__ lw(map, FieldMemOperand(receiver, HeapObject::kMapOffset));
// Check bit field.
__ lbu(scratch, FieldMemOperand(map, Map::kBitFieldOffset));
- __ And(at, scratch, Operand(KeyedLoadIC::kSlowCaseBitFieldMask));
+ __ And(at, scratch,
+ Operand((1 << Map::kIsAccessCheckNeeded) | (1 << interceptor_bit)));
__ Branch(slow, ne, at, Operand(zero_reg));
// Check that the object is some kind of JS object EXCEPT JS Value type.
// In the case that the object is a value-wrapper object,
GenerateKeyNameCheck(masm, key, a2, a3, &index_name, &slow);
GenerateKeyedLoadReceiverCheck(
- masm, receiver, a2, a3, Map::kHasIndexedInterceptor, &slow);
+ masm, receiver, a2, a3, Map::kHasNamedInterceptor, &slow);
// If the receiver is a fast-case object, check the keyed lookup