vktShaderRenderLoopTests: fix getFloatFractionUniformType function
authorscygan <slawomir.cygan@intel.com>
Tue, 22 Dec 2015 14:57:25 +0000 (15:57 +0100)
committerscygan <slawomir.cygan@intel.com>
Tue, 22 Dec 2015 15:00:45 +0000 (16:00 +0100)
it seems getFloatFractionUniformType should return fraction "uniform types", not integral values.

external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderLoopTests.cpp

index 7da08b8..68b1ec7 100644 (file)
@@ -109,14 +109,14 @@ static BaseUniformType getFloatFractionUniformType(int number)
 {
        switch (number)
        {
-               case 1:         return UF_ONE;
-               case 2:         return UF_TWO;
-               case 3:         return UF_THREE;
-               case 4:         return UF_FOUR;
-               case 5:         return UF_FIVE;
-               case 6:         return UF_SIX;
-               case 7:         return UF_SEVEN;
-               case 8:         return UF_EIGHT;
+               case 1:         return UF_ONE;
+               case 2:         return UF_HALF;
+               case 3:         return UF_THIRD;
+               case 4:         return UF_FOURTH;
+               case 5:         return UF_FIFTH;
+               case 6:         return UF_SIXTH;
+               case 7:         return UF_SEVENTH;
+               case 8:         return UF_EIGHTH;
                default:
                        DE_ASSERT(false);
                        return UB_FALSE;