--- /dev/null
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Runtime.Intrinsics.X86;
+using System.Runtime.Intrinsics;
+
+namespace IntelHardwareIntrinsicTest
+{
+ class Program
+ {
+ const int Pass = 100;
+ const int Fail = 0;
+
+ static unsafe int Main(string[] args)
+ {
+ int testResult = Pass;
+
+ if (Sse.IsSupported)
+ {
+ using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 3 }))
+ {
+ try
+ {
+ Sse.Prefetch0(floatTable.inArrayPtr);
+ }
+ catch
+ {
+ testResult = Fail;
+ }
+
+ try
+ {
+ Sse.Prefetch1(floatTable.inArrayPtr);
+ }
+ catch
+ {
+ testResult = Fail;
+ }
+
+ try
+ {
+ Sse.Prefetch2(floatTable.inArrayPtr);
+ }
+ catch
+ {
+ testResult = Fail;
+ }
+
+ try
+ {
+ Sse.PrefetchNonTemporal(floatTable.inArrayPtr);
+ }
+ catch
+ {
+ testResult = Fail;
+ }
+ }
+ }
+
+ return testResult;
+ }
+
+ public unsafe struct TestTable<T> : IDisposable where T : struct
+ {
+ public T[] inArray;
+
+ public void* inArrayPtr => inHandle.AddrOfPinnedObject().ToPointer();
+
+ GCHandle inHandle;
+ public TestTable(T[] a)
+ {
+ this.inArray = a;
+
+ inHandle = GCHandle.Alloc(inArray, GCHandleType.Pinned);
+ }
+
+ public void Dispose()
+ {
+ inHandle.Free();
+ }
+ }
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize></Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Prefetch.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize>True</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Prefetch.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>
{
using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 0 }, new float[4]))
{
-
- var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArrayPtr);
+ var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArray1Ptr);
var vf2 = Sse.ReciprocalScalar(vf1);
Unsafe.Write(floatTable.outArrayPtr, vf2);
- if (!floatTable.CheckResult((x, y) => {
- var expected = 1 / x[0];
- return ((Math.Abs(expected - y[0]) <= 0.0003662109375f) // |Relative Error| <= 1.5 * 2^-12
- || (float.IsNaN(expected) && float.IsNaN(y[0]))
- || (float.IsNegativeInfinity(expected) && float.IsNegativeInfinity(y[0]))
- || (float.IsPositiveInfinity(expected) && float.IsPositiveInfinity(y[0])))
- && (y[1] == x[1]) && (y[2] == x[2]) && (y[3] == x[3]);
+ if (!floatTable.CheckResult((x, y, z) => {
+ var expected = 1 / y[0];
+ return ((Math.Abs(expected - z[0]) <= 0.0003662109375f) // |Relative Error| <= 1.5 * 2^-12
+ || (float.IsNaN(expected) && float.IsNaN(z[0]))
+ || (float.IsNegativeInfinity(expected) && float.IsNegativeInfinity(z[0]))
+ || (float.IsPositiveInfinity(expected) && float.IsPositiveInfinity(z[0])))
+ && (z[1] == x[1]) && (z[2] == x[2]) && (z[3] == x[3]);
}))
{
Console.WriteLine("SSE ReciprocalScalar failed on float:");
testResult = Fail;
}
}
- }
+ using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 0 }, new float[4] { 22, -1, -50, 0 }, new float[4]))
+ {
+ var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArray1Ptr);
+ var vf2 = Unsafe.Read<Vector128<float>>(floatTable.inArray2Ptr);
+ var vf3 = Sse.ReciprocalScalar(vf1, vf2);
+ Unsafe.Write(floatTable.outArrayPtr, vf3);
+
+ if (!floatTable.CheckResult((x, y, z) => {
+ var expected = 1 / y[0];
+ return ((Math.Abs(expected - z[0]) <= 0.0003662109375f) // |Relative Error| <= 1.5 * 2^-12
+ || (float.IsNaN(expected) && float.IsNaN(z[0]))
+ || (float.IsNegativeInfinity(expected) && float.IsNegativeInfinity(z[0]))
+ || (float.IsPositiveInfinity(expected) && float.IsPositiveInfinity(z[0])))
+ && (z[1] == x[1]) && (z[2] == x[2]) && (z[3] == x[3]);
+ }))
+ {
+ Console.WriteLine("SSE ReciprocalScalar failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+ }
return testResult;
}
public unsafe struct TestTable<T> : IDisposable where T : struct
{
- public T[] inArray;
+ public T[] inArray1;
+ public T[] inArray2;
public T[] outArray;
- public void* inArrayPtr => inHandle.AddrOfPinnedObject().ToPointer();
+ public void* inArray1Ptr => inHandle1.AddrOfPinnedObject().ToPointer();
+ public void* inArray2Ptr => inHandle2.AddrOfPinnedObject().ToPointer();
public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer();
- GCHandle inHandle;
+ GCHandle inHandle1;
+ GCHandle inHandle2;
GCHandle outHandle;
