[lldb-vscode] Report an error if an invalid program is specified.
authorZachary Turner <zturner@google.com>
Fri, 8 Mar 2019 00:11:27 +0000 (00:11 +0000)
committerZachary Turner <zturner@google.com>
Fri, 8 Mar 2019 00:11:27 +0000 (00:11 +0000)
Previously if an invalid program was specified, there was a bug
which, when we attempted to launch the program, would report that
the operation succeeded, causing LLDB to then hang while waiting
indefinitely to receive some events from the process.

After this patch, when an invalid program is specified, we immediately
return to vs code with an error message that indicates that the
program can not be found.

Differential Revision: https://reviews.llvm.org/D59114

llvm-svn: 355656

lldb/source/Target/Process.cpp
lldb/tools/lldb-vscode/lldb-vscode.cpp

index e76e4872d3ad0e5a91338e7e2fc000ba90804be8..15fcd8bb9c20a06728f96c3a1e0141f59d40ce65 100644 (file)
@@ -2519,108 +2519,112 @@ Status Process::Launch(ProcessLaunchInfo &launch_info) {
   m_process_input_reader.reset();
 
   Module *exe_module = GetTarget().GetExecutableModulePointer();
-  if (exe_module) {
-    char local_exec_file_path[PATH_MAX];
-    char platform_exec_file_path[PATH_MAX];
-    exe_module->GetFileSpec().GetPath(local_exec_file_path,
-                                      sizeof(local_exec_file_path));
-    exe_module->GetPlatformFileSpec().GetPath(platform_exec_file_path,
-                                              sizeof(platform_exec_file_path));
-    if (FileSystem::Instance().Exists(exe_module->GetFileSpec())) {
-      // Install anything that might need to be installed prior to launching.
-      // For host systems, this will do nothing, but if we are connected to a
-      // remote platform it will install any needed binaries
-      error = GetTarget().Install(&launch_info);
-      if (error.Fail())
-        return error;
+  if (!exe_module) {
+    error.SetErrorString("executable module does not exist");
+    return error;
+  }
 
-      if (PrivateStateThreadIsValid())
-        PausePrivateStateThread();
+  char local_exec_file_path[PATH_MAX];
+  char platform_exec_file_path[PATH_MAX];
+  exe_module->GetFileSpec().GetPath(local_exec_file_path,
+                                    sizeof(local_exec_file_path));
+  exe_module->GetPlatformFileSpec().GetPath(platform_exec_file_path,
+                                            sizeof(platform_exec_file_path));
+  if (FileSystem::Instance().Exists(exe_module->GetFileSpec())) {
+    // Install anything that might need to be installed prior to launching.
+    // For host systems, this will do nothing, but if we are connected to a
+    // remote platform it will install any needed binaries
+    error = GetTarget().Install(&launch_info);
+    if (error.Fail())
+      return error;
 
-      error = WillLaunch(exe_module);
-      if (error.Success()) {
-        const bool restarted = false;
-        SetPublicState(eStateLaunching, restarted);
-        m_should_detach = false;
+    if (PrivateStateThreadIsValid())
+      PausePrivateStateThread();
 
-        if (m_public_run_lock.TrySetRunning()) {
-          // Now launch using these arguments.
-          error = DoLaunch(exe_module, launch_info);
-        } else {
-          // This shouldn't happen
-          error.SetErrorString("failed to acquire process run lock");
+    error = WillLaunch(exe_module);
+    if (error.Success()) {
+      const bool restarted = false;
+      SetPublicState(eStateLaunching, restarted);
+      m_should_detach = false;
+
+      if (m_public_run_lock.TrySetRunning()) {
+        // Now launch using these arguments.
+        error = DoLaunch(exe_module, launch_info);
+      } else {
+        // This shouldn't happen
+        error.SetErrorString("failed to acquire process run lock");
+      }
+
+      if (error.Fail()) {
+        if (GetID() != LLDB_INVALID_PROCESS_ID) {
+          SetID(LLDB_INVALID_PROCESS_ID);
+          const char *error_string = error.AsCString();
+          if (error_string == nullptr)
+            error_string = "launch failed";
+          SetExitStatus(-1, error_string);
         }
+      } else {
+        EventSP event_sp;
+
+        // Now wait for the process to launch and return control to us, and then
+        // call DidLaunch:
+        StateType state = WaitForProcessStopPrivate(event_sp, seconds(10));
+
+        if (state == eStateInvalid || !event_sp) {
+          // We were able to launch the process, but we failed to catch the
+          // initial stop.
+          error.SetErrorString("failed to catch stop after launch");
+          SetExitStatus(0, "failed to catch stop after launch");
+          Destroy(false);
+        } else if (state == eStateStopped || state == eStateCrashed) {
+          DidLaunch();
+
+          DynamicLoader *dyld = GetDynamicLoader();
+          if (dyld)
+            dyld->DidLaunch();
+
+          GetJITLoaders().DidLaunch();
+
+          SystemRuntime *system_runtime = GetSystemRuntime();
+          if (system_runtime)
+            system_runtime->DidLaunch();
+
+          if (!m_os_up)
+            LoadOperatingSystemPlugin(false);
+
+          // We successfully launched the process and stopped, now it the
+          // right time to set up signal filters before resuming.
+          UpdateAutomaticSignalFiltering();
+
+          // Note, the stop event was consumed above, but not handled. This
+          // was done to give DidLaunch a chance to run. The target is either
+          // stopped or crashed. Directly set the state.  This is done to
+          // prevent a stop message with a bunch of spurious output on thread
+          // status, as well as not pop a ProcessIOHandler.
+          SetPublicState(state, false);
+
+          if (PrivateStateThreadIsValid())
+            ResumePrivateStateThread();
+          else
+            StartPrivateStateThread();
 
