ret i1 %tmp
}
-define zeroext i1 @test2(i64 %A) {
+define <2 x i1> @test1vec(<2 x i32> %a, <2 x i32> %b) {
+; CHECK-LABEL: @test1vec(
+; CHECK-NEXT: [[TMP1:%.*]] = xor <2 x i32> %a, %b
+; CHECK-NEXT: [[TMP2:%.*]] = and <2 x i32> [[TMP1]], <i32 65280, i32 65280>
+; CHECK-NEXT: [[TMP:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer
+; CHECK-NEXT: ret <2 x i1> [[TMP]]
+;
+ %tmp1 = and <2 x i32> %a, <i32 65280, i32 65280>
+ %tmp3 = and <2 x i32> %b, <i32 65280, i32 65280>
+ %tmp = icmp ne <2 x i32> %tmp1, %tmp3
+ ret <2 x i1> %tmp
+}
+
+define i1 @test2(i64 %A) {
; CHECK-LABEL: @test2(
; CHECK-NEXT: [[TMP1:%.*]] = trunc i64 %A to i8
; CHECK-NEXT: [[CMP:%.*]] = icmp sgt i8 [[TMP1]], -1
ret i1 %cmp
}
-define zeroext i1 @test3(i64 %A) {
+; FIXME: Vectors should fold the same way.
+define <2 x i1> @test2vec(<2 x i64> %A) {
+; CHECK-LABEL: @test2vec(
+; CHECK-NEXT: [[AND:%.*]] = and <2 x i64> %A, <i64 128, i64 128>
+; CHECK-NEXT: [[CMP:%.*]] = icmp eq <2 x i64> [[AND]], zeroinitializer
+; CHECK-NEXT: ret <2 x i1> [[CMP]]
+;
+ %and = and <2 x i64> %A, <i64 128, i64 128>
+ %cmp = icmp eq <2 x i64> %and, zeroinitializer
+ ret <2 x i1> %cmp
+}
+
+define i1 @test3(i64 %A) {
; CHECK-LABEL: @test3(
; CHECK-NEXT: [[TMP1:%.*]] = trunc i64 %A to i8
; CHECK-NEXT: [[CMP:%.*]] = icmp slt i8 [[TMP1]], 0
%cmp = icmp ne i64 %and, 0
ret i1 %cmp
}
+
+; FIXME: Vectors should fold the same way.
+define <2 x i1> @test3vec(<2 x i64> %A) {
+; CHECK-LABEL: @test3vec(
+; CHECK-NEXT: [[AND:%.*]] = and <2 x i64> %A, <i64 128, i64 128>
+; CHECK-NEXT: [[CMP:%.*]] = icmp ne <2 x i64> [[AND]], zeroinitializer
+; CHECK-NEXT: ret <2 x i1> [[CMP]]
+;
+ %and = and <2 x i64> %A, <i64 128, i64 128>
+ %cmp = icmp ne <2 x i64> %and, zeroinitializer
+ ret <2 x i1> %cmp
+}
+