- public TestTable(T[] a, T[] b)
+ public TestTable(T[] a, T[] b) : this(a, a, b)
+ {
+ }
+ public TestTable(T[] a, T[] b, T[] c)
{
- this.inArray = a;
- this.outArray = b;
+ this.inArray1 = a;
+ this.inArray2 = b;
+ this.outArray = c;
- inHandle = GCHandle.Alloc(inArray, GCHandleType.Pinned);
+ inHandle1 = GCHandle.Alloc(inArray1, GCHandleType.Pinned);
+ inHandle2 = GCHandle.Alloc(inArray2, GCHandleType.Pinned);
outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned);
}
- public bool CheckResult(Func<T[], T[], bool> check)
+ public bool CheckResult(Func<T[], T[], T[], bool> check)
{
- return check(inArray, outArray);
+ return check(inArray1, inArray2, outArray);
}
public void Dispose()
{
- inHandle.Free();
+ inHandle1.Free();
+ inHandle2.Free();
outHandle.Free();
}
}
-
}
}
{
using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 0 }, new float[4]))
{
-
- var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArrayPtr);
+ var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArray1Ptr);
var vf2 = Sse.ReciprocalSqrtScalar(vf1);
Unsafe.Write(floatTable.outArrayPtr, vf2);
- if (!floatTable.CheckResult((x, y) => {
- var expected = 1 / MathF.Sqrt(x[0]);
- return ((Math.Abs(expected - y[0]) <= 0.0003662109375f) // |Relative Error| <= 1.5 * 2^-12
- || (float.IsNaN(expected) && float.IsNaN(y[0]))
- || (float.IsNegativeInfinity(expected) && float.IsNegativeInfinity(y[0]))
- || (float.IsPositiveInfinity(expected) && float.IsPositiveInfinity(y[0])))
- && (y[1] == x[1]) && (y[2] == x[2]) && (y[3] == x[3]);
+ if (!floatTable.CheckResult((x, y, z) => {
+ var expected = 1 / MathF.Sqrt(y[0]);
+ return ((Math.Abs(expected - z[0]) <= 0.0003662109375f) // |Relative Error| <= 1.5 * 2^-12
+ || (float.IsNaN(expected) && float.IsNaN(z[0]))
+ || (float.IsNegativeInfinity(expected) && float.IsNegativeInfinity(z[0]))
+ || (float.IsPositiveInfinity(expected) && float.IsPositiveInfinity(z[0])))
+ && (z[1] == x[1]) && (z[2] == x[2]) && (z[3] == x[3]);
}))
{
Console.WriteLine("SSE ReciprocalSqrtScalar failed on float:");
testResult = Fail;
}
}
- }
+ using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 0 }, new float[4] { 22, -1, -50, 0 }, new float[4]))
+ {
+ var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArray1Ptr);
+ var vf2 = Unsafe.Read<Vector128<float>>(floatTable.inArray2Ptr);
+ var vf3 = Sse.ReciprocalSqrtScalar(vf1, vf2);
+ Unsafe.Write(floatTable.outArrayPtr, vf3);
+
+ if (!floatTable.CheckResult((x, y, z) => {
+ var expected = 1 / MathF.Sqrt(y[0]);
+ return ((Math.Abs(expected - z[0]) <= 0.0003662109375f) // |Relative Error| <= 1.5 * 2^-12
+ || (float.IsNaN(expected) && float.IsNaN(z[0]))
+ || (float.IsNegativeInfinity(expected) && float.IsNegativeInfinity(z[0]))
+ || (float.IsPositiveInfinity(expected) && float.IsPositiveInfinity(z[0])))
+ && (z[1] == x[1]) && (z[2] == x[2]) && (z[3] == x[3]);
+ }))
+ {
+ Console.WriteLine("SSE ReciprocalSqrtScalar failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+ }
return testResult;
}
public unsafe struct TestTable<T> : IDisposable where T : struct
{
- public T[] inArray;
+ public T[] inArray1;
+ public T[] inArray2;
public T[] outArray;
- public void* inArrayPtr => inHandle.AddrOfPinnedObject().ToPointer();
+ public void* inArray1Ptr => inHandle1.AddrOfPinnedObject().ToPointer();
+ public void* inArray2Ptr => inHandle2.AddrOfPinnedObject().ToPointer();
public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer();
- GCHandle inHandle;
+ GCHandle inHandle1;
+ GCHandle inHandle2;
GCHandle outHandle;
- public TestTable(T[] a, T[] b)
+ public TestTable(T[] a, T[] b) : this(a, a, b)
+ {
+ }
+ public TestTable(T[] a, T[] b, T[] c)
{
- this.inArray = a;
- this.outArray = b;
+ this.inArray1 = a;
+ this.inArray2 = b;
+ this.outArray = c;
- inHandle = GCHandle.Alloc(inArray, GCHandleType.Pinned);
+ inHandle1 = GCHandle.Alloc(inArray1, GCHandleType.Pinned);
+ inHandle2 = GCHandle.Alloc(inArray2, GCHandleType.Pinned);
outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned);
}
- public bool CheckResult(Func<T[], T[], bool> check)
+ public bool CheckResult(Func<T[], T[], T[], bool> check)
{
- return check(inArray, outArray);
+ return check(inArray1, inArray2, outArray);
