{
struct rsnd_adg *adg;
struct device *dev = rsnd_priv_to_dev(priv);
- struct clk *clk;
+ struct clk *clk, *clk_orig;
int i;
+ bool use_old_style = false;
adg = devm_kzalloc(dev, sizeof(*adg), GFP_KERNEL);
if (!adg) {
return -ENOMEM;
}
- adg->clk[CLKA] = clk_get(NULL, "audio_clk_a");
- adg->clk[CLKB] = clk_get(NULL, "audio_clk_b");
- adg->clk[CLKC] = clk_get(NULL, "audio_clk_c");
- adg->clk[CLKI] = clk_get(NULL, "audio_clk_internal");
+ clk_orig = clk_get(dev, NULL);
+ adg->clk[CLKA] = clk_get(dev, "clk_a");
+ adg->clk[CLKB] = clk_get(dev, "clk_b");
+ adg->clk[CLKC] = clk_get(dev, "clk_c");
+ adg->clk[CLKI] = clk_get(dev, "clk_i");
+
+ /*
+ * It request device dependent audio clock.
+ * But above all clks will indicate rsnd module clock
+ * if platform doesn't it
+ */
+ for_each_rsnd_clk(clk, adg, i) {
+ if (clk_orig == clk) {
+ dev_warn(dev,
+ "doesn't have device dependent clock, use independent clock\n");
+ use_old_style = true;
+ break;
+ }
+ }
+
+ /*
+ * note:
+ * these exist in order to keep compatible with
+ * platform which has device independent audio clock,
+ * but will be removed soon
+ */
+ if (use_old_style) {
+ adg->clk[CLKA] = clk_get(NULL, "audio_clk_a");
+ adg->clk[CLKB] = clk_get(NULL, "audio_clk_b");
+ adg->clk[CLKC] = clk_get(NULL, "audio_clk_c");
+ adg->clk[CLKI] = clk_get(NULL, "audio_clk_internal");
+ }
+
for_each_rsnd_clk(clk, adg, i) {
if (IS_ERR(clk)) {
dev_err(dev, "Audio clock failed\n");