_vertex">
- <Test name="scalar">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec2">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec3">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- </TestCase>
- <TestCase name="lowp_fragment">
- <Test name="scalar">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec2">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec3">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- </TestCase>
- <TestCase name="mediump_vertex">
- <Test name="scalar">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec2">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec3">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- </TestCase>
- <TestCase name="mediump_fragment">
- <Test name="scalar">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec2">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec3">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- </TestCase>
- <TestCase name="highp_vertex">
- <Test name="scalar">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec2">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec3">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- </TestCase>
- <TestCase name="highp_fragment">
- <Test name="scalar">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec2">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec3">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="vec4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- </TestCase>
- </TestSuite>
<TestSuite name="refract">
<TestCase name="lowp_vertex">
<Test name="scalar">
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_fragment.vec2
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_fragment.vec3
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_fragment.vec4
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.scalar
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec2
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec3
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec4
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.scalar
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec2
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec3
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec4
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.scalar
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec2
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec3
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec4
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.scalar
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec2
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec3
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec4
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.scalar
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.vec2
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.vec3
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.vec4
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.scalar
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.vec2
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.vec3
-dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.vec4
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_vertex.scalar
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_vertex.vec2
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_vertex.vec3
dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec3
dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec4
+# Bug 19408572
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*
+
# Bug 18323060
dEQP-GLES3.functional.shaders.random.all_features.fragment.16