define <2 x i32> @fsh_unary_shuffle_ops(<2 x i32> %x, <2 x i32> %y, <2 x i32> %z) {
; CHECK-LABEL: @fsh_unary_shuffle_ops(
-; CHECK-NEXT: [[A:%.*]] = shufflevector <2 x i32> [[X:%.*]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
-; CHECK-NEXT: [[B:%.*]] = shufflevector <2 x i32> [[Y:%.*]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
-; CHECK-NEXT: [[C:%.*]] = shufflevector <2 x i32> [[Z:%.*]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
-; CHECK-NEXT: [[R:%.*]] = call <2 x i32> @llvm.fshr.v2i32(<2 x i32> [[A]], <2 x i32> [[B]], <2 x i32> [[C]])
+; CHECK-NEXT: [[TMP1:%.*]] = call <2 x i32> @llvm.fshr.v2i32(<2 x i32> [[X:%.*]], <2 x i32> [[Y:%.*]], <2 x i32> [[Z:%.*]])
+; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
; CHECK-NEXT: ret <2 x i32> [[R]]
;
%a = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> <i32 1, i32 0>
; CHECK-LABEL: @fsh_unary_shuffle_ops_widening(
; CHECK-NEXT: [[A:%.*]] = shufflevector <2 x i16> [[X:%.*]], <2 x i16> poison, <3 x i32> <i32 1, i32 0, i32 1>
; CHECK-NEXT: call void @use_v3(<3 x i16> [[A]])
-; CHECK-NEXT: [[B:%.*]] = shufflevector <2 x i16> [[Y:%.*]], <2 x i16> poison, <3 x i32> <i32 1, i32 0, i32 1>
-; CHECK-NEXT: [[C:%.*]] = shufflevector <2 x i16> [[Z:%.*]], <2 x i16> poison, <3 x i32> <i32 1, i32 0, i32 1>
-; CHECK-NEXT: [[R:%.*]] = call <3 x i16> @llvm.fshl.v3i16(<3 x i16> [[A]], <3 x i16> [[B]], <3 x i16> [[C]])
+; CHECK-NEXT: [[TMP1:%.*]] = call <2 x i16> @llvm.fshl.v2i16(<2 x i16> [[X]], <2 x i16> [[Y:%.*]], <2 x i16> [[Z:%.*]])
+; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i16> [[TMP1]], <2 x i16> poison, <3 x i32> <i32 1, i32 0, i32 1>
; CHECK-NEXT: ret <3 x i16> [[R]]
;
%a = shufflevector <2 x i16> %x, <2 x i16> poison, <3 x i32> <i32 1, i32 0, i32 1>
define <2 x i31> @fsh_unary_shuffle_ops_narrowing(<3 x i31> %x, <3 x i31> %y, <3 x i31> %z) {
; CHECK-LABEL: @fsh_unary_shuffle_ops_narrowing(
-; CHECK-NEXT: [[A:%.*]] = shufflevector <3 x i31> [[X:%.*]], <3 x i31> poison, <2 x i32> <i32 1, i32 0>
; CHECK-NEXT: [[B:%.*]] = shufflevector <3 x i31> [[Y:%.*]], <3 x i31> poison, <2 x i32> <i32 1, i32 0>
; CHECK-NEXT: call void @use_v2(<2 x i31> [[B]])
-; CHECK-NEXT: [[C:%.*]] = shufflevector <3 x i31> [[Z:%.*]], <3 x i31> poison, <2 x i32> <i32 1, i32 0>
-; CHECK-NEXT: [[R:%.*]] = call <2 x i31> @llvm.fshl.v2i31(<2 x i31> [[A]], <2 x i31> [[B]], <2 x i31> [[C]])
+; CHECK-NEXT: [[TMP1:%.*]] = call <3 x i31> @llvm.fshl.v3i31(<3 x i31> [[X:%.*]], <3 x i31> [[Y]], <3 x i31> [[Z:%.*]])
+; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i31> [[TMP1]], <3 x i31> poison, <2 x i32> <i32 1, i32 0>
; CHECK-NEXT: ret <2 x i31> [[R]]
;
%a = shufflevector <3 x i31> %x, <3 x i31> poison, <2 x i32> <i32 1, i32 0>