-        if (error.Fail()) {
-          if (GetID() != LLDB_INVALID_PROCESS_ID) {
-            SetID(LLDB_INVALID_PROCESS_ID);
-            const char *error_string = error.AsCString();
-            if (error_string == nullptr)
-              error_string = "launch failed";
-            SetExitStatus(-1, error_string);
-          }
-        } else {
-          EventSP event_sp;
-
-          // Now wait for the process to launch and return control to us, and then call
-          // DidLaunch:
-          StateType state = WaitForProcessStopPrivate(event_sp, seconds(10));
-
-          if (state == eStateInvalid || !event_sp) {
-            // We were able to launch the process, but we failed to catch the
-            // initial stop.
-            error.SetErrorString("failed to catch stop after launch");
-            SetExitStatus(0, "failed to catch stop after launch");
-            Destroy(false);
-          } else if (state == eStateStopped || state == eStateCrashed) {
-            DidLaunch();
-
-            DynamicLoader *dyld = GetDynamicLoader();
-            if (dyld)
-              dyld->DidLaunch();
-
-            GetJITLoaders().DidLaunch();
-
-            SystemRuntime *system_runtime = GetSystemRuntime();
-            if (system_runtime)
-              system_runtime->DidLaunch();
-
-            if (!m_os_up)
-              LoadOperatingSystemPlugin(false);
-
-            // We successfully launched the process and stopped, now it the
-            // right time to set up signal filters before resuming.
-            UpdateAutomaticSignalFiltering();
-
-            // Note, the stop event was consumed above, but not handled. This
-            // was done to give DidLaunch a chance to run. The target is either
-            // stopped or crashed. Directly set the state.  This is done to
-            // prevent a stop message with a bunch of spurious output on thread
-            // status, as well as not pop a ProcessIOHandler.
-            SetPublicState(state, false);
-
-            if (PrivateStateThreadIsValid())
-              ResumePrivateStateThread();
-            else
-              StartPrivateStateThread();
-
-            // Target was stopped at entry as was intended. Need to notify the
-            // listeners about it.
-            if (state == eStateStopped &&
-                launch_info.GetFlags().Test(eLaunchFlagStopAtEntry))
-              HandlePrivateEvent(event_sp);
-          } else if (state == eStateExited) {
-            // We exited while trying to launch somehow.  Don't call DidLaunch
-            // as that's not likely to work, and return an invalid pid.
+          // Target was stopped at entry as was intended. Need to notify the
+          // listeners about it.
+          if (state == eStateStopped &&
+              launch_info.GetFlags().Test(eLaunchFlagStopAtEntry))
             HandlePrivateEvent(event_sp);
-          }
+        } else if (state == eStateExited) {
+          // We exited while trying to launch somehow.  Don't call DidLaunch
+          // as that's not likely to work, and return an invalid pid.
+          HandlePrivateEvent(event_sp);
         }
       }
-    } else {
-      error.SetErrorStringWithFormat("file doesn't exist: '%s'",
-                                     local_exec_file_path);
     }
+  } else {
+    error.SetErrorStringWithFormat("file doesn't exist: '%s'",
+                                   local_exec_file_path);
   }
+
   return error;
 }
 
index 4b17f71df879211d93613d6b1b6994710cc29745..3aed079e3f43f3063ff768ac6b411acd234962e4 100644 (file)
@@ -1227,20 +1227,23 @@ void request_launch(const llvm::json::Object &request) {
 
   // Grab the name of the program we need to debug and set it as the first
   // argument that will be passed to the program we will debug.
-  const auto program = GetString(arguments, "program");
+  llvm::StringRef program = GetString(arguments, "program");
   if (!program.empty()) {
     lldb::SBFileSpec program_fspec(program.data(), true /*resolve_path*/);
-
     g_vsc.launch_info.SetExecutableFile(program_fspec,
                                         true /*add_as_first_arg*/);
     const char *target_triple = nullptr;
     const char *uuid_cstr = nullptr;
     // Stand alone debug info file if different from executable
     const char *symfile = nullptr;
-    g_vsc.target.AddModule(program.data(), target_triple, uuid_cstr, symfile);
-    if (error.Fail()) {
+    lldb::SBModule module = g_vsc.target.AddModule(
+        program.data(), target_triple, uuid_cstr, symfile);
+    if (!module.IsValid()) {
       response["success"] = llvm::json::Value(false);
-      EmplaceSafeString(response, "message", std::string(error.GetCString()));
+
+      EmplaceSafeString(
+          response, "message",
+          llvm::formatv("Could not load program '{0}'.", program).str());
       g_vsc.SendJSON(llvm::json::Value(std::move(response)));
     }
   }