** the information that the GL needs.
*/
-void __glFillMap1f(GLint k, GLint order, GLint stride,
- const GLfloat *points, GLubyte *pc)
+void
+__glFillMap1f(GLint k, GLint order, GLint stride,
+ const GLfloat * points, GLubyte * pc)
{
- if (stride == k) {
- /* Just copy the data */
- __GLX_PUT_FLOAT_ARRAY(0, points, order * k);
- } else {
- GLint i;
+ if (stride == k) {
+ /* Just copy the data */
+ __GLX_PUT_FLOAT_ARRAY(0, points, order * k);
+ }
+ else {
+ GLint i;
- for (i = 0; i < order; i++) {
- __GLX_PUT_FLOAT_ARRAY(0, points, k);
- points += stride;
- pc += k * __GLX_SIZE_FLOAT32;
- }
- }
+ for (i = 0; i < order; i++) {
+ __GLX_PUT_FLOAT_ARRAY(0, points, k);
+ points += stride;
+ pc += k * __GLX_SIZE_FLOAT32;
+ }
+ }
}
-void __glFillMap1d(GLint k, GLint order, GLint stride,
- const GLdouble *points, GLubyte *pc)
+void
+__glFillMap1d(GLint k, GLint order, GLint stride,
+ const GLdouble * points, GLubyte * pc)
{
- if (stride == k) {
- /* Just copy the data */
- __GLX_PUT_DOUBLE_ARRAY(0, points, order * k);
- } else {
- GLint i;
- for (i = 0; i < order; i++) {
- __GLX_PUT_DOUBLE_ARRAY(0, points, k);
- points += stride;
- pc += k * __GLX_SIZE_FLOAT64;
- }
- }
+ if (stride == k) {
+ /* Just copy the data */
+ __GLX_PUT_DOUBLE_ARRAY(0, points, order * k);
+ }
+ else {
+ GLint i;
+ for (i = 0; i < order; i++) {
+ __GLX_PUT_DOUBLE_ARRAY(0, points, k);
+ points += stride;
+ pc += k * __GLX_SIZE_FLOAT64;
+ }
+ }
}
-void __glFillMap2f(GLint k, GLint majorOrder, GLint minorOrder,
- GLint majorStride, GLint minorStride,
- const GLfloat *points, GLfloat *data)
+void
+__glFillMap2f(GLint k, GLint majorOrder, GLint minorOrder,
+ GLint majorStride, GLint minorStride,
+ const GLfloat * points, GLfloat * data)
{
- GLint i, j, x;
+ GLint i, j, x;
- if ((minorStride == k) && (majorStride == minorOrder*k)) {
- /* Just copy the data */
- __GLX_MEM_COPY(data, points, majorOrder * majorStride *
- __GLX_SIZE_FLOAT32);
- return;
- }
- for (i = 0; i < majorOrder; i++) {
- for (j = 0; j < minorOrder; j++) {
- for (x = 0; x < k; x++) {
- data[x] = points[x];
- }
- points += minorStride;
- data += k;
- }
- points += majorStride - minorStride * minorOrder;
- }
+ if ((minorStride == k) && (majorStride == minorOrder * k)) {
+ /* Just copy the data */
+ __GLX_MEM_COPY(data, points, majorOrder * majorStride *
+ __GLX_SIZE_FLOAT32);
+ return;
+ }
+ for (i = 0; i < majorOrder; i++) {
+ for (j = 0; j < minorOrder; j++) {
+ for (x = 0; x < k; x++) {
+ data[x] = points[x];
+ }
+ points += minorStride;
+ data += k;
+ }
+ points += majorStride - minorStride * minorOrder;
+ }
}
-void __glFillMap2d(GLint k, GLint majorOrder, GLint minorOrder,
- GLint majorStride, GLint minorStride,
- const GLdouble *points, GLdouble *data)
+void
+__glFillMap2d(GLint k, GLint majorOrder, GLint minorOrder,
+ GLint majorStride, GLint minorStride,
+ const GLdouble * points, GLdouble * data)
{
- int i,j,x;
+ int i, j, x;
- if ((minorStride == k) && (majorStride == minorOrder*k)) {
- /* Just copy the data */
- __GLX_MEM_COPY(data, points, majorOrder * majorStride *
- __GLX_SIZE_FLOAT64);
- return;
- }
+ if ((minorStride == k) && (majorStride == minorOrder * k)) {
+ /* Just copy the data */
+ __GLX_MEM_COPY(data, points, majorOrder * majorStride *
+ __GLX_SIZE_FLOAT64);
+ return;
+ }
#ifdef __GLX_ALIGN64
- x = k * __GLX_SIZE_FLOAT64;
+ x = k * __GLX_SIZE_FLOAT64;
#endif
- for (i = 0; i<majorOrder; i++) {
- for (j = 0; j<minorOrder; j++) {
+ for (i = 0; i < majorOrder; i++) {
+ for (j = 0; j < minorOrder; j++) {
#ifdef __GLX_ALIGN64
- __GLX_MEM_COPY(data, points, x);
+ __GLX_MEM_COPY(data, points, x);
#else
- for (x = 0; x<k; x++) {
- data[x] = points[x];
- }
+ for (x = 0; x < k; x++) {
+ data[x] = points[x];
+ }
#endif
- points += minorStride;
- data += k;
- }
- points += majorStride - minorStride * minorOrder;
- }
+ points += minorStride;
+ data += k;
+ }
+ points += majorStride - minorStride * minorOrder;
+ }
}