SI_CLEAR_SURFACE = SI_SAVE_FRAMEBUFFER | SI_SAVE_FRAGMENT_STATE,
};
-enum si_dcc_clear_code
-{
- DCC_CLEAR_COLOR_0000 = 0x00000000,
- DCC_CLEAR_COLOR_0001 = 0x40404040,
- DCC_CLEAR_COLOR_1110 = 0x80808080,
- DCC_CLEAR_COLOR_1111 = 0xC0C0C0C0,
- DCC_CLEAR_COLOR_REG = 0x20202020,
-};
-
static void si_alloc_separate_cmask(struct si_screen *sscreen,
struct si_texture *tex)
{
#define SI_RESOURCE_FLAG_32BIT (PIPE_RESOURCE_FLAG_DRV_PRIV << 6)
#define SI_RESOURCE_FLAG_SO_FILLED_SIZE (PIPE_RESOURCE_FLAG_DRV_PRIV << 7)
+enum si_clear_code
+{
+ DCC_CLEAR_COLOR_0000 = 0x00000000,
+ DCC_CLEAR_COLOR_0001 = 0x40404040,
+ DCC_CLEAR_COLOR_1110 = 0x80808080,
+ DCC_CLEAR_COLOR_1111 = 0xC0C0C0C0,
+ DCC_CLEAR_COLOR_REG = 0x20202020,
+ DCC_UNCOMPRESSED = 0xFFFFFFFF,
+};
+
/* Debug flags. */
enum {
/* Shader logging options: */
/* Initialize DCC only if the texture is not being imported. */
if (!buf && tex->dcc_offset) {
- si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
- tex->dcc_offset,
- tex->surface.dcc_size,
- 0xFFFFFFFF);
+ /* Clear DCC to black for all tiles with DCC enabled.
+ *
+ * This fixes corruption in 3DMark Slingshot Extreme, which
+ * uses uninitialized textures, causing corruption.
+ */
+ if (tex->surface.num_dcc_levels == tex->buffer.b.b.last_level + 1 &&
+ tex->buffer.b.b.nr_samples <= 2) {
+ /* Simple case - all tiles have DCC enabled. */
+ si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+ tex->dcc_offset,
+ tex->surface.dcc_size,
+ DCC_CLEAR_COLOR_0000);
+ } else if (sscreen->info.chip_class >= GFX9) {
+ /* Clear to uncompressed. Clearing this to black is complicated. */
+ si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+ tex->dcc_offset,
+ tex->surface.dcc_size,
+ DCC_UNCOMPRESSED);
+ } else {
+ /* GFX8: Initialize mipmap levels and multisamples separately. */
+ if (tex->buffer.b.b.nr_samples >= 2) {
+ /* Clearing this to black is complicated. */
+ si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+ tex->dcc_offset,
+ tex->surface.dcc_size,
+ DCC_UNCOMPRESSED);
+ } else {
+ /* Clear the enabled mipmap levels to black. */
+ unsigned size = 0;
+
+ for (unsigned i = 0; i < tex->surface.num_dcc_levels; i++) {
+ if (!tex->surface.u.legacy.level[i].dcc_fast_clear_size)
+ break;
+
+ size = tex->surface.u.legacy.level[i].dcc_offset +
+ tex->surface.u.legacy.level[i].dcc_fast_clear_size;
+ }
+
+ /* Mipmap levels with DCC. */
+ if (size) {
+ si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+ tex->dcc_offset, size,
+ DCC_CLEAR_COLOR_0000);
+ }
+ /* Mipmap levels without DCC. */
+ if (size != tex->surface.dcc_size) {
+ si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+ tex->dcc_offset + size,
+ tex->surface.dcc_size - size,
+ DCC_UNCOMPRESSED);
+ }
+ }
+ }
}
/* Initialize the CMASK base register value. */