#include <asm-generic/checksum.h>
#else
/*
- * computes the checksum of a memory block at buff, length len,
- * and adds in "sum" (32-bit)
- *
- * returns a 32-bit number suitable for feeding into itself
- * or csum_tcpudp_magic
- *
- * this function must be called with even lengths, except
- * for the last fragment, which may be odd
- *
- * it's best to have buff aligned on a 32-bit boundary
- */
-extern __wsum csum_partial(const void *buff, int len, __wsum sum);
-
-/*
* Computes the checksum of a memory block at src, length len,
* and adds in "sum" (32-bit), while copying the block to dst.
* If an access exception occurs on src or dst, it stores -EFAULT
return (__force __sum16)(~((__force u32)sum + tmp) >> 16);
}
-/*
- * this routine is used for miscellaneous IP-like checksums, mainly
- * in icmp.c
- */
-static inline __sum16 ip_compute_csum(const void *buff, int len)
-{
- return csum_fold(csum_partial(buff, len, 0));
-}
-
static inline __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
unsigned short len,
unsigned short proto,
return csum_fold(ip_fast_csum_nofold(iph, ihl));
}
+/*
+ * computes the checksum of a memory block at buff, length len,
+ * and adds in "sum" (32-bit)
+ *
+ * returns a 32-bit number suitable for feeding into itself
+ * or csum_tcpudp_magic
+ *
+ * this function must be called with even lengths, except
+ * for the last fragment, which may be odd
+ *
+ * it's best to have buff aligned on a 32-bit boundary
+ */
+__wsum __csum_partial(const void *buff, int len, __wsum sum);
+
+static inline __wsum csum_partial(const void *buff, int len, __wsum sum)
+{
+ if (__builtin_constant_p(len) && len <= 16 && (len & 1) == 0) {
+ if (len == 2)
+ sum = csum_add(sum, (__force __wsum)*(const u16 *)buff);
+ if (len >= 4)
+ sum = csum_add(sum, (__force __wsum)*(const u32 *)buff);
+ if (len == 6)
+ sum = csum_add(sum, (__force __wsum)
+ *(const u16 *)(buff + 4));
+ if (len >= 8)
+ sum = csum_add(sum, (__force __wsum)
+ *(const u32 *)(buff + 4));
+ if (len == 10)
+ sum = csum_add(sum, (__force __wsum)
+ *(const u16 *)(buff + 8));
+ if (len >= 12)
+ sum = csum_add(sum, (__force __wsum)
+ *(const u32 *)(buff + 8));
+ if (len == 14)
+ sum = csum_add(sum, (__force __wsum)
+ *(const u16 *)(buff + 12));
+ if (len >= 16)
+ sum = csum_add(sum, (__force __wsum)
+ *(const u32 *)(buff + 12));
+ } else if (__builtin_constant_p(len) && (len & 3) == 0) {
+ sum = csum_add(sum, ip_fast_csum_nofold(buff, len >> 2));
+ } else {
+ sum = __csum_partial(buff, len, sum);
+ }
+ return sum;
+}
+
+/*
+ * this routine is used for miscellaneous IP-like checksums, mainly
+ * in icmp.c
+ */
+static inline __sum16 ip_compute_csum(const void *buff, int len)
+{
+ return csum_fold(csum_partial(buff, len, 0));
+}
+
#endif
#endif /* __KERNEL__ */
#endif