cl::desc("Do not wrap indirect calls with target in the same module"),
cl::Hidden, cl::init(true));
+// This is an experiment to enable handling of cases where shadow is a non-zero
+// compile-time constant. For some unexplainable reason they were silently
+// ignored in the instrumentation.
+static cl::opt<bool> ClCheckConstantShadow("msan-check-constant-shadow",
+ cl::desc("Insert checks for constant shadow values"),
+ cl::Hidden, cl::init(false));
+
namespace {
/// \brief An instrumentation pass implementing detection of uninitialized
// TODO(eugenis): handle non-zero constant shadow by inserting an
// unconditional check (can not simply fail compilation as this could
// be in the dead code).
- if (isa<Constant>(ConvertedShadow)) return;
+ if (!ClCheckConstantShadow)
+ if (isa<Constant>(ConvertedShadow)) return;
unsigned TypeSizeInBits =
MS.DL->getTypeSizeInBits(ConvertedShadow->getType());
unsigned SizeIndex = TypeSizeToSizeIndex(TypeSizeInBits);
DEBUG(dbgs() << " SHAD0 : " << *Shadow << "\n");
Value *ConvertedShadow = convertToShadowTyNoVec(Shadow, IRB);
DEBUG(dbgs() << " SHAD1 : " << *ConvertedShadow << "\n");
- // See the comment in materializeStores().
- if (isa<Constant>(ConvertedShadow)) return;
+ // See the comment in storeOrigin().
+ if (!ClCheckConstantShadow)
+ if (isa<Constant>(ConvertedShadow)) return;
unsigned TypeSizeInBits =
MS.DL->getTypeSizeInBits(ConvertedShadow->getType());
unsigned SizeIndex = TypeSizeToSizeIndex(TypeSizeInBits);