}
public void Dispose()
{
- inHandle.Free();
+ inHandle1.Free();
+ inHandle2.Free();
outHandle.Free();
}
}
-
}
}
{
using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 0 }, new float[4]))
{
-
- var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArrayPtr);
+ var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArray1Ptr);
var vf2 = Sse.SqrtScalar(vf1);
Unsafe.Write(floatTable.outArrayPtr, vf2);
- if (!floatTable.CheckResult((x, y) => {
- var expected = MathF.Sqrt(x[0]);
- return ((expected == y[0])
- || (float.IsNaN(expected) && float.IsNaN(y[0])))
- && (y[1] == x[1]) && (y[2] == x[2]) && (y[3] == x[3]);
+ if (!floatTable.CheckResult((x, y, z) => {
+ var expected = MathF.Sqrt(y[0]);
+ return ((Math.Abs(expected - z[0]) <= 0.0003662109375f) // |Relative Error| <= 1.5 * 2^-12
+ || (float.IsNaN(expected) && float.IsNaN(z[0]))
+ || (float.IsNegativeInfinity(expected) && float.IsNegativeInfinity(z[0]))
+ || (float.IsPositiveInfinity(expected) && float.IsPositiveInfinity(z[0])))
+ && (z[1] == x[1]) && (z[2] == x[2]) && (z[3] == x[3]);
}))
{
Console.WriteLine("SSE SqrtScalar failed on float:");
testResult = Fail;
}
}
- }
+ using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 0 }, new float[4] { 22, -1, -50, 0 }, new float[4]))
+ {
+ var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArray1Ptr);
+ var vf2 = Unsafe.Read<Vector128<float>>(floatTable.inArray2Ptr);
+ var vf3 = Sse.SqrtScalar(vf1, vf2);
+ Unsafe.Write(floatTable.outArrayPtr, vf3);
+
+ if (!floatTable.CheckResult((x, y, z) => {
+ var expected = MathF.Sqrt(y[0]);
+ return ((Math.Abs(expected - z[0]) <= 0.0003662109375f) // |Relative Error| <= 1.5 * 2^-12
+ || (float.IsNaN(expected) && float.IsNaN(z[0]))
+ || (float.IsNegativeInfinity(expected) && float.IsNegativeInfinity(z[0]))
+ || (float.IsPositiveInfinity(expected) && float.IsPositiveInfinity(z[0])))
+ && (z[1] == x[1]) && (z[2] == x[2]) && (z[3] == x[3]);
+ }))
+ {
+ Console.WriteLine("SSE SqrtScalar failed on float:");
+ foreach (var item in floatTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+ }
return testResult;
}
public unsafe struct TestTable<T> : IDisposable where T : struct
{
- public T[] inArray;
+ public T[] inArray1;
+ public T[] inArray2;
public T[] outArray;
- public void* inArrayPtr => inHandle.AddrOfPinnedObject().ToPointer();
+ public void* inArray1Ptr => inHandle1.AddrOfPinnedObject().ToPointer();
+ public void* inArray2Ptr => inHandle2.AddrOfPinnedObject().ToPointer();
public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer();
- GCHandle inHandle;
+ GCHandle inHandle1;
+ GCHandle inHandle2;
GCHandle outHandle;
- public TestTable(T[] a, T[] b)
+ public TestTable(T[] a, T[] b) : this(a, a, b)
+ {
+ }
+ public TestTable(T[] a, T[] b, T[] c)
{
- this.inArray = a;
- this.outArray = b;
+ this.inArray1 = a;
+ this.inArray2 = b;
+ this.outArray = c;
- inHandle = GCHandle.Alloc(inArray, GCHandleType.Pinned);
+ inHandle1 = GCHandle.Alloc(inArray1, GCHandleType.Pinned);
+ inHandle2 = GCHandle.Alloc(inArray2, GCHandleType.Pinned);
outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned);
}
- public bool CheckResult(Func<T[], T[], bool> check)
+ public bool CheckResult(Func<T[], T[], T[], bool> check)
{
- return check(inArray, outArray);
+ return check(inArray1, inArray2, outArray);
}
public void Dispose()
{
- inHandle.Free();
+ inHandle1.Free();
+ inHandle2.Free();
outHandle.Free();
}
}
-
}
}
--- /dev/null
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Runtime.Intrinsics.X86;
+using System.Runtime.Intrinsics;
+
+namespace IntelHardwareIntrinsicTest
+{
+ class Program
+ {
+ const int Pass = 100;
+ const int Fail = 0;
+
+ static unsafe int Main(string[] args)
+ {
+ int testResult = Pass;
+
+ if (Sse.IsSupported)
+ {
+ try
+ {
+ Sse.StoreFence();
+ }
+ catch
+ {
+ testResult = Fail;
+ }
+ }
+
+ return testResult;
+ }
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize></Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="StoreFence.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize>True</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="StoreFence.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>