Revert some accidental cross-merge changes. Remove i915GetString. Migrate
authorIan Romanick <idr@us.ibm.com>
Fri, 7 Jan 2005 00:48:24 +0000 (00:48 +0000)
committerIan Romanick <idr@us.ibm.com>
Fri, 7 Jan 2005 00:48:24 +0000 (00:48 +0000)
a couple extensions that appeared in both device-specific card_extensions
strings to the shared one.

src/mesa/drivers/dri/i915/i830_context.c
src/mesa/drivers/dri/i915/i915_context.c
src/mesa/drivers/dri/i915/intel_context.c

index 5c8e95a..fa19e31 100644 (file)
@@ -41,7 +41,6 @@
 static const char * const card_extensions[] =
 {
    "GL_ARB_texture_env_crossbar",
-   "GL_NV_blend_square",
    NULL
 };
 
index 5911008..fc4dade 100644 (file)
 
 static const char * const card_extensions[] =
 {
+   "GL_ARB_depth_texture",           /* New: alanh 06-Jan-2005 */
    "GL_ARB_fragment_program",
-   "GL_ARB_texture_cube_map",
-   "GL_EXT_blend_equation_separate",
-   "GL_ATI_blend_equation_separate",
-   "GL_ARB_point_parameters",
-
-/* New
- */
-   "GL_NV_blend_square",       
-   "GL_EXT_cull_vertex",       
-   "GL_ARB_depth_texture",
+   "GL_ARB_shadow",                  /* New: alanh 06-Jan-2005 */
+   "GL_EXT_shadow_funcs",            /* New: alanh 06-Jan-2005 */
    "GL_SGIX_depth_texture",    /* ARB extn won't work if not enabled */
-   "GL_ARB_shadow",
-   "GL_EXT_shadow_funcs",
-   "GL_3DFX_texture_compression_FXT1", 
-
    NULL
 };
 
@@ -90,65 +79,6 @@ static void i915InvalidateState( GLcontext *ctx, GLuint new_state )
 
 }
 
-/* This is the extension list explicitly enabled by the client and
- * excludes functionality available in Mesa and also excludes legacy
- * extensions.  It is recognized that in an open source driver, those
- * extensions will probably be re-enabled.
- */
-static const GLubyte *i915GetString( GLcontext *ctx, GLenum name )
-{
-   if (name == GL_EXTENSIONS)
-      return 
-        "GL_3DFX_texture_compression_FXT1 " 
-        "GL_ARB_depth_texture "
-        "GL_ARB_fragment_program "
-        "GL_ARB_multitexture "
-        "GL_ARB_point_parameters "
-        "GL_ARB_shadow "
-        "GL_ARB_texture_border_clamp "
-        "GL_ARB_texture_compression "
-        "GL_ARB_texture_cube_map "
-        "GL_ARB_texture_env_add "
-        "GL_ARB_texture_env_combine "
-        "GL_ARB_texture_env_dot3 "
-        "GL_ARB_texture_mirrored_repeat "
-        "GL_ARB_transpose_matrix "
-        "GL_ARB_vertex_buffer_object "
-        "GL_ARB_vertex_program "
-        "GL_ARB_window_pos "
-        "GL_EXT_abgr "
-        "GL_EXT_bgra "
-        "GL_EXT_blend_color "
-        "GL_EXT_blend_func_separate "
-        "GL_EXT_blend_minmax "
-        "GL_EXT_blend_subtract "
-        "GL_EXT_clip_volume_hint "
-        "GL_EXT_compiled_vertex_array "
-        "GL_EXT_cull_vertex "  
-        "GL_EXT_draw_range_elements "
-        "GL_EXT_fog_coord "
-        "GL_EXT_multi_draw_arrays "
-        "GL_EXT_packed_pixels "
-        "GL_EXT_rescale_normal "
-        "GL_EXT_secondary_color "
-        "GL_EXT_separate_specular_color "
-        "GL_EXT_shadow_funcs "
-        "GL_EXT_stencil_wrap "
-        "GL_EXT_texture3D "
-        "GL_EXT_texture_env_add "
-        "GL_EXT_texture_env_combine "
-        "GL_EXT_texture_filter_anisotropic "
-        "GL_IBM_texture_mirrored_repeat "
-        "GL_MESA_window_pos "
-        "GL_MESA_ycbcr_texture "
-        "GL_NV_blend_square "  
-        "GL_NV_texgen_reflection "
-        "GL_SGIS_generate_mipmap ";
-
-
-   return intelGetString( ctx, name );
-}
-
 
 static void i915InitDriverFunctions( struct dd_function_table *functions )
 {
@@ -157,7 +87,6 @@ static void i915InitDriverFunctions( struct dd_function_table *functions )
    i915InitTextureFuncs( functions );
    i915InitFragProgFuncs( functions );
    functions->UpdateState = i915InvalidateState;
-   functions->GetString = i915GetString;
 }
 
 
index ba155d5..97e8933 100644 (file)
@@ -125,9 +125,16 @@ static void intelBufferSize(GLframebuffer *buffer,
    UNLOCK_HARDWARE(intel);
 }
 
+
+/**
+ * Extension strings exported by the intel driver.
+ *
+ * \note
+ * It appears that ARB_texture_env_crossbar has "disappeared" compared to the
+ * old i830-specific driver.
+ */
 static const char * const card_extensions[] =
 {
-   "GL_APPLE_client_storage",
    "GL_ARB_multisample",
    "GL_ARB_multitexture",
    "GL_ARB_point_parameters",
@@ -149,27 +156,24 @@ static const char * const card_extensions[] =
    "GL_EXT_blend_func_separate",
    "GL_EXT_blend_minmax",
    "GL_EXT_blend_subtract",
+   "GL_EXT_cull_vertex",             /* New: alanh 06-Jan-2005 */
    "GL_EXT_fog_coord",
    "GL_EXT_multi_draw_arrays",
    "GL_EXT_secondary_color",
    "GL_EXT_stencil_wrap",
    "GL_EXT_texture_edge_clamp",
-   "GL_EXT_texture_env_add",
    "GL_EXT_texture_env_combine",
    "GL_EXT_texture_env_dot3",
    "GL_EXT_texture_filter_anisotropic",
    "GL_EXT_texture_lod_bias",
    "GL_3DFX_texture_compression_FXT1",
-   "GL_IBM_texture_mirrored_repeat",
-   "GL_INGR_blend_func_separate",
+   "GL_APPLE_client_storage",
    "GL_MESA_pack_invert",
    "GL_MESA_ycbcr_texture",
-   "GL_NV_texture_rectangle",
+   "GL_NV_blend_square",       
    "GL_NV_vertex_program",
    "GL_NV_vertex_program1_1",
    "GL_SGIS_generate_mipmap",
-   "GL_SGIS_texture_border_clamp",
-   "GL_SGIS_texture_edge_clamp",
    NULL
 };