//God->resolver()->solve();
Pattern::constPtr pattern = asKind<Pattern>(pool_item.resolvable());
- Pattern::Contents contents = pattern->contents();
+ Pattern::Contents contents = pattern->contentsNoSuggests(); // (bnc#857671) don't include suggests as we can not deal with them .
for_(sit, contents.selectableBegin(), contents.selectableEnd())
{
const ui::Selectable & s = **sit;
if (t.empty())
cout << " " << _("(empty)") << endl;
else
+ {
+ t.sort( 1 );
cout << endl << endl << t;
+ }
}
/**